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debug_xform.c
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/* $Id: debug_xform.c,v 1.2 1999/11/08 07:36:43 brianp Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.1
*
* Copyright (C) 1999 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef XFree86Server
#include <limits.h>
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#else
#include "GL/xf86glx.h"
#endif
#include "context.h"
#include "types.h"
#include "xform.h"
#include "debug_xform.h"
/* comment this out to deactivate the cycle counter.
* NOTE: it works only on CPUs which know the 'rdtsc' command (586 or higher)
* (hope, you don't try to debug Mesa on a 386 ;)
*/
#if defined(__GNUC__) && defined(__i386__) && defined(USE_X86_ASM)
#define RUN_XFORM_BENCHMARK
#endif
#define TEST_COUNT 100 /* size of the tested vector array */
#define REQUIRED_PRECISION 10 /* allow 4 bits to miss */
#define MAX_PRECISION 24 /* max. precision possible */
#ifdef RUN_XFORM_BENCHMARK
/* Modify the the number of tests if you like.
* We take the minimum of all results, because every error should be
* positive (time used by other processes, task switches etc).
* It is assumed that all calculations are done in the cache.
*/
#define BEGIN_RACE(x) \
x = 16000000; /* hope it's enough-*/ \
for (cycle_i = 0; cycle_i <10; cycle_i++) { \
long cycle_tmp1, cycle_tmp2, dummy; \
__asm__ ("mov %%eax, %0":"=a" (cycle_tmp1)); /* cache cycle_tmp1 */ \
__asm__ ("mov %%eax, %0":"=a" (cycle_tmp2)); /* cache cycle_tmp2 */ \
__asm__ ("cdq"); /* stall pipeline */ \
__asm__ ("cdq"); /* to avoid pairing */ \
__asm__ ("rdtsc":"=a" (cycle_tmp1), "=d" (dummy)); /* save timestamp */
#define END_RACE(x) \
__asm__ ("cdq"); \
__asm__ ("cdq"); \
__asm__ ("rdtsc":"=a" (cycle_tmp2), "=d" (dummy)); \
if (x > (cycle_tmp2-cycle_tmp1)) x = cycle_tmp2 - cycle_tmp1; \
} \
x -= 13; /* sub the overhead of the counter procedure */
#else
#define BEGIN_RACE(x)
#define END_RACE(x)
#endif
static char *mesa_profile = NULL;
static GLfloat rnd(void)
{
GLfloat f = (GLfloat)rand() / (GLfloat)RAND_MAX;
GLfloat gran = (GLfloat)(1 << 13);
f = (GLfloat)(GLint)(f * gran) / gran;
return f * 2.0 - 1.0;
}
static int significand_match( GLfloat a, GLfloat b )
{
GLfloat d = a - b;
int a_ex, b_ex, d_ex;
if (d == 0.0F) {
return MAX_PRECISION; /* Exact match */
}
if (a == 0.0F || b == 0.0F) {
/*
* It would probably be better to check if the
* non-zero number is denormalized and return
* the index of the highest set bit here.
*/
return 0;
}
frexp(a, &a_ex);
frexp(b, &b_ex);
frexp(d, &d_ex);
if (a_ex < b_ex)
return a_ex - d_ex;
else
return b_ex - d_ex;
}
static void ref_transform( GLvector4f *dst,
const GLmatrix *mat,
const GLvector4f *src,
const GLubyte *clipmask,
const GLubyte flag )
{
int i;
GLfloat *s = (GLfloat *)src->start;
GLfloat (*d)[4] = (GLfloat (*)[4])dst->start;
const GLfloat *m = mat->m;
(void) clipmask;
(void) flag;
for (i = 0; i < src->count; ++i) {
GLfloat x = s[0], y = s[1], z = s[2], w = s[3];
d[i][0] = m[0]*x + m[4]*y + m[ 8]*z + m[12]*w;
d[i][1] = m[1]*x + m[5]*y + m[ 9]*z + m[13]*w;
d[i][2] = m[2]*x + m[6]*y + m[10]*z + m[14]*w;
d[i][3] = m[3]*x + m[7]*y + m[11]*z + m[15]*w;
s = (GLfloat *)((char *)s + src->stride);
}
}
enum { NIL=0, ONE=1, NEG=-1, VAR=2 };
static int m_general[16] = {
VAR, VAR, VAR, VAR,
VAR, VAR, VAR, VAR,
VAR, VAR, VAR, VAR,
VAR, VAR, VAR, VAR
};
static int m_identity[16] = {
ONE, NIL, NIL, NIL,
NIL, ONE, NIL, NIL,
NIL, NIL, ONE, NIL,
NIL, NIL, NIL, ONE
};
static int m_2d[16] = {
VAR, VAR, NIL, VAR,
VAR, VAR, NIL, VAR,
NIL, NIL, ONE, NIL,
NIL, NIL, NIL, ONE
};
static int m_2d_no_rot[16] = {
VAR, NIL, NIL, VAR,
NIL, VAR, NIL, VAR,
NIL, NIL, ONE, NIL,
NIL, NIL, NIL, ONE
};
static int m_3d[16] = {
VAR, VAR, VAR, VAR,
VAR, VAR, VAR, VAR,
VAR, VAR, VAR, VAR,
NIL, NIL, NIL, ONE
};
static int m_3d_no_rot[16] = {
VAR, NIL, NIL, VAR,
NIL, VAR, NIL, VAR,
NIL, NIL, VAR, VAR,
NIL, NIL, NIL, ONE
};
static int m_perspective[16] = {
VAR, NIL, VAR, NIL,
NIL, VAR, VAR, NIL,
NIL, NIL, VAR, VAR,
NIL, NIL, NEG, NIL
};
static int *templates[7] = {
m_general,
m_identity,
m_3d_no_rot,
m_perspective,
m_2d,
m_2d_no_rot,
m_3d
};
static int mtypes[7] = {
MATRIX_GENERAL,
MATRIX_IDENTITY,
MATRIX_3D_NO_ROT,
MATRIX_PERSPECTIVE,
MATRIX_2D,
MATRIX_2D_NO_ROT,
MATRIX_3D
};
static char *mstrings[7] = {
"MATRIX_GENERAL",
"MATRIX_IDENTITY",
"MATRIX_3D_NO_ROT",
"MATRIX_PERSPECTIVE",
"MATRIX_2D",
"MATRIX_2D_NO_ROT",
"MATRIX_3D"
};
static int test_transform_function( transform_func fn, int psize, int mtype,
int masked, long* cycles )
{
GLvector4f source[1], dest[1], ref[1];
GLmatrix mat[1];
GLfloat s[TEST_COUNT][5], d[TEST_COUNT][4], r[TEST_COUNT][4];
GLfloat *m = mat->m;
GLubyte mask[TEST_COUNT];
int i, j;
int cycle_i; /* the counter for the benchmarks we run */
(void) cycles; (void) cycle_i;
if (psize > 4) {
gl_problem( NULL, "test_transform_function called with psize > 4\n");
return 0;
}
mat->type = mtypes[mtype];
m[0] = 63.0; m[4] = 43.0; m[ 8] = 29.0; m[12] = 43.0;
m[1] = 55.0; m[5] = 17.0; m[ 9] = 31.0; m[13] = 7.0;
m[2] = 44.0; m[6] = 9.0; m[10] = 7.0; m[14] = 3.0;
m[3] = 11.0; m[7] = 23.0; m[11] = 91.0; m[15] = 9.0;
for (i = 0; i < 4; i++) {
for (j = 0; j < 4; j++) {
switch (templates[mtype][i * 4 + j]) {
case NIL:
m[j * 4 + i] = 0.0;
break;
case ONE:
m[j * 4 + i] = 1.0;
break;
case NEG:
m[j * 4 + i] = -1.0;
break;
case VAR:
break;
default:
abort();
}
}
}
for (i = 0; i < TEST_COUNT; ++i) {
mask[i] = i % 2; /* mask every 2nd element */
d[i][0] = s[i][0] = 0.0;
d[i][1] = s[i][1] = 0.0;
d[i][2] = s[i][2] = 0.0;
d[i][3] = s[i][3] = 1.0;
for (j = 0; j < psize; j++)
s[i][j] = rnd();
}
source->data = (GLfloat(*)[4])s;
source->start = (GLfloat *)s;
source->count = TEST_COUNT;
source->stride = sizeof(s[0]);
source->size = 4;
source->flags = 0;
dest->data = (GLfloat(*)[4])d;
dest->start = (GLfloat *)d;
dest->count = TEST_COUNT;
dest->stride = sizeof(float[4]);
dest->size = 0;
dest->flags = 0;
ref->data = (GLfloat(*)[4])r;
ref->start = (GLfloat *)r;
ref->count = TEST_COUNT;
ref->stride = sizeof(float[4]);
ref->size = 0;
ref->flags = 0;
ref_transform(ref, mat, source, NULL, 0);
if (mesa_profile) {
if (masked) {
BEGIN_RACE (*cycles);
fn(dest, mat, source, mask, 1);
END_RACE (*cycles);
} else {
BEGIN_RACE (*cycles);
fn(dest, mat, source, NULL, 0);
END_RACE (*cycles);
}
}
else {
if (masked) {
fn(dest, mat, source, mask, 1);
} else {
fn(dest, mat, source, NULL, 0);
}
}
for (i = 0; i < TEST_COUNT; ++i) {
if (masked && mask[i] & 1)
continue;
for (j = 0; j < 4; j++) {
if (significand_match (d[i][j], r[i][j]) < REQUIRED_PRECISION) {
printf("-----------------------------\n");
printf ("(i = %i, j = %i)\n", i, j);
printf ("%f \t %f \t [diff = %e - %i bit missed]\n",
d[i][0], r[i][0], r[i][0]-d[i][0],
MAX_PRECISION - significand_match (d[i][0], r[i][0]));
printf ("%f \t %f \t [diff = %e - %i bit missed]\n",
d[i][1], r[i][1], r[i][1]-d[i][1],
MAX_PRECISION - significand_match (d[i][1], r[i][1]));
printf ("%f \t %f \t [diff = %e - %i bit missed]\n",
d[i][2], r[i][2], r[i][2]-d[i][2],
MAX_PRECISION - significand_match (d[i][2], r[i][2]));
printf ("%f \t %f \t [diff = %e - %i bit missed]\n",
d[i][3], r[i][3], r[i][3]-d[i][3],
MAX_PRECISION - significand_match (d[i][3], r[i][3]));
return 0;
}
}
}
return 1;
}
void gl_test_all_transform_functions( char *description )
{
int masked, psize, mtype;
long benchmark_tab [2][4][7];
static int first_time = 1;
if (first_time) {
first_time = 0;
mesa_profile = getenv("MESA_PROFILE");
}
#ifdef RUN_XFORM_BENCHMARK
if (mesa_profile) {
printf("transform results after hooking in %s functions:\n", description);
}
#endif
for (masked = 0; masked <= 1; masked++) {
int cma = masked ? CULL_MASK_ACTIVE : 0;
char *cmastring = masked ? "CULL_MASK_ACTIVE" : "0";
#ifdef RUN_XFORM_BENCHMARK
if (mesa_profile) {
printf ("\n culling: %s \n", masked ? "CULL_MASK_ACTIVE" : "0");
for (psize = 1; psize <= 4; psize++) {
printf(" p%d\t", psize );
}
printf("\n--------------------------------------------------------\n");
}
#endif
for (mtype = 0; mtype < 7; mtype++) {
for (psize = 1; psize <= 4; psize++) {
transform_func fn = gl_transform_tab[cma][psize][mtypes[mtype]];
long* cycles = &(benchmark_tab [cma][psize-1][mtype]);
if (test_transform_function (fn,psize,mtype,masked,cycles) == 0 ) {
char buf[100];
sprintf( buf, "gl_transform_tab[%s][%d][%s] failed test (%s)",
cmastring, psize, mstrings[mtype], description );
gl_problem( NULL, buf );
} else {
/* printf("gl_transform_tab[%s][%d][%s] passed test in %i cycles\n",
cmastring, psize, mstrings[mtype],
benchmark_tab [cma][psize-1][mtype]);
*/ }
#ifdef RUN_XFORM_BENCHMARK
if (mesa_profile)
printf(" %li\t", benchmark_tab [cma][psize-1][mtype] );
#endif
}
#ifdef RUN_XFORM_BENCHMARK
if (mesa_profile)
printf (" | [%s]\n", mstrings[mtype] );
#endif
}
#ifdef RUN_XFORM_BENCHMARK
if (mesa_profile)
printf ("\n");
#endif
}
}
static void ref_norm_transform_rescale ( const GLmatrix *mat,
GLfloat scale,
const GLvector3f *in,
const GLfloat *lengths,
const GLubyte mask[],
GLvector3f *dest )
{
int i;
const GLfloat *s = in->start;
const GLfloat *m = mat->inv;
GLfloat (*out)[3] = (GLfloat (*)[3])dest->start;
(void) mask;
(void) lengths;
for (i = 0; i < in->count; ++i) {
GLfloat x = s[0], y = s[1], z = s[2] ;
GLfloat tx = m[0]*x + m[1]*y + m[ 2]*z ;
GLfloat ty = m[4]*x + m[5]*y + m[ 6]*z ;
GLfloat tz = m[8]*x + m[9]*y + m[10]*z ;
out[i][0] = tx * scale;
out[i][1] = ty * scale;
out[i][2] = tz * scale;
s = (GLfloat *)((char *)s + in->stride);
}
}
static void ref_norm_transform_normalize ( const GLmatrix *mat,
GLfloat scale,
const GLvector3f *in,
const GLfloat *lengths,
const GLubyte mask[],
GLvector3f *dest )
{
int i;
const GLfloat *s = in->start;
const GLfloat *m = mat->inv;
GLfloat (*out)[3] = (GLfloat (*)[3])dest->start;
(void) mask;
for (i = 0; i < in->count; ++i) {
GLfloat x = s[0], y = s[1], z = s[2] ;
GLfloat tx = m[0]*x + m[1]*y + m[ 2]*z ;
GLfloat ty = m[4]*x + m[5]*y + m[ 6]*z ;
GLfloat tz = m[8]*x + m[9]*y + m[10]*z ;
if (!lengths) {
GLfloat len = tx*tx + ty*ty + tz*tz;
if (len > 1e-20) {
scale = 1.0 / sqrt (len); /* hmmm, don't know how we */
/* could test the precalcu- */
/* lated length case ... */
out[i][0] = tx * scale;
out[i][1] = ty * scale;
out[i][2] = tz * scale;
} else {
out[i][0] = out[i][1] = out[i][2] = 0;
}
} else {
scale = lengths [i];;
out[i][0] = tx * scale;
out[i][1] = ty * scale;
out[i][2] = tz * scale;
}
s = (GLfloat *)((char *)s + in->stride);
}
}
static int m_norm_identity[16] = {
ONE, NIL, NIL, NIL,
NIL, ONE, NIL, NIL,
NIL, NIL, ONE, NIL,
NIL, NIL, NIL, NIL
};
static int m_norm_general[16] = {
VAR, VAR, VAR, NIL,
VAR, VAR, VAR, NIL,
VAR, VAR, VAR, NIL,
NIL, NIL, NIL, NIL
};
static int m_norm_no_rot[16] = {
VAR, NIL, NIL, NIL,
NIL, VAR, NIL, NIL,
NIL, NIL, VAR, NIL,
NIL, NIL, NIL, NIL
};
static int *norm_templates[8] = {
m_norm_no_rot,
m_norm_no_rot,
m_norm_no_rot,
m_norm_general,
m_norm_general,
m_norm_general,
m_norm_identity,
m_norm_identity
};
static int norm_types[8] = {
NORM_TRANSFORM_NO_ROT,
NORM_TRANSFORM_NO_ROT | NORM_RESCALE,
NORM_TRANSFORM_NO_ROT | NORM_NORMALIZE,
NORM_TRANSFORM,
NORM_TRANSFORM | NORM_RESCALE,
NORM_TRANSFORM | NORM_NORMALIZE,
NORM_RESCALE,
NORM_NORMALIZE
};
static int norm_scale_types[8] = { /* rescale factor */
NIL, /* NIL disables rescaling */
VAR,
NIL,
NIL,
VAR,
NIL,
VAR,
NIL
};
static int norm_normalize_types[8] = { /* normalizing ?? (no = 0) */
0,
0,
1,
0,
0,
1,
0,
1
};
static char *norm_strings[8] = {
"NORM_TRANSFORM_NO_ROT",
"NORM_TRANSFORM_NO_ROT | NORM_RESCALE",
"NORM_TRANSFORM_NO_ROT | NORM_NORMALIZE",
"NORM_TRANSFORM",
"NORM_TRANSFORM | NORM_RESCALE",
"NORM_TRANSFORM | NORM_NORMALIZE",
"NORM_RESCALE",
"NORM_NORMALIZE"
};
static int test_norm_function( normal_func fn, int mtype,
int masked, long* cycles )
{
GLvector3f source[1], dest[1], dest2[1], ref[1], ref2[1];
GLmatrix mat[1];
GLfloat s [TEST_COUNT][5], d [TEST_COUNT][3], r [TEST_COUNT][3];
GLfloat d2 [TEST_COUNT][3], r2 [TEST_COUNT][3], length [TEST_COUNT];
GLfloat scale;
GLfloat *m = mat->m;
GLubyte mask[TEST_COUNT];
int i, j;
int cycle_i; /* the counter for the benchmarks we run */
(void) cycles; (void) cycle_i;
mat->inv = mat->m;
m[0] = 63.0; m[4] = 43.0; m[ 8] = 29.0; m[12] = 43.0;
m[1] = 55.0; m[5] = 17.0; m[ 9] = 31.0; m[13] = 7.0;
m[2] = 44.0; m[6] = 9.0; m[10] = 7.0; m[14] = 3.0;
m[3] = 11.0; m[7] = 23.0; m[11] = 91.0; m[15] = 9.0;
scale = 1.0F + rnd () * norm_scale_types[mtype];
for (i = 0; i < 4; i++) {
for (j = 0; j < 4; j++) {
switch (norm_templates[mtype][i * 4 + j]) {
case NIL:
m[j * 4 + i] = 0.0;
break;
case ONE:
m[j * 4 + i] = 1.0;
break;
case NEG:
m[j * 4 + i] = -1.0;
break;
case VAR:
break;
default:
abort();
}
}
}
for (i = 0; i < TEST_COUNT; ++i) {
mask[i] = i % 2; /* mask every 2nd element */
d[i][0] = s[i][0] = d2[i][0] = 0.0;
d[i][1] = s[i][1] = d2[i][1] = 0.0;
d[i][2] = s[i][2] = d2[i][2] = 0.0;
for (j = 0; j < 3; j++)
s[i][j] = rnd();
length[i] = 1 / sqrt(s[i][0]*s[i][0] + s[i][1]*s[i][1] + s[i][2]*s[i][2]);
}
source->data = (GLfloat(*)[3])s;
source->start = (GLfloat *)s;
source->count = TEST_COUNT;
source->stride = sizeof(s[0]);
source->flags = 0;
dest->data = (GLfloat(*)[3])d;
dest->start = (GLfloat *)d;
dest->count = TEST_COUNT;
dest->stride = sizeof(float[3]);
dest->flags = 0;
dest2->data = (GLfloat(*)[3])d2;
dest2->start = (GLfloat *)d2;
dest2->count = TEST_COUNT;
dest2->stride = sizeof(float[3]);
dest2->flags = 0;
ref->data = (GLfloat(*)[3])r;
ref->start = (GLfloat *)r;
ref->count = TEST_COUNT;
ref->stride = sizeof(float[3]);
ref->flags = 0;
ref2->data = (GLfloat(*)[3])r2;
ref2->start = (GLfloat *)r2;
ref2->count = TEST_COUNT;
ref2->stride = sizeof(float[3]);
ref2->flags = 0;
if (norm_normalize_types [mtype] == 0) {
ref_norm_transform_rescale (mat, scale, source, NULL, NULL, ref);
} else {
ref_norm_transform_normalize (mat, scale, source, NULL, NULL, ref);
ref_norm_transform_normalize (mat, scale, source, length, NULL, ref2);
}
if (mesa_profile) {
if (masked) {
BEGIN_RACE (*cycles);
fn (mat, scale, source, NULL, mask, dest);
END_RACE (*cycles);
fn (mat, scale, source, length, mask, dest2);
} else {
BEGIN_RACE (*cycles);
fn (mat, scale, source, NULL, NULL, dest);
END_RACE (*cycles);
fn (mat, scale, source, length, NULL, dest2);
}
} else {
if (masked) {
fn (mat, scale, source, NULL, mask, dest);
fn (mat, scale, source, length, mask, dest2);
} else {
fn (mat, scale, source, NULL, NULL, dest);
fn (mat, scale, source, length, NULL, dest2);
}
}
for (i = 0; i < TEST_COUNT; ++i) {
if (masked && !(mask[i] & 1))
continue;
for (j = 0; j < 3; j++) {
if (significand_match (d[i][j], r[i][j]) < REQUIRED_PRECISION) {
printf("-----------------------------\n");
printf ("(i = %i, j = %i)\n", i, j);
printf ("%f \t %f \t [ratio = %e - %i bit missed]\n",
d[i][0], r[i][0], r[i][0]/d[i][0],
MAX_PRECISION - significand_match (d[i][0], r[i][0]));
printf ("%f \t %f \t [ratio = %e - %i bit missed]\n",
d[i][1], r[i][1], r[i][1]/d[i][1],
MAX_PRECISION - significand_match (d[i][1], r[i][1]));
printf ("%f \t %f \t [ratio = %e - %i bit missed]\n",
d[i][2], r[i][2], r[i][2]/d[i][2],
MAX_PRECISION - significand_match (d[i][2], r[i][2]));
return 0;
}
if (norm_normalize_types [mtype] != 0) {
if (significand_match (d2[i][j], r2[i][j]) < REQUIRED_PRECISION) {
printf("------------------- precalculated length case ------\n");
printf ("(i = %i, j = %i)\n", i, j);
printf ("%f \t %f \t [ratio = %e - %i bit missed]\n",
d2[i][0], r2[i][0], r2[i][0]/d2[i][0],
MAX_PRECISION - significand_match (d2[i][0],r2[i][0]));
printf ("%f \t %f \t [ratio = %e - %i bit missed]\n",
d2[i][1], r2[i][1], r2[i][1]/d2[i][1],
MAX_PRECISION - significand_match (d2[i][1],r2[i][1]));
printf ("%f \t %f \t [ratio = %e - %i bit missed]\n",
d2[i][2], r2[i][2], r2[i][2]/d2[i][2],
MAX_PRECISION - significand_match (d2[i][2],r2[i][2]));
return 0;
}
}
}
}
return 1;
}
void gl_test_all_normal_transform_functions( char *description )
{
int masked;
int mtype;
long benchmark_tab [0xf][0x4];
static int first_time = 1;
if (first_time) {
first_time = 0;
mesa_profile = getenv("MESA_PROFILE");
}
#ifdef RUN_XFORM_BENCHMARK
if (mesa_profile) {
printf ("normal transform results after hooking in %s functions:\n",
description);
}
#endif
for (masked = 0; masked <= 1; masked++) {
int cma = masked ? CULL_MASK_ACTIVE : 0;
char *cmastring = masked ? "CULL_MASK_ACTIVE" : "0";
#ifdef RUN_XFORM_BENCHMARK
if (mesa_profile) {
printf ("\n culling: %s \n", masked ? "CULL_MASK_ACTIVE" : "0");
printf ("\n-------------------------------------------------------\n");
}
#endif
for (mtype = 0; mtype < 8; mtype++) {
normal_func fn = gl_normal_tab [norm_types[mtype]][cma];
long* cycles = &(benchmark_tab [mtype][cma]);
if (test_norm_function (fn, mtype, masked, cycles) == 0 ) {
char buf[100];
sprintf( buf, "gl_normal_tab[%s][%s] failed test (%s)",
cmastring, norm_strings[mtype], description );
gl_problem( NULL, buf );
} else {
/* printf("gl_normal_tab[%s][%s] passed test in %li cycles (%s)\n",
cmastring, norm_strings[mtype],
benchmark_tab [mtype][cma], description);
*/ }
#ifdef RUN_XFORM_BENCHMARK
if (mesa_profile) {
printf (" %li\t", benchmark_tab [mtype][cma] );
printf (" | [%s]\n", norm_strings[mtype] );
}
}
if (mesa_profile) { printf ("\n"); }
#else
}
#endif
}
}