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AmyBoardSrc.lha
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xboard-3.3.pl0
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backend.h
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C/C++ Source or Header
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1995-08-12
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6KB
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156 lines
/*
* backend.h -- Interface exported by XBoard back end
* $Id: backend.h,v 1.23 1995/07/19 03:20:16 mann Exp $
*
* Copyright 1991 by Digital Equipment Corporation, Maynard, Massachusetts.
* Enhancements Copyright 1992-95 Free Software Foundation, Inc.
*
* The following terms apply to Digital Equipment Corporation's copyright
* interest in XBoard:
* ------------------------------------------------------------------------
* All Rights Reserved
*
* Permission to use, copy, modify, and distribute this software and its
* documentation for any purpose and without fee is hereby granted,
* provided that the above copyright notice appear in all copies and that
* both that copyright notice and this permission notice appear in
* supporting documentation, and that the name of Digital not be
* used in advertising or publicity pertaining to distribution of the
* software without specific, written prior permission.
*
* DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
* ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
* DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
* ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
* WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
* ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
* SOFTWARE.
* ------------------------------------------------------------------------
*
* The following terms apply to the enhanced version of XBoard distributed
* by the Free Software Foundation:
* ------------------------------------------------------------------------
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
* ------------------------------------------------------------------------
*/
#include "lists.h"
extern GameMode gameMode;
extern int pausing, cmailMsgLoaded, flipView;
extern FILE *fromUserFP, *toUserFP, *debugFP;
void SetWhiteToPlayEvent P((void));
void SetBlackToPlayEvent P((void));
void InitBackEnd1 P((void));
void InitBackEnd2 P((void));
int IsPromotion P((int fromX, int fromY, int toX, int toY));
int OKToStartUserMove P((int x, int y));
void Reset P((int redraw));
void ResetGameEvent P((void));
int LoadGame P((FILE *f, int n, char *title, int useList));
int CmailLoadGame P((FILE *f, int n, char *title, int useList));
int ReloadGame P((int offset));
int SaveGame P((FILE *f, int dummy, char *dummy2));
int LoadPosition P((FILE *f, int n, char *title));
int SavePosition P((FILE *f, int dummy, char *dummy2));
void EditPositionEvent P((void));
void FlipViewEvent P((void));
void MachineWhiteEvent P((void));
void MachineBlackEvent P((void));
void TwoMachinesEvent P((void));
void EditGameEvent P((void));
void IcsClientEvent P((void));
void ForwardEvent P((void));
void BackwardEvent P((void));
void ToEndEvent P((void));
void ToStartEvent P((void));
void RevertEvent P((void));
void RetractMoveEvent P((void));
void MoveNowEvent P((void));
void TruncateGameEvent P((void));
void PauseEvent P((void));
void CallFlagEvent P((void));
void AcceptEvent P((void));
void DeclineEvent P((void));
void DrawEvent P((void));
void AbortEvent P((void));
void AdjournEvent P((void));
void ResignEvent P((void));
void StopObservingEvent P((void));
void StopExaminingEvent P((void));
void ShowThinkingEvent P((int newState));
void HintEvent P((void));
void BookEvent P((void));
void AboutGameEvent P((void));
void ExitEvent P((int status));
char *DefaultFileName P((char *));
void UserMoveEvent P((int fromX, int fromY, int toX, int toY, int promoChar));
void DecrementClocks P((void));
char *TimeString P((long millisec));
void LoadGameLoop P((void));
void DisplayBothClocks P((void));
void EditPositionMenuEvent P((ChessSquare selection, int x, int y));
int ParseTimeControl P((char *tc));
void ProcessICSInitScript P((FILE * f));
void EditCommentEvent P((void));
void ReplaceComment P((int index, char *text));
int ReplaceTags P((char *tags, GameInfo *gi));/* returns nonzero on error */
void AppendComment P((int index, char *text));
void ReloadCmailMsgEvent P((int unregister));
void MailMoveEvent P((void));
void EditTagsEvent P((void));
char *StrStr P((char *string, char *match));
char *StrSave P((char *s));
char *StrSavePtr P((char *s, char **savePtr));
#ifndef _amigados
int StrCaseCmp P((char *s1, char *s2));
int ToLower P((int c));
int ToUpper P((int c));
#else
#define StrCaseCmp Stricmp /* Use utility.library functions */
#include <proto/utility.h>
#endif
extern GameInfo gameInfo;
/* pgntags.c prototypes
*/
char *PGNTags P((GameInfo *));
void PrintPGNTags P((FILE *f, GameInfo *));
int ParsePGNTag P((char *, GameInfo *));
char *PGNResult P((ChessMove result));
/* gamelist.c prototypes
*/
/* A game node in the double linked list of games.
*/
typedef struct _ListGame {
ListNode node;
int number;
unsigned long offset; /* Byte offset of game within file. */
GameInfo gameInfo; /* Note that some entries may be NULL. */
} ListGame;
extern List gameList;
void ClearGameInfo P((GameInfo *));
int GameListBuild P((FILE *));
void GameListInitGameInfo P((GameInfo *));
char *GameListLine P((int, GameInfo *));