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101 OnLy ThE BeSt GaMeS 7
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101onlythebestgames7techexpresssoftware1996.iso
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pullux
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history.doc
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1995-11-25
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Pollux development history.
Sommer 1991 Ideas forms on programmers head (yeah, his got one!)
29-03-92 First drawings of suns
Sommer 1992 First ideas forms on paper
Christmas 93 First programming starts, slow though due to heavy workload.
July 1994 Very small notice in Flagships due to Birger and Martin
Late aug 94 Very first alpha version finished for testing..
Late jan 95 BETA-version (at last..) Testgame is still running 12 month after
Oktober 95 BETAtest Review by Martin in Flagship.
Late sep 95 Several BBS now supports the game both in Denmark and abroad.
November 95 Internet online. Pollux has finally got a homepage on Internet.
Late nov 95 POLLUX v1.0 released (zzzz...)
Late sep 98 First and only registered user (thanks mom...)
v1.0 final release - whats new ?
--------------------------------
Search for solar systems or shipnames
Improved menus
View hulls button on the main screen
Updated POLLUX.HLP (the ascii-documentation file)
Energybars is now of the 100% type that has been in heavy demand
Science adjustment is now more precise, 1:100 instead of 5:100
Autoallocation has been adjusted
Calculation of autoallocation is now done by host
Solar energy is now increased 5 per level instead of 7
Size of battlescanners and scannerprotection is reduced
The Message window has been very much improved.
Hmm I hope I got it all right...