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1,000 Games
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ARCADE
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REXDEMO
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SEXLEV3.LOG
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1997-02-02
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3KB
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161 lines
21
<
To gain access to games:
Name the medieval contest in which
Knights on horseback try and knock each
other off with long poles.
>
<
Beware of the green and red ooze.
Death comes to all who touch it.
>
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You have to teleport into the last
area of the complex to finish it.
Don't teleport there until you have
the Thymine (yellow) key.
>
<
If you are stuck in the starting area,
the room with the torch inside has
more to offer.
>
<
If you can't get to the switches behind the red
glass, you may want to check the opposite side
of the area.
>
<
In the room with the lava river there
is a caged computer, to access it, you
must flip a switch submerged in the
molten lava.
>
<
Sometimes you have to activate more
than one switch to see a result.
>
<
To gain access to games:
Name a game played on a board,
in which the goal is to capture
the opponent's king.
>
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To gain library access:
What is the missing word ?
Knights of the _____ Table.
>
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A computer was detected near the
following location: X 2842 Y 2083.
>
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To gain library access:
Name the body of water often
surrounding a Castle.
>
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If you found the switch at
X 2978 Y 1827, the end is near.
>
<
Scanners have detected a Multi-directional
Camera in the Complex. Here are the controls.
H = Left View
J = Right View
N = Behind View
>
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To gain teleporter access:
Name the Medieval device that was
used to chop off a person's head.
>
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Scanners have detected a new CD Audio
WetWare Device in the Complex.
Here are the controls.
1) Play
2) Stop
3) Next Track
4) Eject CD Door
5) Close CD Door
Try tracks 4 and 5 from Metallica's "Load"
They Kick Ass !
>
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If you can't find the teleporter,
go back and explore the area near
X 2747 Y 1478. There's a Barrel there.
>
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You can use the Teleporter
to beam to other locations in
the level. But beware, if you
run out of power after teleporting
to an enclosed area, you could
become trapped. These situations
often require self-termination.
>
<
To gain teleporter access:
The name of a famous Knight.
(just the second word)
Sir L_______
>
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Stuck in the "red" room ?
Do you always walk on switches ?
>
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To gain entrance to one of the buildings
4 switches must be activated.
(Hint: All 4 switches are around the building.)
>
<
Your final destination is located
near these coordinates: X 2842 Y 2083.
>