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- Police Quest 4: Open Season
-
- *** 1: The murder scene ***
-
- 1. Talk to everyone at the murder scene.
- 2. Click the eye icon on the slain police officer's body.
- 3. In the close-up view, click your notebook on the body and the
- cigarette lying on the ground.
- 4. Exit the close-up view of the body and click your notebook on the
- graffiti on the wall of the convenience store.
- 5. Use your car keys to unlock your car's trunk.
- 6. Take the homicide kit.
- 7. Click the eye icon on the body of Bob Hickman.
- 8. Click the chalk from the homicide kit on the cigarette and the
- body.
- 9. Exit the close-up view.
- 10. Open the dumpster and click your notebook on the body inside.
- 11. Speak with Nobles about the body.
-
- *** 2: Monday ***
-
- 1. Speak to Hal Bottoms.
- 2. Look at your desk.
- 3. Click the hand icon on the memo in your In-basket.
- 4. Take the photograph from the left hand drawer.
- 5. Pick up a 3.14 Follow Up form from the right hand drawer.
- 6. Click your notebook on the 3.14 Form in your inventory.
- 7. Still in the inventory, click the eye icon on the photograph.
- 8. Memorize the password written on the photograph.
- 9. Give the 3.14 Form and the crime scene report to Hal.
- 10. Click the hand icon on the computer in the back of the office.
- 11. The ID number is the same as your badge number, 612, and the
- password is "gunner".
- 12. Choose, "Gang Information" and then "Rude Boys Get Bail" from the
- computer screen.
- 13. When you are finished reading about the gang, click on CANCEL and
- then LOGOUT.
- 14. Exit the office and take the elevator to the first floor.
- 15. To get past the pushy reporter in front of Parker Center, click
- the hand icon on the reporter.
- 16. At the L.A. County Morgue, show Sherry your badge.
- 17. Talk to Russ, the Coroner's assistant.
- 18. Talk to Sam Nobles, the Coroner.
- 19. Click your notebook on Bob Hickman's body.
- 20. Before exiting, take the personal belongings of Bob Hickman and
- Bobby Washington from the counter in the room where you talked to
- Russ.
- 21. Return the personal items to the grieving families.
- 22. At Bob Hickman's house, knock on the door.
- 23. Talk to Valerie.
- 24. Inside, give Katherine Bob Hickman's personal belongings.
- 25. Talk to Katherine about Bob's drug and alcohol problem.
- 26. When she leaves the room, talk to Valerie again until she
- mentions the closet.
- 27. Open the closet door and take the bottle of pills from the denim
- jacket.
- 28. To practice at the L.A. Police Academy target range, take the
- buff colored 13.5.1 form from the counter at the L.A. Police Academy
- Target Range.
- 29. Give Bert the form.
- 30. Take the wallet from inventory and click it on Bert.
- 31. Pick up the box of ammo that Bert places on the counter.
- 32. Pick up the head gear.
- 33. Exit this screen to the right.
- 34. In the firing range screen, walk forward.
- 35. Take the head gear from inventory and click it on John Carey.
- 36. When your gun is set to low ready, wait for a target to appear,
- then quickly aim and fire.
- 37. When it is time to reload, open your inventory and click the ammo
- on your gun.
- 38. When you are finished, drop the head gear off at the front
- counter.
- 39. In South Central L.A, when at the scene of the previous night's
- murder, exit the screen to the left.
- 40. Go inside the store and take an apple from the counter and some
- glue from the display rack on the right. Click your wallet on the
- proprietor to pay.
- 41. Outside, walk two screens to the left.
- 42. Show your badge to the kid who is standing up.
- 43. Talk to him until he repeats himself.
- 44. Click the hand icon on the door of the burned out building.
- 45. Inside, click the hand icon on the bullet holes in the cinder
- block wall.
- 46. Use the putty knife from the homicide kit to loosen the slugs in
- all 16 bullet holes.
- 47. Click the plastic bags from the homicide kit on each bullet hole.
- 48. Exit the close-up view of the wall.
- 49. Leave this screen by exiting to the left.
- 50. You should now be back at the scene of the previous night's
- murder.
- 51. Exit this screen to the right.
- 52. Show your badge to the little girl. Question her.
- 53. Give her the apple you bought at the convenience store.
- 54. Leave this screen to the right.
- 55. Show Mrs. Washington your badge.
- 56. Give her Bobby's personal possessions. Question her.
- 57. If the guard won't let you back into Parker Center, take the
- Parker Center ID from inventory and click it on John Carey.
- 58. Back at Parker Center, take the elevator to the basement level by
- pressing the "B" button.
- 59. Go to the end of the hall and give Julie Chester the glue from
- the Lucky Mart store and the pills from Bob Hickman's closet.
- 60. Take the elevator to the fourth floor.
- 61. Proceed to the end of the hall and speak to Teddy.
- 62. Give him the bullets from the burned out building.
- 63. Explain to him they are for "Shelf Storage".
- 64. Take the elevator to the third floor.
- 65. Return to your office.
- 66. When the phone rings, answer it by clicking the hand icon first
- on your desk and then on the phone. Exit your office and go to the
- first floor. Save your game.
- 67. If you keep getting killed in South Central, crouch down beside
- your car by clicking the walk icon next
- 68. to the rear door.
- 69. Click the Kevlar vest that Katherine Hickman gave you on John
- Carey.
- 70. Click the walk icon near the trunk of the car twice.
- 71. Take the car keys from inventory and click them on the trunk.
- 72. When the trunk is open, click the keys on the shotgun.
- 73. Click the hand icon on the shotgun to pick it up.
- 74. Exit the view of the trunk.
- 75. To shoot the bad guys, with the shotgun out from the car's trunk,
- open your inventory and select the shotgun.
- 76. Click it on the burned out building.
- 77. Aim the shotgun and click to fire.
- 78. If you use all the shells, you have one chance to reload.
- 79. You can reload by opening your inventory and clicking the shells
- on the shotgun.
- 80. If you run out of shells, you can still load and use your
- Baretta.
-
- *** 3: Tuesday ***
-
- 1. At your office in Parker Center, talk to Lieutenant Block, talk to
- Hal Bottoms.
- 2. Go to your desk.
- 3. Get a 3.14 form from the right-hand drawer and click your notebook
- on it in inventory.
- 4. Take the elevator to the "B" level and pick up your gun from SIDS.
- 5. Question Julie Chester.
- 6. At Yo Money's house, click your notebook on the body outline on
- the lawn.
- 7. Go towards the house.
- 8. Inspect the bushes in front Yo Money's front door and find a red
- shoe. Take it.
- 9. Knock on the front door and show your badge to the bodyguard. Talk
- to him.
- 10. Inside, show the shoe to his Yo Money's girlfriend.
- 11. Talk to Yo Money about his enemies.
- 12. At the L.A. County Morgue, talk to Sam Nobles about the body of
- the slain officer, Rene Garcia.
- 13. When you return to the Parker Center, wear your Parker Center ID.
- 14. Give the completed 3.14 form to Hal.
- 15. Click the hand icon on the computer in the rear of the office.
- 16. Enter serial number 612 and the password GUNNER.
- 17. Select HATE CRIMES from the main menu.
- 18. Type in the name that Yo Money mentioned: Walker.
- 19. Click on CANCEL. Click on LOGOUT.
- 20. In South Central, proceed to Mrs. Washington's house and question
- LaSondra about the lady she saw.
- 21. At Dennis Walker's house, knock on the door and when Dennis
- Walker answers, show him your badge. Click the talk icon on him.
- 22. Inside Dennis Walker's apartment, talk to him again. Save your
- game before you touch his radio.
- 23. If you keep getting stabbed by Dennis Walker's girlfriend, save
- your game. You must act quickly.
- 24. Take the gun from your inventory and click it on Dennis Walker's
- girlfriend.
- 25. Select the talk icon and click it on her twice, once to make her
- freeze, and once to drop the weapon. Once she is kneeling with her
- hands on her head, immediately take the handcuffs from inventory and
- click them on her.
- 26. After arresting Walker's girlfriend, go to the Parker Center.
- 27. Talk to Mrs. Garcia.
- 28. Click the hand icon on your desk.
- 29. Get the memo from your in-box.
- 30. In your inventory, click the eye icon on the memo to read it.
- 31. Proceed to the Hickman's house and talk to Katherine.
- 32. After you leave the Hickman's house you will automatically go to
- the Short Stop bar.
- 33. At the Short Stop bar, enter selection: h.
- 34. Take some pretzels from the bowl on the table.
- 35. Talk to Sam and Julie.
-
- *** 4: Wednesday ***
-
- 1. To avoid getting killed at City Hall, save your game.
- 2. Walk to the front.
- 3. Respond to the questions.
- 4. When Dennis Walker starts to attack you, quickly take the gun from
- your inventory and click it on him. Click the talk icon on Dennis
- Walker first to make him freeze and second to make him drop his
- weapon. When Dennis Walker is kneeling with his hands on his head,
- immediately take the handcuffs from your inventory and click them on
- him.
- 5. At the Parker Center, talk to Hal Bottoms.
- 6. Take a 3.14 form from your desk and click the notebook on it.
- 7. Give the 3.14 form to Hal.
- 8. To qualify at the L.A. Police Academy, get a green form from the
- counter at the target range.
- 9. Give it to the officer who works there.
- 10. Pick up the box of ammo and the head gear.
- 11. Exit the screen to the right.
- 12. In the firing range screen, walk forward.
- 13. Take the head gear from inventory and click it on John Carey.
- 14. When you are ready to qualify, take the gun from inventory and
- click it on the view of the firing range. When your gun is set to low
- ready, wait for a target to appear.
- 15. Quickly aim and fire at the targets.
- 16. When it's time to reload, open your inventory and click the ammo
- on your gun.
- 17. When you are finished give the head gear to Bert on the way out.
- 18. At the L.A. County Morgue, visit Sam and question him.
- 19. At the Impound Lot, display your badge at the window to get the
- code for the day.
- 20. Speak to the yardman to give him the code and question him about
- the patrol car.
- 21. Click the hand icon on the patrol car.
- 22. Get the newspaper clipping from the car seat.
- 23. To read the newspaper clipping, click the eye icon on.
- 24. At Griffith Park, give the dog the pretzels you took from the
- Short Stop bar.
- 25. Once the dog leaves Griffith Park, go to the tree with the yellow
- police banner around it.
- 26. In the close-up view, click the hand icon on the disturbed dirt.
- 27. Get the plastic bags from the homicide kit in inventory and click
- them on the revealed bone.
- 28. Once you have the bone, ask Sam about the bodies in the car.
- 29. Give him the bone you unearthed at Griffith Park.
- 30. At Hollywood and Vine, question the man in front of Ragin'
- Records and the Bitty Kitty Club.
- 31. Go into the Bitty Kitty Club.
- 32. Should the club not be open yet, look at the newspaper clipping
- from the patrol car at the impound lot.
- 33. Inside the Bitty Kitty, display your badge to Electra and
- question her.
- 34. Show her the shoe you found at Yo Money's house.
- 35. Ask her about Barbie.
- 36. With the lighter that is on the bar, light her cigarette.
- 37. Exit the Bitty Kitty, and take the mirror that is laying on the
- street next to your car.
- 38. Go into Ragin' Records and question the proprietor.
- 39. Return to the Bitty Kitty, show your badge to Barbie and question
- her.
- 40. Show her the shoe.
- 41. Proceed to the L.A. County Morgue and the day will end if you
- have done everything.
-
- *** 5: Thursday ***
-
- 1. At the L.A. County Morgue, ask Sam about the Skeletal Remains and
- John and Jane Doe.
- 2. At Parker Center, proceed to SIDS and question Julie Chester.
- 3. Fill out a 3.14 form and give it to Hal.
- 4. Click on the door at the back of the office to talk to Lieutenant
- Block.
- 5. At the Impound Lot, click your badge on the Impound Lot window.
- 6. Go into the lot through the gate on the right.
- 7. Speak to the yardman to give him the code word and then again to
- question him about the car.
- 8. Look at the car license plate and write down the number: E2BSY669.
- 9. At your office at Parker Center, log in to the computer and choose
- DMV.
- 10. Enter the license plate number E2BSY669.
- 11. Select CANCEL and then LOGOUT to exit the computer.
- 12. At the Social Services office, show your badge to Nora.
- 13. Question her.
- 14. Click the eye icon on the desk in Luella Parker's office.
- 15. Take both the case files and the audio tape.
- 16. Exit Luella's office and question Nora again.
- 17. In inventory, click the eye icon on the case files and note the
- names.
- 18. At Hollywood and Vine, go into Ragin' Records and hand the audio
- tape over to the proprietor.
- 19. Click the eye icon on the counter.
- 20. Click the hand icon on a drumstick.
- 21. Get the drumstick from the counter.
- 22. Exit the record store and go to the Bitty Kitty Club.
- 23. Question Barbie Cann about Luella Parker.
- 24. At the 3rd Eye Theater, click the hand icon on the ticket booth.
- 25. Show your badge to the man in the booth and speak to him.
- 26. Click the hand icon on the theater doors on the left to enter the
- theater lobby.
- 27. Ask Mitchell Thurman about Luella Parker.
- 28. Drink the tea he offers you.
- 29. Go into the movie theater by clicking the hand icon on the doors
- to the right of the concession stand.
- 30. Exit the theater and go to South Central after the dream
- sequence.
- 31. In South Central go into the burned out building and get the
- piece of rope from the boxes.
- 32. To manage the dog at Griffith Park click the rope you got from
- the burned out building on the dog.
-
- *** 6: The Alley and End Game ***
-
- 1. Should you find yourself stuck in an alley, click the hand icon on
- the homicide kit.
- 2. Take the pry bar and click it on the double doors to the left.
- 3. Should you find yourself stuck in a dark room, take the flashlight
- from the homicide kit and click it on the screen.
- 4. Move the flashlight beam around until you find a wooden door.
- 5. To inspect a different wall, move the flashlight beam near the
- edge of the screen.
- 6. Remove the putty knife from the homicide kit and click it on the
- wooden door.
- 7. Click the hand icon on the door to open it.
- 8. To keep the dog from attacking you click the glue on the
- drumstick.
- 9. Click the mirror from your car on the drumstick to create a
- makeshift periscope.
- 10. Click this device on the crack in the door at the top of the
- stairs.
- 11. When you see a "coast is clear" message, click the hand icon on
- the door and go into the kitchen.
- 12. Open the refrigerator.
- 13. To get by the dog blocking the hallway, give the dog the bottle
- of sedatives you got from Bob Hickman's closet.
- 14. Should you find yourself in the room at the end of the hall, open
- the closet.
- 15. Click the hand icon on the rug in the closet.
- 16. Click the hand icon on the secret trap door.
- 17. Leave towards the rear of the storage room at the bottom of the
- ladder.
- 18. Take note of the woman in the theater seats.
- 19. Exit to the theater lobby at the top of the screen.
- 20. In the theater lobby, there are three soft drink cans on the
- display case, get the one on the right.
- 21. In inventory, click the hand icon on the can to reveal a skeleton
- key.
- 22. Go back to the movie theater and click the skeleton key on the
- door to the right of the movie screen. Use the flashlight from the
- homicide kit.
- 23. To get around the dog that won't let you get up from the living
- room floor, take the ball and throw it out the window.
- 24. To defeat the psycho, take the can of hair spray from the
- medicine cabinet in the bathroom.
- 25. Go back to the refrigerator and take the cigarette lighter from
- the corpse's mouth.
- 26. Save your game.
- 27. Click the lighter on the hair spray to make a torch before you
- enter the room at the end of the hall.
- 28. Enter the room at the end of the hall and click the torch on the
- murderer.
-