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amesatools.h
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1999-09-23
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#ifndef AMIGAMESAtool_H
#define AMIGAMESAtool_H
/*
* $Id: $
*/
/*
* Mesa 3-D graphics library
* Version: 3.1
* Copyright (C) 1995 Brian Paul (brianp@ssec.wisc.edu)
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
GLboolean allocTempRPort(amigaMesaContext amesa, int flags);
void freeTempRPort(amigaMesaContext amesa);
#define ReallocTempRPort(str, am, flgs) { \
freeTempRPort(am); \
if (!allocTempRPort(am, flgs)) \
Error(str ": Not enough memory to allocate temp-Rastport\n"); }
struct RastPort *makeRPort(amigaMesaContext amesa, int width, int height, int depth, int flags, struct BitMap *friendbm);
void destroyRPort(amigaMesaContext amesa, struct RastPort *rp);
GLboolean makeTempRaster(amigaMesaContext amesa, struct RastPort *rp);
void destroyTempRaster(amigaMesaContext amesa, struct RastPort *rp);
GLubyte *allocPenBackArray(amigaMesaContext amesa, int width, int height, int bytes);
void destroyPenBackArray(amigaMesaContext amesa, GLubyte *);
#define ReallocPenBackArray(str, am) { \
destroyPenBackArray((am), (am)->BackArray); \
if (!((am)->BackArray = allocPenBackArray(am, (am)->FixedWidth, \
(am)->FixedHeight, (am)->depth <= 8 ? 1 : 4))) \
Error(str ": Not enough memory to allocate pen-Backarray\n"); }
void AllocOneLine(amigaMesaContext amesa);
void FreeOneLine(amigaMesaContext amesa);
#define ReallocOneLine(str, am) { \
FreeOneLine(am); \
AllocOneLine(am); }
GLboolean allocArea(amigaMesaContext amesa, struct RastPort *rp);
void freeArea(amigaMesaContext amesa, struct RastPort *rp);
GLboolean makeFixedXY(amigaMesaContext amesa);
#endif