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Mesa-3.1
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cmnDisplay.h
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1999-09-23
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#ifndef AMIGAMESAcmn_H
#define AMIGAMESAcmn_H
/*
* $Id: $
*/
/*
* Mesa 3-D graphics library
* Version: 3.1
* Copyright (C) 1995 Brian Paul (brianp@ssec.wisc.edu)
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
GLboolean cmnStandardInit(amigaMesaContext amesa, struct TagItem *tagList);
GLboolean cmnStandardInitDB(amigaMesaContext amesa, struct TagItem *tagList);
void cmnStandardResize(GLcontext *ctx, GLuint *width, GLuint *height);
void cmnStandardResizeDB(GLcontext *ctx, GLuint *width, GLuint *height);
void cmnStandardSwapBuffer(amigaMesaContext amesa);
void cmnStandardSwapBufferDB(amigaMesaContext amesa);
void cmnStandardDispose(amigaMesaContext amesa);
void cmnStandardDisposeDB(amigaMesaContext amesa);
GLboolean cmnSetBuffer(GLcontext *ctx, GLenum mode);
#define cmnSetBufferDB cmnSetBuffer
void cmnFinish(void);
#define cmnFinishDB cmnFinish
void cmnRenderStart(GLcontext *ctx);
#define cmnRenderStartDB NULL
void cmnRenderFinish(GLcontext *ctx);
#define cmnRenderFinishDB NULL
void cmnDither(GLcontext *ctx, GLboolean enable);
#define cmnDitherDB cmnDither
void cmnFlush(GLcontext *ctx);
#define cmnFlushDB cmnFlush
#endif