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- on mouseUp
- global gFromFrame
- set gFromFrame to the frame
- set n to the name of member the member of sprite the currentSpriteNum
- if (n contains "fs") or (n contains "oj") then
- sound stop 2
- go(n)
- else
- set the cursor of sprite the currentSpriteNum to 0
- cursor(4)
- updateStage()
- set the pathName of member "qtvr" to "@:files:" & n & ".mov"
- go("qtvr")
- end if
- apriNavEnd()
- end
-
- on beginSprite
- set Ns to the currentSpriteNum
- set the cursor of sprite Ns to [member "dito", member "dito_m"]
- end
-