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- on exitFrame
- set angle to the PanAngle of sprite(1)
- set fileName to the BackBufferMovie of sprite(1)
- if (angle >= 85) and (angle < 205) and not (fileName contains "S_IN17.mov") then
- set the AreaOfInterest of sprite(1) to rect(240, 835, 479, 1154)
- PlayBackBufferMovie(sprite(1), "@\files\S_IN17.mov", #loop)
- end if
- if (angle >= 205) and (angle < 305) and not (fileName contains "S_IN18.mov") then
- set the AreaOfInterest of sprite(1) to rect(262, 1698, 442, 1939)
- PlayBackBufferMovie(sprite(1), "@\files\S_IN18.mov", #loop)
- end if
- if (angle >= 305) and (angle < 348) and not (fileName contains "S_IN19.mov") then
- set the AreaOfInterest of sprite(1) to rect(371, 2102, 432, 2182)
- PlayBackBufferMovie(sprite(1), "@\files\S_IN19.mov", #loop)
- end if
- go(the frame)
- end
-