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- on exitFrame
- set angle to the PanAngle of sprite(1)
- set fileName to the BackBufferMovie of sprite(1)
- if (angle >= 100) and (angle < 190) and not (fileName contains "S_IN15.mov") then
- set the AreaOfInterest of sprite(1) to rect(233, 998, 412, 1237)
- PlayBackBufferMovie(sprite(1), "@\files\S_IN15.mov", #loop)
- end if
- if (angle >= 190) and (angle < 260) and not (fileName contains "S_IN14.mov") then
- set the AreaOfInterest of sprite(1) to rect(234, 1491, 413, 1730)
- PlayBackBufferMovie(sprite(1), "@\files\S_IN14.mov", #loop)
- end if
- if (angle >= 260) and (angle < 360) and not (fileName contains "S_IN13.mov") then
- set the AreaOfInterest of sprite(1) to rect(330, 1976, 509, 2215)
- PlayBackBufferMovie(sprite(1), "@\files\S_IN13.mov", #loop)
- end if
- go(the frame)
- end
-