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- Panzer General
-
- Forming a mobile, efficient strike force is the key to winning.
- Don't rely on air power for anything and never send the bulk of your
- armor ahead of supporting units. The trick here is not to slow down
- the tanks, but to speed up everything else.
-
- When on the offense, use the basic infantry armor and artillery
- aircraft mix.
-
- When on the defense, use AA and AT weapons and place as many units
- adjacent to artillery as possible.
-
- Don't rashen on artillery as it is very important in the game-buy the
- heaviest possible cannon and place them on half-tracks.
-
- All infantry should be riding in half-tracks. They should be bridge
- engineers because of their ability to negate rivers.
- Infantry should be used against anti-tank guns.
-
- Don't upgrade equipment for the sake of it. For example, German tanks
- do not differ much until the PzIIIj, so do not waste resources
- upgrading to PzIIIe.
-
- For Operation Husky, dump the Italian infantry and replace them with
- anti-tank guns and artillery; this should keep the allies stuck in
- Sicily for most of the game.
-
- Do not over-invest in aircraft at the expense of artillery.
- When planning a scenario, divide your forces into combined arms
- packages, each of which should include one or two artillery units,
- one or two infantry units, and one or more tank units, as resources
- allow.
-
- Consider the hypothetical scenario that a strong force of Germans is
- approaching an Allied objective city. Beyond the first city is a
- second and then a third, each defended by a combination of enemy
- units. As the Germans approach, their packages should center around
- artillery, as these units are the key to taking fortified cities.
-
- The most important element of operational planning is setting up your
- units so that they may accomplish both this turn's mission and next
- turn's as well.
-
- Rapid and efficient movement is achieved by:
-
- (a) Scouting - recon units are a must.
- (b) Moving your most important units.
- (c) Moving supporting units into place around them.
- (d) Using your tanks to screen lighter units when on the move.
-
- The key to a rapid attack strategy is to attack first, then move into
- position for the next turn, never letting the enemy rest.
- Aircraft fighters should be used in the former stages of the game
- just as tanks are on the ground. This acts as a screen to protect the
- weak units. Concentrate on eliminating enemy air units.
-
- Winning the game requires firepower and, more importantly, mobility.
- Keep your forces moving and try to maintain momentum over a long
- distance.
-
- Concentrating on artillery rather than air power allows one to cover
- large spaces safely, as well as being able to attack at the other
- side of the map.
-
- Recon units move faster and see farther than other forces, therefore
- it makes sense to keep them out at front. Use the tanks in open country
- and keep them moving constantly. Tactical bombers should be used as
- flying artillery, eg. the Ju87.
-
- Level bombers can paralyse naval forces and bomber units for the
- turn's duration.
-
- Consider a hypothetical city assault, the city being defended by an
- entrenched infantry unit:
-
- (a) Get your tanks out of the way. They would not have a chance in
- the city streets.
- (b) Call for air backup. Bomb the position and move on.
- (c) Call your level bombers to weaken your target's stronghold.
- (d) Fire your artillery.
- (e) When the enemy line starts to break, charge the tanks through,
- led by a recon unit.
-
- The best way of dealing with attacking artillery is to bomb it.
-