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1993-12-15
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DOOM cheat keys/command line params #3 Typed by Patch - hamell@cs.pdx.edu
───────────────────────────────────────────────────────────────────────────────
12-15-93 9:00pm PST
If you have anything to add or would like to make a correction, please email me
so I can make the appropriate fix and release the next DOOMCHTx.ZIP.
The save games are stored in C:\DOOMDATA. Don't know why they did this.
Several save game editors exist. The best one is DMEDIT3.ZIP.
If you are in Developer's mode and hit Q, it will quit the game, so you can't
start God mode (iddqd).
Command line params. -devparm must be used for most of these to be active
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-devparm : developer's mode (F1 for screen shot)
-watch : demo mode
-playdemo filename[.lmp] : play .lmp file
-timedemo filename[.lmp] : play .lmp file, show gametics and realtics at end
-nodraw, -noblit : use with -playdemo or -timedemo
-nodraw : don't draw anything, goes through LMP file fast
-noblit : don't draw anything, run entire LMP file
-port X : use alternate port X for network
-net X : play X node game
-deathmatch : start net deathmatch mode
-left : show net game from "left" point of view
-right : show net game from "right" point of view
-drone : ?
-wart, -warp [1-3] [1-9] : warp to Episode X level Y
-skill [1-4] : skill level (1 = easy, 4 = ultra-violent)
-episode X : start at episode X
-config filename.ext : use alternate config from filename.ext
-record filename[.lmp] : record to filename
-recordfrom filename[.dsg] : load filename[.dsg], record to filename[.lmp]
-loadgame X : load DOOMSAVx.DSG
-debugfile : ?
-file : ?
-nojoy : no joystick
-nomouse : no mouse
-nosound : no sound
-nosfx : no sound effects
-nomusic : no music
Ex: "doom -devparm -wart 1 1 -skill 4" will start you on the first map of
episode 1 with the hardest skill level.
Ex: "doom -devparm -wart 1 2 -skill 1 -record test" will put you on episode 1,
map 2, skill level 1, and start recording what you do to a file named
"test.lmp". To finish, you MUST either die or finish the level, then it
will dump you to DOS. If you exit any other way, it won't save the file.
Ex: "doom -playdemo test" will play the file test.lmp that you recorded.
Internal cheat keys (type these while playing - thanks to ep104@cus.cam.ac.uk)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
iddt : Use on map screen, type several times
Shows full map, then shows location of all objects, then erases
iddqd : God mode
Dave Taylor: "dqd" stands for Delta-Q-Delta, an informal fraternity
that two other hackers and I made up. The requirements were
getting a "Q" in your class (stands for "Quit"- like failing but it
doesn't go on your GPA). We impressed our friends with programming
feats but weren't exactly scholastic role models - so far only one
of us has graduated.
idkfa : Full ammo + 200% armor, no backpack (Kick Fuckin' Ass)
idspispopd : No clipping (Smashing Pumpkins into Small Pieces of Putrid Debris
Read SPISPOPD.TXT and SPISPOPD.FAQ for the skinny)
idbehold : Followed by R, I, V, A, L, or S
R = Radiation suit
I = Invisible
V = Invincible
A = Automap (reveal entire map)
L = Light amplification
S = Berserker mode
idclev : Followed by episode number and level number (a warp!)
idmypos : Prints your coordinates in hex
idchoppers : Prints "Doesn't suck - GM" and gives you a chainsaw and makes you
invincible.
Dave Taylor: "Choppers" is a State Programming Contest game that a
friend of mine named Guy Maor helped write (-GM). He's a little
defensive of it 'cause it wasn't *quite* finished on the release
day. Was a cool two-player Rescue Raiders rip-off. He was drunk
and talked to me one night, and I thought I'd put it in.
Level names in all 3 episodes
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
** Knee Deep in the Dead **
Hangar
Nuclear Plant
Toxin Refinery
Command Control
Phobos Lab
Central Processing
Computer Station
Phobos Anomaly
Military Base
** The Shores of Hell **
Deimos Anomaly
Containment Area
Refinery
Deimos Lab
Command Center
Halls of the Damned
Spawning Vats
Tower of Babel
Fortress of Mystery
** Inferno **
Hell Keep
Slough of Despair
Pandemonium
House of Pain
Unholy Cathedral
Mt. Erebus
Limbo
Dis
Warrens
The end game messages for all 3 episodes
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
** Knee Deep in the Dead **
Once you beat the big badasses and clean out the moon base you're supposed to
win, aren't you? Aren't you? Where's your fat reward and ticket home? What
the hell is this? It's not supposed to end this way! It stinks like rotten
meat, but looks like the lost Deimos base. Looks like you're stuck on The
Shores of Hell. The only way out is through. To continue the DOOM experience,
buy The Shores of Hell and its amazing sequel, Inferno!
** The Shores of Hell **
You've done it! The hideous cyber-demon lord that ruled the lost Deimos moon
base has been slain and you are triumphant! But ... where are you? You clamber
to the edge of the moon and look down to see the awful truth. Deimos floats
above Hell itself! You've never heard of anyone escaping from Hell, but you'll
make the bastards sorry they ever heard of you! Quickly, you rappel down to the
surface of Hell. Now, it's on to the final chapter of DOOM! -- Inferno.
** Inferno **
The loathsome spiderdemon that masterminded the invasion of the moon bases and
caused so much death has had its ass kicked for all time. A hidden doorway
opens and you enter. You've proven too tough for Hell to contain, and now Hell
at last plays fair -- for you emerge from the door to see the green fields of
Earth! Home at last. You wonder what's been happening on Earth while you were
battling evil unleashed. It's good that no Hell-spawn could have come through
that door with you.