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101 OnLy ThE BeSt GaMeS 4
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101_Only_The_Best_Games_4.iso
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slicks.txt
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1994-12-13
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19KB
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588 lines
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░░▒▒▒▓▓▓▓▓█│ S L I C K S ' N ' S L I D E │█▓▓▓▓▓▒▒▒░░
░░▒▒▒▓▓▓▓▓█│ │█▓▓▓▓▓▒▒▒░░
░░▒▒▒▓▓▓▓▓█│ Version 1.28 │█▓▓▓▓▓▒▒▒░░
░░▒▒▒▓▓▓▓▓█└───────────────────────────────┘█▓▓▓▓▓▒▒▒░░
░░▒▒▒▓▓▓▓▓███████████████████████████████████▓▓▓▓▓▒▒▒░░
(c) Timo Kauppinen 12/1994
CONTENTS
────────
1. General Instructions
1.1 System requirements
1.2 Files
2. How to play Slicks 'N' Slide
2.1 Command line parameters
2.2 Main menu
2.2.1 Keys
2.2.2 Choices
2.2.3 Settings menu
2.3 Race
2.3.1 Keys
2.3.2 Choices
2.3.3 Information on the screen
3. SSHELP.EXE
4. Language files
5. History
5.1 Changes in the game
5.2 Changes in the track editor
6. Registration instructions
7. Updates
8. Contacting the author
1. GENERAL INSTRUCTIONS
───────────────────────────────────────────────────────────────────
Slicks 'N' Slide is a simple car game for 1 - 4 players.
The idea of the game is to drive vehicles around a track as
fast as possible. The game works in every PC compatible
computer but the faster it is, the smoother the vehicles move.
This is a Shareware game so you can try it and distribute it
freely but if it proved a worth of payment you should pay a cheap
registration fee.
1.1 SYSTEM REQUIREMENTS
───────────────────────────────────────────────────────────────────
■ VGA/MCGA 256 colors
■ Up to four players (included computer players)
■ Mouse support in the main screen
■ Joystick and LPT-controller support
■ AdLib sounds
■ MOD music and samples with SoundBlaster
■ 386DX processor recommended for four players
■ About 510kB free conventional memory
1.2 FILES
───────────────────────────────────────────────────────────────────
Slicks 'N' Slide's shareware package includes following files:
SLICKS.EXE The game
SLICKS.TXT Instructions in english
SLICKS-F.TXT Instructions in finnish
SS-LPTC.TXT Circuit diagram of the LPT-controller
SLICKS.FRM Registration form
SSHELP.EXE Tools for the game
????????.SS Tracks (Top Ten included)
SLICKS.MOD Piece of MOD music
SLICKS.DAT Track blocks of the game
SLICKS.00? Other datafiles
SLICKS.CAR Vehicles of the game
SLICKS.PLR Player list
SLICKS.TRK Track lists
SLICKS.L?? Language files
SLICK128.EXE Shareware package of the game
You must distribute it as much as possible
FILE_ID.DIZ Description file
2. HOW TO PLAY SLICKS 'N' SLIDE
───────────────────────────────────────────────────────────────────
Every essential facts should be explained in this file.
If things don't clear up after reading you can also ask
about them directly from me (use Internet, if possible).
2.1 COMMAND LINE PARAMETERS
───────────────────────────────────────────────────────────────────
You can use following parameters in Slicks 'N' Slide:
SLICKS -? Short instructions
-p<path> Sets path of the tracks
-q Don't play MOD music
-l Change language
-a<x> Change the port of the LPT-controllers to
LPT<x> (default LPT1)
-m<Hz> Sets freguency of the MOD music (4000-22000Hz)
You can use also '/' in stead of '-'
2.2 MAIN MENU
───────────────────────────────────────────────────────────────────
2.2.1 KEYS
───────────────────────────────────────────────────────────────────
F1 Instructions about the keys and vehicles
+,- Inc/decrease number of the laps
T/The middlest btn Show the Top Ten and the designer of
of the track
D Delete the Top Ten
DEL Delete the track
R Randomize order of selected tracks
SPACE/Left button (Un)select a track/change a setting
ENTER/Right button Begin the race/change a setting
ESC Exit to DOS
2.2.2 CHOICES
───────────────────────────────────────────────────────────────────
Number of laps
Select tracks randomly
■ The game selects that number of tracks randomly.
Select all
Unselect all
Randomize
■ Randomizes the order of the selected tracks.
Load a saved game
■ Continues a previously saved game.
Tracklist
■ Load/save a list of selected tracks.
Players
■ Click on the player name to change them.
Select 'COMPUTER' to choose a computer player.
■ To add a new player, press a 'NEW' button or
end of the list.
■ Clicking on the vehicles to changes them.
2.2.3 SETTINGS MENU
───────────────────────────────────────────────────────────────────
Sounds: none, PC-speaker, Adlib, Soundblaster.
■ SoundBlaster sounds will not work before next starting
of the game.
■ SoundBlaster settings will be taken from BLASTER environment
variable. Default settings are: I7 D1 A220
For example, if your card uses port 240,
interrupt 5 and DMA 1, type: SET BLASTER=A240 I5 D1.
Points and money
■ Winner gets 1st points, 2nd gets 2nd points etc.
■ Players get also money: winner gets 1st sum of money per
number of the selected tracks etc.
■ The fastest driver gets extra points and money.
Money in the start
■ Players get that sum of money in the beginning of the race.
Part shop
■ Players can tune up their vehicles.
■ Engine: more speed
■ Tires: better traction and faster turns
■ Fuel: bigger fueltank
■ Armor: less damage from crash
Price raising percent
■ Prices will be raised by that percent after buying item.
Fuel
■ Vehicles consume fuel. They can be refuelled in the pit.
Fueltank
■ Amount of fuel in seconds.
Bumps
■ Vehicles bump with each other.
Bumps after finishing
■ Vehicles can bump with each other also after finishing.
Lap times after finishing
■ Players get lap times also after finishing.
Damages
■ Vehicles get damages. They can be repaired in the pit.
Complete break up
■ Vehicle can stop moving.
Pixel animation
■ Vehicles burn rubber etc.
Computer player damages
■ Computer player get that percent of damages.
F1-styled finish
■ When the winner has passed the goal, other players drive
only their current lap to the finish.
Show Top Ten
■ Top Ten will be shown always after a race.
Turns without speed
■ Vehicles can turn without speed.
Change of cars
■ Vehicles can be changed between the tracks if the part
shop is turned off.
- part shop
■ Vehicles can be changed even if the part shop is turned on.
Palette shade
■ Screens will be changed without shading.
Date format
■ Day will be shown before month or vice versa.
Date separator
■ Separator character can be '.' or '/'
Change colors
■ Every vehicle has two colors. Also the background color
can be changed.
2.3 RACE
───────────────────────────────────────────────────────────────────
2.3.1 KEYS
───────────────────────────────────────────────────────────────────
Default control keys:
Accel.: Brake: Left: Right:
1.player: CapsLock lftSHIFT Z X
2.player: 7 4 0 ENTER (num.pad)
3.player: 0 O Ä *
4.player: Y H B N
F1 Menu
F9 Pause
F10 End the race
F12 "Boss Key"
ESC Next track
CTRL-F12 Quick exit
■ When quiting the current race (ESC or F10) only finished
players get points or money.
2.3.2 CHOICES
───────────────────────────────────────────────────────────────────
Keys
■ Select a player by vertical arrow keys
■ Select control method by horizontal arrow keys
In the joystick mode choice the sensitivity and
the throttle method of the joystick
■ Press enter to change control keys
■ Default selection restores default values
╔══════════════════════════════════════════════════════════════════╗
║ ║
║ All key combinations don't work well in every keyboard. ║
║ If you have problems with them try other keys. ║
║ ║
║ Default keys should work in ALLMOST every keyboard. ║
║ ║
╚══════════════════════════════════════════════════════════════════╝
Speed of the game
■ Speed of the game in percents
■ Times are in seconds only when the speed
setting is 100%.
2.3.3 INFORMATION ON THE SCREEN
───────────────────────────────────────────────────────────────────
. .
: screen ... :
│ │
├───────────────┬───────────┬───────────┬───────────┬───────────┤
│$Lìçks - name │ 1 7█19.33 │ 2 1▄18.54 │ 3 8▐21.32 │ 4 2█23.02 │
└─────²²∙°²──╫──┴────╫──────┴───╫─────╫─┴───────────┴─╫─────────┘
║ ║ ╚═════╗ ║ ║ ║
The best lap time and ║ ║ ║ Number of the player
the name of the track ║ ║ ║
║ ║ ║ Yellow: Best lap time
║ ║ Blue: Latest lap time
║ ║
║ ║ Yellow: Position
║ Blue: Number of the lap
║
Amount of fuel and damages
(if selected)
3. SSHELP.EXE
───────────────────────────────────────────────────────────────────
SSHELP Keyboard tester
SSHELP <track> <track2> Joins top tens (don't use .SS-suffix)
SSHELP <track> Converts OLD track to the new format
(don't use .SS-suffix)
SSHELP -p <plr1> <plr2> Joins player lists (SLICKS.PLR).
If two player with a same name exists
the newest one will be deleted.
Example: SSHELP A:BRIDGE C:BRIDGE Join top tens
SSHELP DESERT Convert DESERT.SS
SSHELP * Convert every track (*.SS)
SSHELP -p SLICKS.PLR S.PLR Joins S.PLR to SLICKS.PLR
4. LANGUAGE FILES
───────────────────────────────────────────────────────────────────
If you want new languages modify SLICKS.L02 and send it to
me. I will add it to the next versions of the game.
If possible, use Internet (I could easily ask new words
if necessary).
5. HISTORY
───────────────────────────────────────────────────────────────────
5.1 CHANGES IN THE GAME
───────────────────────────────────────────────────────────────────
Version 1.1
■ The bug in the startup menu has been fixed
■ Cars don't jam to the obstacles anymore
■ Keys can be configured
Version 1.15
■ Top Ten lists
■ CUP game
Version 1.16
■ New startup picture (old now)
■ Bonus point to the driver of the fastest lap
Version 1.17
■ Cars bump to each other
■ New key interrupt (didn't work in all 1.17 versions)
Version 1.20
■ Skid marks
■ Finish picture
■ MOD music piece (SB only)
■ Reverse gear available again
■ Faster jumps
■ Compression in pictures (packs about 50%)
■ A couple of new track blocks
■ New startup menu
■ The names of the registrator and the designer of
the track are shown
Version 1.21
■ Only new feature is the mouse support
Version 1.22
■ More realistic bumps
■ A name of the track will be shown during the race
■ Joystick support
Version 1.23
■ The finish can be hidden under sand/grass
■ Some new track blocks
■ Track blocks can be placed above bridges
Version 1.24
■ Computer players (very stupid ones)
■ 'Thumb nail' picture from tracks
■ SSHELP tool program
■ Traction without acceleration
■ Randomized starting grid
■ Start lights
Version 1.25
■ The speed factor works better0
■ Lap times are right after changing the speed factor
■ More intelligence computer cars
■ Joystick: stick/button acceleration
■ Top ten/track can be removed during the game
Version 1.261
■ New cars
■ Language: english/finnish
■ Fixed mouse and bump routines
Version 1.272
■ More different cars and some new track blocks
■ SB samples
■ New track format (Top tens are in .SS files)
■ Dual joystick support
■ New background pictures
■ Load/save possibility
■ Modified track blocks
■ Supports LPT-controller (read SS-LPTC.TXT)
Version 1.286
■ Part shop
■ Pit
■ Fuel
■ Vehicles get damage
■ Automatically shadowed track parts
■ Vehicles move always in the same speed
■ Possibility to change car during the CUP race (normally,
if the part shop is not turned ON)
■ Possibility to select a certain amount of tracks randomly
■ Gate
■ Two new SB samples
■ Computer driver tester in the track editor
■ Customized background color
■ Players are selected from a list
■ Statistics
■ Track lists
■ Menu during a race
■ 'Pixel' animation
■ Lots of new settings
COMING IN THE NEAR FUTURE...
■ Weapons
■ More samples
■ More car types
■ More track blocks
■ Also other improvements are possible.
5.2 CHANGES IN THE TRACK EDITOR
───────────────────────────────────────────────────────────────────
Version 1.5
■ Computer players
Version 1.6
■ The copy protection has been changed
Version 1.7
■ Computer points can be fixed afterwards.
■ First english version.
Version 1.8
■ Uses new track format.
Version 1.85
■ Supports new SLICKS.DAT file.
Version 2.0
■ New design
■ Computer driver tester (requires Slicks 1.282 or newer)
6. REGISTRATION INSTRUCTIONS
───────────────────────────────────────────────────────────────────
The game is shareware so if it proved to be a good/interesting/
etc. you are encouraged to pay a (cheap) registration fee, when
you will receive:
■ Newest version of the game
■ Track editor
■ More tracks (over 130 tracks now)
Registration is done by sending filled SLICKS.FRM with money to:
Address: Timo Kauppinen
Hällintie 14
76850 Naarajärvi
FINLAND
To print SLICKS.FRM type: COPY SLICKS.FRM PRN
▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
Check prices from SLICKS.FRM
7. UPDATES
───────────────────────────────────────────────────────────────────
The newest shareware package is available in ftp.funet.fi
Registered users can get new registered version at a
low price. Only send updating fee to me and I'll send you
a newest registered version of the game.
Look updating prices from SLICKS.FRM.
8. CONTACTING THE AUTOHOR
───────────────────────────────────────────────────────────────────
E-mail: Internet: tkauppin@lut.fi
SnailMail: Timo Kauppinen
Hällintie 14
76850 Naarajärvi
FINLAND