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ASH.POV
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Text File
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1996-11-07
|
658b
|
37 lines
// Persistence Of Vision Raytracer version 3.0 sample file.
#include "colors.inc"
#include "woods.inc"
#include "ash.map"
camera {
location <0, 10, -20>
direction <0, 0, 3>
right x*1.33
look_at 1.5*y
}
light_source {<-50, 50, -1000> color Gray75}
light_source {< 50, 30, -20> color White}
background { color Gray30 }
#declare Stack =
union {
sphere{<0, 4, 0>, 1}
cone { -y,1, y, 0.5 translate 2*y }
box {-1,1}
no_shadow
}
object {
Stack
texture{
pigment {
P_WoodGrain3A
color_map { M_Ash }
scale 2
rotate x*90
}
}
}