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100 Games & More
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100gamesandmore1995.iso
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simcity
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1991-12-24
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9KB
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170 lines
S I M C I T Y
The City Simulator
CITY DYNAMICS CHART
===================
Overall City Score ─────────────────────────────────────────────────┐
Residential Population ─────────────────────────────────────────┐ │
Commercial Population ──────────────────────────────────────┐ │ │
Industrial Population ───────────────────────────────────┐ │ │ │
Population Density ──────────────────────────────────┐ │ │ │ │
Traffic Density ─────────────────────────────────┐ │ │ │ │ │
Pollution ───────────────────────────────────┐ │ │ │ │ │ │
Crime ───────────────────────────────────┐ │ │ │ │ │ │ │
Land Value ──────────────────────────┐ │ │ │ │ │ │ │ │
Taxes Collected ─────────────────┐ │ │ │ │ │ │ │ │ │
Maintenance Funding ─────────┐ │ │ │ │ │ │ │ │ │ │
┌─────────────────────┐ │ │ │ │ │ │ │ │ │ │ │
│ The levels ABOVE │ │ │ │ │ │ │ │ │ │ │ │
│ are affected by the │
│ factors BELOW. │ │Mai│Tax│Lan│Cri│Pol│Tra│Pop│Ind│Com│Res│Sco│
└─────────────────────┘ ├───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┤
Residential Population │ │ + │ │ │ │ │ + │ │ + │ │ + │
├───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┤
Commercial Population │ │ + │ │ │ │ │ + │ │ + │ │ + │
├───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┤
Industrial Population │ │ + │ │ │ + │ │ + │ │ + │ │ + │
├───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┤
Population Density │ │ │ │ + │ │ │ │ │ │ │ │
├───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┤
Traffic │ │ │ │ │ + │ + │ │ │ │ │ - │
├───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┤
Pollution │ │ │ - │ │ │ │ │ │ │ - │ - │
├───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┤
Crime │ │ │ - │ │ │ │ │ │ │ │ - │
├───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┤
Land Value │ │ + │ │ - │ │ │ │ │ │ │ + │
├───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┤
Trees-Parks │ │ │ + │ │ │ │ │ │ │ │ │
├───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┤
Water │ │ │ + │ │ │ │ │ │ │ │ │
├───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┤
Proximity to City Center │ │ │ + │ │ │ │ │ │ │ │ │
├───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┤
Radioactivity │ │ │ │ │ + │ │ │ │ │ │ │
├───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┤
Tax Rate │ │ + │ │ │ │ │ │ - │ - │ - │ - │
├───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┤
Unemployment │ │ │ │ │ │ │ │ │ │ + │ - │
├───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┤
Stadium │ │ │ │ │ │ │ │ │ │ + │ │
├───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┤
Sea Port │ │ │ │ │ │ │ │ + │ │ │ │
├───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┤
Airport │ │ │ │ │ │ │ │ │ + │ │ │
│───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┤
Police Departments │ + │ │ │ - │ │ │ │ │ │ │ │
├───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┤
Fire Departments │ + │ │ │ │ │ │ │ │ │ │ │
├───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┤
Roads │ + │ │ │ │ │ │ │ │ │ │ │
├───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┤
Mass Transit │ + │ │ │ │ │ │ │ │ │ │ │
└───┴───┴───┴───┴───┴───┴───┴───┴───┴───┴───┘
┌──────────────────────────────────────────┐
│ + Positive Effect - Negative Effect │
└──────────────────────────────────────────┘
KEYBOARD / MOUSE
================
F2 Open System Menu Alt-S open System menu
F3 Open Options Menu Alt-O open Options menu
F4 Open Disasters Menu Alt-D open Disasters menu
F5 Open Windows Menu Alt-W open Windows menu
F10 Hide Front Window
The CURSOR KEYS move the pointer around the screen.
The INSERT and SPACE keys emulate the left mouse button.
The DELETE key emulates the right mouse button (bulldozer).
Numeric Keypad:
"5" moves the pointer to the center of the screen.
HOME moves the pointer to the left side of the screen.
END moves the pointer to the right side of the screen.
PgUp moves the pointer to the top of the screen.
PgDn moves the pointer to the bottom of the screen.
Ctrl- Left Arrow (4) scrolls the city to the left.
Ctrl- Right Arrow (6) scrolls the city to the right.
Ctrl- Up Arrow (8) scrolls the city up.
Ctrl- Down Arrow (2) scrolls the city down.
Ctrl- Home (7) scrolls the city angularly up and to the left.
Ctrl- End (1) scrolls the city angularly down and to the left.
Ctrl- PgUp (9) scrolls the city angularly up and to the right.
Ctrl- PgDn (3) scrolls the city angularly down and to the right.
Grey+ and Grey- toggle active icons and hot spots in all windows
and message boxes.
Always keep NumLock off.
Hitting ScrLock disables the Edit Window by moving pointer to
the edges of the screen.
Esc no, cancel 1 slow speed
Tab goto, return 2 average speed
Enter open map window 3 fast speed
SpaceBar left mouse button 4 fastest speed
Insert left mouse button 0 pause
Delete right mouse button (bulldozer)
Q Query Ctrl-A Auto-bulldoze toggle
Ctrl-B open Budget window
Y Yes Ctrl-C Close front window
N No Ctrl-E open Edit window
Ctrl-G open Graphs window
B Bulldoze Ctrl-H Hide front window
P Power lines Ctrl-L Load city
R Road Ctrl-M open Maps window
T Transit lines Ctrl-S Save city
Ctrl-U open evalUation window
Ctrl-X eXit simcity
The Query function gives you information on areas in the city.
While in the edit window, point to an item or area with the pointer, hold
down the "Q" key, and click the left mouse button or hit SpaceBar or
Insert.
The SHIFT keys constrain road laying, power-line construction,
bulldozing, and park building to a straight line.
ZONING AND BUILDING COSTS
=========================
ITEM COST per UNIT FULL MAINTENANCE per UNIT
per YEAR
Bulldozing $1 n/a
Roads (land) $10 $1
Road (water) $50 $4
Power line (land) $5 -
Power line (water) $25 -
Rail (land) $20 $4
Rail (water) $100 $10
Park $10 -
Residential $100 -
Commercial $100 -
Industrial $100 -
Police Dept $500 $100
Fire Dept $500 $100
Stadium $3000 -
Coal Power Plant $3000 - (supplies about 50 zones)
Nuke Power Plant $5000 - (supplies about 150 zones)
Sea Port $5000 -
Airport $10000 -
FORMULAS
========
Taxes Collected = Population X Land Value X Tax Rate X a Scaling Constant
(The scaling constant changes with the difficulty of the game.)
Cash Flow = Taxes Collected - Total Allocated Funds
*end*