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- on exitFrame
- if soundBusy(1) then
- swingStep(1, #right, 0.95000000000000007)
- set angle to the PanAngle of sprite(1)
- set fileName to the BackBufferMovie of sprite(1)
- if (angle >= 55) and (angle < 195) then
- if not (fileName contains "f_in09.mov") then
- set the AreaOfInterest of sprite(1) to rect(392, 764, 511, 1083)
- PlayBackBufferMovie(sprite(1), "@\files\f_in09.mov", #loop)
- end if
- else
- if not (fileName contains "f_in09b.mov") then
- set the AreaOfInterest of sprite(1) to rect(534, 1759, 653, 1998)
- PlayBackBufferMovie(sprite(1), "@\files\f_in09b.mov", #loop)
- end if
- end if
- go(the frame)
- end if
- end
-