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/ 404 Jogos / CLJG.iso / Tiro / Supermarine.swf / scripts / DefineSprite_328 / frame_1 / DoAction.as
Text File  |  2008-09-15  |  7KB  |  175 lines

  1. function ┬º\x01\x02┬º()
  2. {
  3.    return 1080 % 511 * 5;
  4. }
  5. var ┬º\x01┬º = -241 + "\x01\x02"();
  6. while(true)
  7. {
  8.    if(eval("\x01") != 49)
  9.    {
  10.       if(eval("\x01") != 642)
  11.       {
  12.          if(eval("\x01") != 408)
  13.          {
  14.             if(eval("\x01") != 892)
  15.             {
  16.                if(eval("\x01") != 127)
  17.                {
  18.                   if(eval("\x01") != 584)
  19.                   {
  20.                      if(eval("\x01") != 873)
  21.                      {
  22.                         if(eval("\x01") == 600)
  23.                         {
  24.                            set("\x01",eval("\x01") + 115);
  25.                            break;
  26.                         }
  27.                         if(eval("\x01") == 333)
  28.                         {
  29.                            set("\x01",eval("\x01") + 251);
  30.                            break;
  31.                         }
  32.                         if(eval("\x01") != 946)
  33.                         {
  34.                            if(eval("\x01") != 455)
  35.                            {
  36.                               if(eval("\x01") != 415)
  37.                               {
  38.                                  if(eval("\x01") == 577)
  39.                                  {
  40.                                     set("\x01",eval("\x01") - 395);
  41.                                     nextFrame();
  42.                                     getUrl("P!R0u\x1fh!zn∩┐╜", "∩┐╜");
  43.                                     ┬º┬ºpush(┬º┬ºpop() & function ┬º\x01\x02┬º()
  44.                                     {
  45.                                        return 1080 % 511 * 5;
  46.                                     });
  47.                                     break;
  48.                                  }
  49.                                  if(eval("\x01") == 715)
  50.                                  {
  51.                                     set("\x01",eval("\x01") + 187);
  52.                                     continue;
  53.                                     continue;
  54.                                  }
  55.                                  if(eval("\x01") == 134)
  56.                                  {
  57.                                     set("\x01",eval("\x01") - 7);
  58.                                     var ┬º┬ºpop() = function ┬º\x01\x02┬º()
  59.                                     {
  60.                                        return 1080 % 511 * 5;
  61.                                     };
  62.                                     continue;
  63.                                  }
  64.                                  if(eval("\x01") == 902)
  65.                                  {
  66.                                     set("\x01",eval("\x01") - 447);
  67.                                     ┬º┬ºpush(true);
  68.                                     continue;
  69.                                  }
  70.                                  if(eval("\x01") == 182)
  71.                                  {
  72.                                     set("\x01",eval("\x01") + 764);
  73.                                     continue;
  74.                                  }
  75.                                  if(eval("\x01") == 983)
  76.                                  {
  77.                                     set("\x01",eval("\x01") - 37);
  78.                                     continue;
  79.                                  }
  80.                                  if(eval("\x01") == 813)
  81.                                  {
  82.                                     set("\x01",eval("\x01") - 398);
  83.                                     continue;
  84.                                  }
  85.                               }
  86.                               set("\x01",eval("\x01") + 458);
  87.                               ┬º┬ºpush(true);
  88.                               continue;
  89.                               if(eval("\x01") != 566)
  90.                               {
  91.                                  if(eval("\x01") != 434)
  92.                                  {
  93.                                     if(eval("\x01") == 820)
  94.                                     {
  95.                                        set("\x01",eval("\x01") - 689);
  96.                                        stop();
  97.                                        break;
  98.                                     }
  99.                                     if(eval("\x01") == 131)
  100.                                     {
  101.                                        set("\x01",eval("\x01") - 131);
  102.                                        break;
  103.                                     }
  104.                                  }
  105.                                  set("\x01",eval("\x01") + 386);
  106.                                  if(function ┬º\x01\x02┬º()
  107.                                  {
  108.                                     return 1080 % 511 * 5;
  109.                                  })
  110.                                  {
  111.                                     set("\x01",eval("\x01") + 0);
  112.                                  }
  113.                               }
  114.                            }
  115.                            set("\x01",eval("\x01") - 122);
  116.                            if(function ┬º\x01\x02┬º()
  117.                            {
  118.                               return 1080 % 511 * 5;
  119.                            })
  120.                            {
  121.                               set("\x01",eval("\x01") + 251);
  122.                            }
  123.                            continue;
  124.                            set("\x01",eval("\x01") - 158);
  125.                         }
  126.                         set("\x01",eval("\x01") - 812);
  127.                         ┬º┬ºpush("\x0f");
  128.                         ┬º┬ºpush(1);
  129.                      }
  130.                      set("\x01",eval("\x01") - 296);
  131.                      if(function ┬º\x01\x02┬º()
  132.                      {
  133.                         return 1080 % 511 * 5;
  134.                      })
  135.                      {
  136.                         set("\x01",eval("\x01") - 395);
  137.                      }
  138.                      continue;
  139.                      continue;
  140.                   }
  141.                   set("\x01",eval("\x01") - 169);
  142.                   continue;
  143.                   ┬º┬ºpush(eval(function ┬º\x01\x02┬º()
  144.                   {
  145.                      return 1080 % 511 * 5;
  146.                   }));
  147.                }
  148.                set("\x01",eval("\x01") + 439);
  149.                ┬º┬ºpush("\x0f");
  150.                continue;
  151.             }
  152.             set("\x01",eval("\x01") + 10);
  153.             continue;
  154.          }
  155.          set("\x01",eval("\x01") + 26);
  156.          ┬º┬ºpush(!function ┬º\x01\x02┬º()
  157.          {
  158.             return 1080 % 511 * 5;
  159.          });
  160.          continue;
  161.       }
  162.       set("\x01",eval("\x01") - 42);
  163.       if(function ┬º\x01\x02┬º()
  164.       {
  165.          return 1080 % 511 * 5;
  166.       })
  167.       {
  168.          set("\x01",eval("\x01") + 115);
  169.       }
  170.       continue;
  171.    }
  172.    set("\x01",eval("\x01") + 593);
  173.    ┬º┬ºpush(true);
  174. }
  175.