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C/C++ Source or Header  |  2001-04-10  |  197 b   |  9 lines

  1. #ifndef COMPUTER_PLAYER_H
  2. #define COMPUTER_PLAYER_H
  3.  
  4. #include <exec/types.h>
  5. int computer_player (int skill_level, char (*filled)[5], char *columntop, ULONG current_player, BOOL newgame);
  6.  
  7. #endif
  8.  
  9.