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ReadMe
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1991-03-30
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What is AnimatED?
-----------------
AnimatED allows you to add sound and timing to your IFF-animations
using an easy to use GUI. Let's introduce some powerful features
available in AnimatED:
* Support for IFF-animations (modes 5 and 7).
* Support for all screenmodes (including AGA),
* IFF-soundsamples, which can be played through any channel you like.
You can also set the volume and the pitch at which the sample will be
played. Looped soundsamples are supported.
* Framespeed, change at any point in your animation the speed at which
your animation is played. The speed is measured in Frames Per Second.
* Wait, pause your animation for an amount set in seconds.
* Play Sound-/Noise-/ProTracker modules during your animation.
* Do a palette fade on any frame.
* Your finished productions can be easily played back in realtime using
the stand-alone freely distributable AnimatEDPlay program.
What are the system requirements?
---------------------------------
For AnimatED you'll need an Amiga with at least Kickstart 2.04 and 2Mb
of memory, more memory is recommended. AnimatED also needs a 68020
processor or better.
What's new in version 1.40?
---------------------------
* AnimatED (and AnimatEDPlay) now use a much more efficient way to store
it's variables. This can result in upto 700 Kb more of free memory then
in previous versions of AnimatED. IMPORTANT: It's wise to save scripts
created with a previous version of AnimatED with this new version!
* AnimatED finally supports HAM animations! Added the HAM screen
option to the Prefs window. (Read this if you're into HAM animations)
* Added the clone button to all events, which will copy the same values
to the selected event as added last time to another frame.
* Added the 'Execute event at loop' option to every event, which allows
you to specify at which loop the event should be executed. A 0 means
the event will be executed everytime the animation loops around.
* Added a new Search event window to make selecting an event to
search for easier.
* Added the CycleGadget search option in the Prefs window if you want
to use the old method of searching for an event.
* Added a scrollbar to the Information window, which is now called
Text Buffer.
* Changed and added text messages which are displayed in the Text Buffer.
* Added the 'Current frame' text to the frames window.
* Added the Comment button to the frames window, which allows you to
add a comment (max. 20 chars) to the selected frame.
* If AnimatED is quited or if a project is unloaded then if the script
isn't saved AnimatED will let you know and offer a save script option.
* The refreshrate will now use 60 as a default on NTSC Amiga's.
* All sound events will now be executed before a Fade event.
* The 'Play animation x times' will now also work if the animation is
played with AnimatED.
* Now if an event window or the options window is open all other windows
will be locked (ie. when activated will display the busy pointer).
* The file-requester now adjusts itself to the size of the screen.
* AnimatED and AnimatEDPlay will now return a version string when
searched for with Workbench's Version command.
* NOTE: From now on AnimatED requires the 'reqtools.library' in LIBS: !!
What's new in version 1.41?
---------------------------
* Fixed a bug in AnimatEDPlay which caused the 'click on a script icon to
execute it if AnimatEDPlay is in the same drawer'-method not to work.