# text: "Game Over. The Computer has defeated you!"
DITL_131_You Win.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=286 y1=60 x2=344 y2=80
# text: "OK"
# item 1: ICON (0xA0) disabled
# bounds: x1=17 y1=10 x2=49 y2=42
# ICON resource ID: 1
# item 2: TEXT (0x88) disabled
# bounds: x1=88 y1=10 x2=324 y2=46
# text: "Game Over. You have defeated the almighty Computer!"
DITL_132_Please buy the source code!.txt
# 8 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=341 y1=175 x2=399 y2=195
# text: "OK"
# item 1: ICON (0xA0) disabled
# bounds: x1=12 y1=10 x2=44 y2=42
# ICON resource ID: 1
# item 2: TEXT (0x88) disabled
# bounds: x1=55 y1=10 x2=282 y2=26
# text: "Tic-Tac-Toe 2.0 by Jordan Pinsker"
# item 3: TEXT (0x88) disabled
# bounds: x1=90 y1=40 x2=271 y2=56
# text: "To register, send $20.00 to:"
# item 4: TEXT (0x88) disabled
# bounds: x1=287 y1=40 x2=418 y2=105
# text: "Jordan Pinsker\n1 Todd Court\nEast Williston, NY \n 11596-1424"
# item 5: TEXT (0x88) disabled
# bounds: x1=59 y1=68 x2=259 y2=100
# text: "For registering this program, \nyou will receive:"
# item 6: TEXT (0x88) disabled
# bounds: x1=60 y1=110 x2=331 y2=164
# text: "- Full documented pascal source code.\n- A great lesson in programming!!!\n- Learn how to write PPC Native Code."
# item 7: TEXT (0x88) disabled
# bounds: x1=35 y1=170 x2=294 y2=202
# text: "Please print the enclosed registration form and mail it today!"
DITL_133_Draw.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=286 y1=60 x2=344 y2=80
# text: "OK"
# item 1: ICON (0xA0) disabled
# bounds: x1=17 y1=10 x2=49 y2=42
# ICON resource ID: 1
# item 2: TEXT (0x88) disabled
# bounds: x1=88 y1=10 x2=324 y2=46
# text: "All spaces are full. The game is a draw! Not bad..."
DITL_134_Beta Test Box.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=223 y1=160 x2=281 y2=180
# text: "Ok"
# item 1: ICON (0xA0) disabled
# bounds: x1=13 y1=10 x2=45 y2=42
# ICON resource ID: 1
# item 2: TEXT (0x88) disabled
# bounds: x1=58 y1=22 x2=284 y2=151
# text: "Tic-Tac-Toe 2.1 by Jordan Pinsker.\n\nProgramming by....... Jordan Pinsker.\n\nSound & Graphics......Chris Cho.\n\nBeta Testers............. Josh Kutin &\n Andrew Kohl."
DITL_150_Computer must wait.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=271 y1=175 x2=329 y2=195
# text: "OK"
# item 1: ICON (0xA0) disabled
# bounds: x1=14 y1=14 x2=46 y2=46
# ICON resource ID: 2
# item 2: TEXT (0x88) disabled
# bounds: x1=63 y1=12 x2=308 y2=126
# text: "You must make one more move before the computer can take over. \n\nBecause the computer can only play the \'O\' player, it must be allowed to watch one of your moves before it continues your game."
# item 3: TEXT (0x88) disabled
# bounds: x1=66 y1=134 x2=313 y2=166
# text: "Make one more move and then choose the \'One-Player\' menu option again."
DITL_151_Player beat Player.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=289 y1=88 x2=347 y2=108
# text: "OK"
# item 1: ICON (0xA0) disabled
# bounds: x1=17 y1=10 x2=49 y2=42
# ICON resource ID: 1
# item 2: TEXT (0x88) disabled
# bounds: x1=88 y1=10 x2=324 y2=46
# text: "Game Over. You have defeated your opponent!"