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vertices.h
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2000-01-07
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/* $Id: vertices.h,v 1.5 1999/10/19 18:37:06 keithw Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.1
*
* Copyright (C) 1999 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef VERTICES_H_
#define VERTICES_H_
typedef void (*gl_transform_func)( GLfloat *first_vert,
const GLfloat *m,
const GLfloat *src,
GLuint src_stride,
GLuint count );
typedef void (*gl_cliptest_func)( GLfloat *first_vert,
GLfloat *last_vert, /* use count instead? */
GLubyte *or_mask,
GLubyte *and_mask,
GLubyte *clip_mask );
typedef void (*gl_project_clipped_func)( GLfloat *first,
GLfloat *last,
const GLfloat *m,
GLuint stride,
const GLubyte *clipmask );
typedef void (*gl_project_func)( GLfloat *first,
GLfloat *last,
const GLfloat *m,
GLuint stride );
/* At the moment these are used by fastpaths in the FX and MGA drivers.
*/
extern gl_transform_func gl_xform_points3_v16_general;
extern gl_cliptest_func gl_cliptest_points4_v16;
extern gl_project_clipped_func gl_project_clipped_v16;
extern gl_project_func gl_project_v16;
extern GLenum gl_reduce_prim[];
extern void gl_init_vertices(void);
typedef void (*gl_vertex_interp_func)( GLfloat t,
GLfloat *result,
const GLfloat *in,
const GLfloat *out );
#endif