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globals.c
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C/C++ Source or Header
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1992-11-20
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3KB
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122 lines
/* :ts=8 */
/************************************************************************/
/* */
/* Global variables. There's too many of these :( */
/* */
/************************************************************************/
#include <stdio.h>
#include <string.h>
#include "general.h"
#include "globals.h"
/* Delay before drawing splines when modifying: */
unsigned long Delay_Draw_Seconds = 1;
unsigned long Delay_Draw_Micros = 0;
/* Flag set to TRUE when quitting program: */
Boolean_T Quit_Flag = FALSE;
/* Flag set to non-zero when redraw wanted: */
long Redraw_Mask = 0;
/* Current perspective view rotation vector (degrees): */
Vector_T Rotation_Vector = { 0.0, 0.0, 0.0 };
/* Current position of origin: */
Vector_T Origin = { 0.0, 0.0, 0.0 };
/* Current 'state' of program: */
State_T State;
/* The current view rotation matrix: */
Matrix_T M_Rotation = {
1.0, 0.0, 0.0,
0.0, 1.0, 0.0,
0.0, 0.0, 1.0
};
/* The inverse of M_Rotation: */
Matrix_T M_InvRotation = {
1.0, 0.0, 0.0,
0.0, 1.0, 0.0,
0.0, 0.0, 1.0
};
/* Array containing points: */
Point_T Points[Max_Nbr_Points];
/* Array containing saved points: */
Point_T Saved_Points[Max_Nbr_Points];
/* Array containing splines: */
Spline_T *Splines = NULL;
/* TRUE if in group mode: */
Boolean_T Group_Mode = FALSE;
/* TRUE if some points are hidden: */
Boolean_T Points_Hidden = FALSE;
/* Current selected view, knot, spline & point: */
short Select_View_Id = -1;
Knot_T *Select_Knot = NULL;
Spline_T *Select_Spline = NULL;
short Select_Point_Id = -1;
/* Current world position: */
Vector_T Current_Pos = { 0.0, 0.0, 0.0 };
/* Mask defining what to be drawn: */
long What_Mask = What_All;
/* Resolution when drawing splines: */
short Spline_Resolution = 4;
/* Resolution when tesselating patches: */
short Patch_Resolution = 4;
/* True if SIPP should use backface culling: */
Boolean_T Backface_Culling = FALSE;
#ifdef NTSC
/* Width & Height of screen: */
short Screen_Width = 640;
short Screen_Height = 200;
/* Current aspect ratio of screen: */
double Aspect_Ratio = 2.36;
#else
/* Width & Height of screen: */
short Screen_Width = 640;
short Screen_Height = 256;
/* Current aspect ratio of screen: */
double Aspect_Ratio = 2.0; /* 1.82; */
#endif
/* Current scale factors: */
double X_Scale_Factor;
double Y_Scale_Factor;
/* Current max select distance: */
double Max_Dist;
/* World coordinate of point in center of views: */
Vector_T Offset;
/* Size of grid: */
double Grid_Size = 20.0;
/* Should grid be shown? */
Boolean_T Grid_Active = FALSE;
/* Should we snap to the grid? */
Boolean_T Grid_Snap_Active = FALSE;
/* Rendering mode: */
Rendering_Mode_T Rendering_Mode = RM_Gouraud;