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tess_hash.c
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1999-12-06
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/* $Id: tess_hash.c,v 1.6.2.3 1999/12/05 02:04:31 gareth Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.1
*
* Copyright (C) 1999 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/*****************************************************************************
*
* GLU 1.3 Polygon Tessellation - Implementation of hash table
*
* Gareth Hughes <garethh@bell-labs.com>, August 1999
*
*****************************************************************************/
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include "gluP.h"
#include "tess.h"
#include "tess_hash.h"
/*****************************************************************************
*
* HASHTABLE FUNCTIONS
*
*****************************************************************************/
/*****************************************************************************
* hashtable_init
*
* Allocate and initialize a new heap.
*****************************************************************************/
hashtable_t *hashtable_init( GLint size )
{
hashtable_t *table;
GLint i;
table = ( hashtable_t * )
malloc( size * sizeof(hashtable_t) );
if ( table == NULL ) {
return NULL;
}
table->elements = ( hashtable_elt_t ** )
malloc( size * sizeof(hashtable_elt_t *) );
if ( table->elements == NULL ) {
free( table );
return NULL;
}
for ( i = 0; i < size; i++ ) {
table->elements[ i ] = NULL;
}
table->size = size;
table->num_elements = 0;
return table;
}
/*****************************************************************************
* hashtable_insert
*****************************************************************************/
void hashtable_insert( hashtable_t *table, GLint key, void *ptr )
{
hashtable_elt_t *elt = (hashtable_elt_t *)
malloc( sizeof(hashtable_elt_t) );
GLint index = key % table->size;
elt->key = key;
elt->ptr = ptr;
if ( ! table->elements[ index ] )
{
table->elements[ index ] = elt;
elt->next = elt->prev = NULL;
}
else
{
elt->next = table->elements[ index ];
elt->next->prev = elt;
elt->prev = NULL;
table->elements[ index ] = elt;
}
table->num_elements++;
}
/*****************************************************************************
* hashtable_search
*****************************************************************************/
GLboolean hashtable_search( hashtable_t *table, GLint key )
{
hashtable_elt_t *elt;
GLint index = key % table->size;
if ( table->elements[ index ] )
{
elt = table->elements[ index ];
while ( elt )
{
if ( elt->key == key ) {
return GL_TRUE;
}
elt = elt->next;
}
}
return GL_FALSE;
}
/*****************************************************************************
* hashtable_element
*****************************************************************************/
void *hashtable_element( hashtable_t *table, GLint key )
{
hashtable_elt_t *elt;
GLint index = key % table->size;
if ( table->elements[ index ] )
{
elt = table->elements[ index ];
while ( elt )
{
if ( elt->key == key ) {
return elt->ptr;
}
elt = elt->next;
}
}
return NULL;
}
/*****************************************************************************
* hashtable_delete
*****************************************************************************/
void *hashtable_delete( hashtable_t *table, GLint key )
{
hashtable_elt_t *elt;
void *ret = NULL;
GLint index = key % table->size;
if ( table->elements[ index ] )
{
elt = table->elements[ index ];
while ( elt )
{
if ( elt->key == key )
{
if ( elt == table->elements[ index ] )
{
/* Remove the entry from the head of the chain. */
if ( elt->next )
{
table->elements[ index ] = elt->next;
elt->next->prev = NULL;
}
else
{
table->elements[ index ] = NULL;
}
}
else
{
if ( elt->next )
{
/* Remove the entry from inside the chain. */
elt->next->prev = elt->prev;
elt->prev->next = elt->next;
}
else
{
/* Remove the entry from the end of the chain. */
elt->prev->next = NULL;
}
}
ret = elt->ptr;
free( elt );
break;
}
elt = elt->next;
}
}
if ( ret ) {
table->num_elements--;
}
return ret;
}
/*****************************************************************************
* hashtable_cleanup
*****************************************************************************/
void hashtable_cleanup( hashtable_t **table )
{
if ( *table )
{
if ( (*table)->elements )
{
free( (*table)->elements );
}
free( *table );
*table = NULL;
}
if ( *table )
{
GLint i;
for ( i = 0; i < (*table)->size; i++ )
{
hashtable_elt_t *elt = (*table)->elements[ i ];
while ( elt )
{
hashtable_elt_t *next;
next = elt->next;
free( elt );
elt = next;
}
}
free( (*table)->elements );
free( *table );
*table = NULL;
}
}