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Zinc Data
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1994-02-26
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32KB
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590 lines
Zinc Data File Version 1.0
ABOUT
CROS_WORD
DIMENSION_CODES
HELP_ARRAY_SIZE
HELP_CLUSTER_SIZE
HELP_GENERAL_CROSSWORD
HELP_GENERAL_MAIN
HELP_GENERAL_MAZE
HELP_GENERAL_WORDSEARCH
HELP_GRID_SIZE
HELP_KEYBOARD
HELP_LEADING
HELP_MAX_BACKTRACKING
HELP_MAX_WIDTH_HEIGHT
HELP_MOUSE
HELP_NOTES
HELP_PRINT_POSITION
HELP_PRINT_SIZE
HELP_TAB_LENGTH
HELP_WORD_DESCRIPTION
HELP_WORD_LIST
MAIN_WINDOW
PRINTER_CONTROL
PRINTER_SELECTION
SPLASH
WORD_SEARCH
About n
Randy's Games on Paper 4 Kids
Copyright (c) 1994
by John Randy Feeney
10731 Haledon Ave
Downey, CA 90241
CROS_WORD
NUMID_TITLE
Cross Word Puzzle
MAIN_MENU
DFJSDF
~Help
This
Keyboard
Mouse
Dimension Codes
~Exit
FIELD_2
Max Width
FIELD_3
Max Height
MAX_WIDTH
MAX_HEIGHT
FIELD_6
WORD_DESCR_MATRIX
1_WORD
dog - closely related to the common wolf; man's best friend.
2_WORD
Y Bd7
flume - an inclined channel for conveying water.
FIELD_27
bird - flys in the air and has feathered wings.
FIELD_28
cat - a pet animal kept for catching rats and mice.
FIELD_29
mouse - a small furry creature that likes cheese.
FIELD_30
Fred - ____ Flintstone
FIELD_31
av`g` Bd7
Barney - ______ Ruble
FIELD_32
Car - Takes people from place to place and uses gasoline. It travels over streets.
FIELD_33
Telephone - Electronic device that sends sound over a wire to another of its type.
FIELD_34
Radio - Electronic device that sends sound through the air to another of its type.
FIELD_35
FIELD_36
FIELD_37
FIELD_38
FIELD_39
FIELD_40
FIELD_41
FIELD_42
FIELD_43
FIELD_44
FIELD_11
Word -
FIELD_12
Description
FIELD_14
b Bd7
Print Size - Width:
FIELD_15
Height:
P_WIDTH
P_HEIGHT
FIELD_18
Print Position from - Left:
FIELD_19
G_HEIGHT
LEFT_POS
TOP_POS
PRN_BTN
p(YI*
Print
FIELD_23
Cluster Size:
CLUSTER_SIZE
FIELD_25
Ink saver Mode
FIELD_26
Ink Fill Mode
Dimension CodesR
Dimension Codes are used to define a unit of
measurement. The form used is "<Number> <Code>"
where <Number> is any real number(eg. 1, 1.2, 1.0,
etc..) and <Code> is any code found on the left
side of the table below.
Code Function
==== ========
cc Cicero (1 cc = 12 dd)
dd Didot point (1157 dd = 1238 pt)
mm Millimeter (10 mm = 1 cm)
cm Centimeter(2.45 cm = 1 in)
bp Big Point (72 bp = 1 in)
in Inch (1 in = 72.27 pt)
pc Pica (1 pc = 12 pt)
pt Point
Examples:
"2.45 cm" is 2.45 Centimeters also equal to 1 inch.
"6.0225 pc" is 6.0225 Pica also approx 1 inch.
Select <Close> to continue...
Array Size
The width and height parameters are specified as
integers. They define the maximum number of
letters wide and letters high for the puzzle
array.
Select <Close> to continue...
Cluster Size
This parameter defines the number of words to use
when trying to find the optimal word crossing
configuration. If this parameter is equal to the
number of words in the puzzle, then
the solution will be the optimal configuration for
that list of words. Setting the parameter equal to
the number of words will also take longer to search
for a solution. This is a time saving feature that
allows the user to trade an optimal solution for
speed.
Select <Close> to continue...
Cross Word (General Help)
This module is designed to create Cross Word
puzzles based on the <Word>-<Description> pairs
input by the user (see Word & Description below).
The algorithm tries many of the word crossing
combinations, depending on the Cluster Size. The
parameters that affect the puzzle and solution are:
1. Max Width and Height - These parameters define
the maximum Grid size for the Cross Word puzzle.
The actual Cross Word puzzle can be smaller,
depending on the finished puzzle. The printing
algorithm finds the limits of the puzzle and uses
these as the actual Width and Height.
2. Cluster Size - This parameter defines the number
of words to use when trying to find the optimal
word crossing configuration. If this parameter is
equal to the number of words in the puzzle, then
the solution will be the optimal configuration for
that list of words. Setting the parameter equal to
the number of words will also take longer to search
for a solution. This is a time saving feature that
allows the user to trade an optimal solution for
speed.
3. <Word>-<Description> - This is a list of words
and corresponding descriptions. The format for each
is "<Word> - <Description>", where <Word> is the
word in the puzzle and <Description> is the hint or
description of the word that is printed below the
puzzle.
The Ink Saver and Ink Fill mode selectors are to
let the user select how the puzzle will be printed.
In Ink Saver mode, just the letter boxes and Down
and Across numbering is printed. In the Ink Fill
mode all of the unused letter boxes in the puzzle
Grid are filled and the puzzle has the traditional
square shape.
The Print Size width and height parameters are
units of measure combined with dimension codes
(eg. "1 in" is 1 Inch, see Dimension Codes). These
parameters affect the actual printed size of the
puzzle. If the Print width is set to "3 in" and
Print height is set to "4 in" the puzzle will
print three inches wide and 4 inches high
regardless of Grid Size.
The Print Position left and top parameters are
units of measure combined with dimension codes
(eg. "1 in" is 1 inch, see Dimension Codes). These
parameters affect the actual position of the printed puzzle. If the Print Left is set to "3 cm"
and Print Top is set to "5 cm" the puzzle will
print three centimeters from the left margin and
five centimeters from the top margin.
Select <Close> to continue...
Randy's Games on paper 4 Kids (
Welcome to Randy's Games. These games are designed
for children ages 5..?, although some children may
be ready at an earlier age. And some adults still
love to play these kinds of games. Hopefully you and
your kids will have as much fun with this program as
I did writing it.
To Choose a game, just click on an icon with a
picture of the game you wish to create. This
action will bring up the window for those game
parameters.
Use the mouse to select an item from the main
menu or hold down the <Alt> key and press the
first letter of the menu item.
Pressing <Alt F1> at any time will display a
general help screen and pressing <F1> will display
context sensitive help (if available). To exit at
any time press <F3>.
Select <Close> to continue...
Maze (General Help),
This module is designed to create mazes of varying
degrees of difficulty. The maze algorithm is a
function of steps in random directions. The
parameters that affect the difficulty of the maze
generated are:
1. Grid Size - The Grid width and height specify
an integer for the numbers of steps across or
down(respectively). The maze algorithm creates
steps in random directions inside of the maze grid.
2. Max Backtracking - This integer specifies the
maximum number of steps that may be taken on any
given trail before randomly starting or continuing
another trail. Any one of these trails may lead to
the finish.
Setting this to a small number will make the puzzle easier. Setting this number to a large
number can sometimes allow the algorithm to create
one long trail to the finish. If the Grid Sizes
are small and the Max Backtracking large, the
algorithm can create puzzles of this type.
The Print parameters affect the position of the
game on the page and the size of the puzzle.
The Print Size width and height parameters are
units of measure combined with dimension codes
(eg. "1 in" is 1 Inch, see Dimension Codes). These
parameters affect the actual printed size of the
puzzle. If the Print width is set to "3 in" and
Print height is set to "4 in" the puzzle will
print three inches wide and 4 inches high
regardless of Grid Size.
The Print Position left and top parameters are
units of measure combined with dimension codes
(eg. "1 in" is 1 inch, see Dimension Codes). These
parameters affect the actual position of the printed puzzle. If the Print Left is set to "3 cm"
and Print Top is set to "5 cm" the puzzle will
print three centimeters from the left margin and
five centimeters from the top margin.
Select <Close> to continue...
Word Search (General Help)
This module is designed to create letter arrays
with a random appearance. Inside this array are
words positioned horizontally, vertically, and
diagonally. Along with these random directions the
words can also be in reverse, if allowed. The words
are supplied by the user in the Words List. The
parameters that affect the printed Word Search
array are:
1. Array Size - the width and height parameters are
specified as integers. They define the maximum
number of letters wide and letters high for the
puzzle array.
2. Horizontal and Vertical leading - The Horizontal
and Vertical parameters are units of measure
combined with dimension codes (eg. "1 in" is
1 inch, see Dimension Codes). The leading is the
amount of space to place between array characters.
Horizontal leading is the amount of space between
characters on a line. Vertical leading is the
amount of space between character lines. Not all
printers can handle small increments and this
program will round off to the nearest space size.
3. Forward Only and Allow Reverse - These radio
buttons let the user tell the algorithm if words
should be randomly reversed. The dot inside the
circle shows the selected option.
The Tab Length parameters are units of measure
combined with dimension codes (eg. "1 in" is
1 inch, see Dimension Codes). This parameter
specifies the length between tab stops. The Tab
Stops are used when printing the Word List.
The Print Position left and top parameters are
units of measure combined with dimension codes
(eg. "1 in" is 1 inch, see Dimension Codes). These
parameters affect the actual position of the printed puzzle. If the Print Left is set to "3 cm"
and Print Top is set to "5 cm" the puzzle will
print three centimeters from the left margin and
five centimeters from the top margin.
The Notes are supplied by the user and are printed
on the puzzle sheet.
The Word List is supplied by the user. The words
supplied in this list are used in the puzzle array
and printed in columns at the bottom of the puzzle
sheet. A word is defined by the puzzle as any group
of non-space characters separated by spaces.
Select <Close> to continue...
Grid Size
The Grid width and height specify
an integer for the numbers of steps across or
down(respectively). The maze algorithm creates
steps in random directions inside of the maze grid.
Select <Close> to continue...
Keyboard movement...
The following movement is defined for the
keyboard:
Begin field <Ctrl Home>
Copy <F12>
Cut <Ctrl F6>
Delete character <Del>
Delete line <Alt Del>
Delete prev char <Backspace>
Delete temp window <Esc>
Delete window <F3> or <Alt F4>
Delete word <Ctrl Del>
End field <Ctrl End>
End line <End>
Exit <Shift F3>, <Ctrl Break>, or
<Ctrl C>
Left word <Ctrl left-arrow> or
<Alt left-arrow>
Mark <Ctrl F5>
Maximize <Alt +> or <Alt F10>
Menu control <Alt> or <F10>
Minimize <Alt -> or <Alt F9>
Move window <Alt F7>
Next field <Enter>, <Tab>, or <F6>
Next window <Alt F6>
Paste <Ctrl F8>
Previous field <Back Tab>, <Shift F6>, or
<Shift Tab>
Refresh <F5>
Restore size <Alt F5>
Right word <Ctrl right-arrow> or \ <Alt right-arrow>
Select <Enter>
Size window <Alt F8>
System button <Alt Spacebar> or <Alt .>
Toggle <Ins>
Select <Close> to continue...
Leading
The Horizontal and Vertical parameters are units of
measure combined with dimension codes (eg. "1 in"
is 1 inch, see Dimension Codes). The leading is the
amount of space to place between array characters.
Horizontal leading is the amount of space between
characters on a line. Vertical leading is the
amount of space between character lines. Not all
printers can handle small increments and this
program will round off to the nearest space size.
Select <Close> to continue...
Max Backtracking
This integer specifies the maximum number of steps
that may be taken on any given trail before
randomly starting or continuing another trail. Any
one of these trails may lead to the finish.
Select <Close> to continue...
Max Width and height'
These parameters define the maximum Grid size for
the Cross Word puzzle. The actual Cross Word puzzle
can be smaller, depending on the finished puzzle.
The printing algorithm finds the limits of the
puzzle and uses these as the actual Width and
Height.
Select <Close> to continue...
Mouse movement...
The following movement is defined for the mouse:
Choose <Left-down-click>
Copy <Left-drag, Right-down-click>
Cut <Right-down-click>
Mark <Left-drag>
Paste <Right-down-click>
Select <Left-release>
Select <Close> to continue...
Notesm
The Notes are supplied by the user and are printed
on the puzzle sheet.
Select <Close> to continue...
Print Position
The Print Position left and top parameters are
units of measure combined with dimension codes
(eg. "1 in" is 1 inch, see Dimension Codes). These
parameters affect the actual position of the printed puzzle. If the Print Left is set to "3 cm"
and Print Top is set to "5 cm" the puzzle will
print three centimeters from the left margin and
five centimeters from the top margin.
Select <Close> to continue...
Print Size
The Print Size width and height parameters are
units of measure combined with dimension codes
(eg. "1 in" is 1 Inch, see Dimension Codes). These
parameters affect the actual printed size of the
puzzle. If the Print width is set to "3 in" and
Print height is set to "4 in" the puzzle will
print three inches wide and 4 inches high
regardless of Grid Size.
Select <Close> to continue...
Tab Length
The Tab Length parameters are units of measure
combined with dimension codes (eg. "1 in" is
1 inch, see Dimension Codes). This parameter
specifies the length between tab stops. The Tab
Stops are used when printing the Word List.
Select <Close> to continue...
Words & Descriptions
This is a list of words and corresponding
descriptions. The format for each is "<Word> -
<Description>", where <Word> is the word in the
puzzle and <Description> is the hint or description
of the word that is printed below the puzzle.
Select <Close> to continue...
Word List#
The Word List is supplied by the user. The words
supplied in this list are used in the puzzle array
and printed in columns at the bottom of the puzzle
sheet. A word is defined by the puzzle as any group
of non-space characters separated by spaces.
Select <Close> to continue...
MAIN_WINDOW
NUMID_SYSTEM
~Restore @
~Move
~Size
Mi~nimize
Ma~ximize
~Close
NUMID_TITLE
Games Selection
MAIN_MENU
PRINTER
~Size
~Printer
Ma~ximize
ASDFASDF
~Help
This
Keyboard
Mouse
About
REGISTER
~Register
~Exit
MAZE_ICON
WORD_SEARCH_ICON
Word Search
CROSS_WORD_ICON
Cross Words
RCE_1
NUMID_TITLE
Maze Parameters
MAIN_MENU
DFKJDF
~Help
This
Keyboard
Mouse
Dimension Codes
~Exit
FIELD_2
Grid Size - Width:
FIELD_3
L)[+Y|
Height:
G_WIDTH
wZ5Z(
5..60
G_HEIGHT
5..80
FIELD_6
Print Size - Width:
FIELD_7
Height:
P_WIDTH
2.5 in
P_HEIGHT
2.5 in
PRN_BTN
Print
FIELD_11
FIELD_13
FIELD_15
Print Position from - Left:
LEFT_POS
FIELD_17
TOP_POS
BACK_TRACK
5..80
FIELD_20
Max Backtracking:
PRINTER_CONTROL
NUMID_TITLE
Printer Control
ABORT
Abort
IGNORE
Ignore
PRINTER_SELECTION
NUMID_TITLE
Printer Selections
MAIN_PRINTER
SAVE_DEFAULTS
~Save
TOP_POS
~Exit
FIELD_2
Printer Driver
PRINTER
1234567890123456789
FIELD_4
TOP_POS
Graphix Resolution
RESOLUTION
OLUTION
12345678901234567890123456789
SPLASH
NUMID_TITLE
American Software Engineering
COPYRIGHT
Mi=`mLE
Copyright (C) 1994 by John Randy Feeney
Randy's Games on Paper 4 Kids
ADDRESS
10731 Haledon Ave.
CITY_STATE_ZIP
Downey, Calif 90241 USA
WORD_SEARCH
NUMID_TITLE
Word Search Parameters
MAIN_MENU
Y Bd7
SDFLKVMV
FIELD_13
~Help
FIELD_11
This
RY>e8b
Keyboard
Mouse
Dimension Codes
~Exit
FIELD
FIELD_2
Array Size - Width:
FIELD_3
Height:
A_WIDTH
A_HEIGHT
PRN_BTN
Print
FIELD_7
FbzYfa
Print Position - Left:
FIELD_8
PRN_LEFT
PRN_TOP
FIELD_11
Forward Only
FIELD_13
Word List:
FIELD_14
Maze
b Bd7
WORDS
lion tiger bear elk moose fish mouse lizard monkey gibbon giraffe gnu gopher snake greyhound guppy falcon horse groundhog hippopotamus pheasant hoatzin whale dolphin iguana impala jaguar jerboa orangutan
FIELD_16
Horizontal Leading:
FIELD_17
Vertical Leading:
HORIZ_LEAD
VERT_LEAD
FIELD_20
Tab length:
PRN_TAB
1.25 in
FIELD_22
Game Notes:
FIELD_23
` Bd73
NOTES
This is a list of animals. They are placed in the game grid in random order and can run diagonally, horizontally, or vertically. They can also be in reverse.
FIELD_25
Allow Reverse