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3D World Atlas (GSP)
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GSPCD1046A.iso
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Scales
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main_scales.txt
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2002-10-27
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ScaleData()
{
SDATA(scale = 880, file="Maps/Gen_9723.g3d", gaz="Labels/Main01.dat")
{
LSET0(L = 0, L = 1, L = 2, L = 3, L = 10); //countries
LSET1(L = 4, L = 5, L = 6, L = 7, L = 8); //large towns
LSET2(L = 18, L = 19, L = 20, L = 21, L = 22, L = 23, L=25, L=26, L=27, L = 28, L = 29, L = 30); //physical features
LSET3(L = 13); //transport
LSET4(L = 15, L = 16, L = 17); //islands
LSET5(L = 15, L = 16, L = 17); //dummy
}
SDATA(scale = 1150, file="Maps/Gen_6875.g3d", gaz="Labels/Main01.dat")
{
LSET0(L = 0, L = 1, L = 2, L = 3, L = 10); //countries
LSET1(L = 4, L = 5, L = 6, L = 7); //large towns
LSET2(L = 18, L = 19, L = 20, L = 21, L = 22, L=25, L=26, L = 28, L = 29); //physical features
LSET3(L = 13); //transport
LSET4(L = 15, L = 16); //islands
LSET5(L = 15, L = 16); //dummy
}
SDATA(scale = 1700, file="Maps/Gen_4862.g3d", gaz="Labels/Main01.dat")
{
LSET0(L = 0, L = 1, L = 2, L = 3, L = 10); //countries
LSET1(L = 4, L = 5, L = 6, L = 7); //large towns
LSET2(L = 18, L = 19, L = 21, L = 22, L=25, L = 28); //physical features
LSET3(L = 13); //transport
LSET4(L = 15, L = 16); //islands
LSET5(L = 15, L = 16); //dummy
}
SDATA(scale = 2600, file="Maps/Gen_2431.g3d", gaz="Labels/Main02.dat")
{
LSET0(L = 1, L = 2, L = 3); //countries
LSET1(L = 4, L = 5, L = 6, L = 7); //large towns
LSET2(L = 18, L = 19, L = 21, L=25, L = 28); //physical features
LSET4(L = 15); //islands
LSET5(L = 15); //islands
}
SDATA(scale = 4000, file="Maps/Gen_1719.g3d", gaz="Labels/Main02.dat")
{
LSET0(L = 1, L = 2, L = 3); //countries
LSET1(L = 4, L = 5, L = 6, L = 7); //large towns
LSET2(L = 18, L = 19, L = 21, L=25); //physical features
LSET4(L = 15); //islands
LSET5(L = 15); //dummy
}
SDATA(scale = 5010, file="Maps/Gen_1216.g3d", gaz="Labels/Main02.dat")
{
LSET0(L = 1, L = 2, L = 3); //countries
LSET1(L = 4, L = 5, L = 6, L = 7); //large towns
LSET2(L = 18, L = 19, L = 21, L=25); //physical features
LSET4(L = 15); //islands
LSET5(L = 15); //dummy
}
SDATA(scale = 6500, file="Maps/Gen_734.g3d", gaz="Labels/Main02.dat")
{
LSET0(L = 1, L = 2, L = 3); //countries
LSET2(L = 18, L = 21, L=25); //physical features
LSET4(L = 15); //islands
LSET5(L = 15); //dummy
}
SDATA(scale = 9999999, file="Maps/Gen_608.g3d", gaz="Labels/Main03.dat")
{
LSET0(L = 1, L = 2);
LSET1(L = 4, L = 5); //large towns
LSET2(L = 18, L = 21, L=28, L = 30); //physical features
}
}
DistData()
{
SDIST (layer = 0, dist_km = 1690); //country big
SDIST (layer = 1, dist_km = 1690); //country big
SDIST (layer = 2, dist_km = 1000); //entity medium
SDIST (layer = 3, dist_km = 610); //entity small
SDIST (layer = 4, dist_km = 610); //capitals
SDIST (layer = 5, dist_km = 610); //towns 2
SDIST (layer = 6, dist_km = 610); //towns 3
SDIST (layer = 7, dist_km = 610); //towns 4
SDIST (layer = 8, dist_km = 610); //towns 5
SDIST (layer = 9, dist_km = 610); //towns 6
SDIST (layer = 10, dist_km = 610); //Euro_states
SDIST (layer = 13, dist_km = 610); //airports
SDIST (layer = 15, dist_km = 1000); //islands big
SDIST (layer = 16, dist_km = 590); //islands medium
SDIST (layer = 17, dist_km = 610); //islands small
SDIST (layer = 18, dist_km = 5000); //oceans
SDIST (layer = 19, dist_km = 1000); //seas
SDIST (layer = 20, dist_km = 610); //gulfs, straits
SDIST (layer = 21, dist_km = 1000); //phys big
SDIST (layer = 22, dist_km = 610); //phys medium
SDIST (layer = 23, dist_km = 610); //phys small
SDIST (layer = 24, dist_km = 610); //v. small valleys
SDIST (layer = 25, dist_km = 1000); //lakes big
SDIST (layer = 26, dist_km = 800); //lakes medium
SDIST (layer = 27, dist_km = 610); //lakes small
SDIST (layer = 28, dist_km = 1000); //rivers big
SDIST (layer = 29, dist_km = 800); //rivers medium
SDIST (layer = 30, dist_km = 610); //rivers small
}