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Encyklopedia Omnia
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00003_rotateObject.ls
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2000-10-17
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11 lines
on exitFrame
set pan to the PanAngle of sprite(2)
set pan to pan - 5
set the PanAngle of sprite(2) to pan
if soundBusy(1) then
go(the frame)
else
set the MovieMouseClick of sprite(2) to 1
end if
end