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- on handleMouseUpHabilis
- global gMouseDownLocVR
- set offs to point(2, 2)
- set p to point(mouseH(), mouseV())
- if inside(gMouseDownLocVR, rect(p - offs, p + offs)) then
- set id to the hotSpotID of sprite(1)
- case id of
- 47:
- set the MouseUpHandler of sprite(1) to EMPTY
- moveToBack(window "m_navig")
- set the visible of window "m_navig" to 0
- go(">8")
- otherwise:
- set tipo to the HotSpotType of sprite(1)
- if tipo starts "undf" then
- set oldLevel to the volume of sound 2
- set the volume of sound 2 to 40
- puppetSound(1, "omo7b")
- repeat while soundBusy(1)
- nothing()
- end repeat
- set the volume of sound 2 to oldLevel
- end if
- end case
- end if
- end
-
- on handleNodeEnterHabilis pNodeID
- if (pNodeID = 133) or (pNodeID = 128) then
- set the BackBufferMovie of sprite(1) to EMPTY
- end if
- end
-