home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Additional Levels for Warcraft 2
/
WARII_LAOII.iso
/
tools
/
w2unit
/
war2unw.txt
< prev
Wrap
Text File
|
1996-12-21
|
5KB
|
215 lines
Warcraft ][ Unit modifier Help
E-mail bug report to: (scorpion@axess.com)
URL: http://www.axess.com/users/scorpion
== Keys ==
CTRL-O To load a PUD.
CTRL-S To save the current PUD.
== Loading a Pud ==
Just browse around and select your map file to be loaded. War2unit support the following
map format:
PUD from v1.0 and 1.1 and 1.2
PUD from the maindata file (1.3)
PUD made with WAR2ED95.EXE v1.0.26 (come with v1.32 and higher)
== Saving a Pud ==
You can change the format in which you are going to save your PUD in the option menu.
To find out what version is your PUD right now check the Map info (F5) or look at the
War2unit main window title.
==Edit Unit/Upgrade Screen==
- Basic Editing:
Click on the field to edit and enter the value.
- Restore one component only:
[not done yet]
- Copy & Paste:
You can Store/Paste a unit entry. Also denote that the movement flag isn't copied from
a building since the field doesn't exist, and the same goes from copying from a living
unit.
Ctrl-Insert = Will Store the highlighted unit, if you re-use it afterward
it will overwrite the one stored previously.
Shift-Insert= Will put the last stored unit data into the higlighted unit.
- Exit:
To exit a secondary window you can press the follwing keys:
F4 or ESC = Return to main menu (All changes are kept)
- Special
== Edit Players properties ==
Use the mouse to select what to modify.
Starting resource are limited to 65000 unit.
==Load/Save components==
These options permits you to export/import data. Also it reduce the size of the
data on disk.
(Eg. a 128x128 PUD is around 128kb in size and a component file is maximum 7kb).
You can load the follwing component over the current map data.
Unit Files : Upgrade Part + Unit Part. That format is used by others editors.
Unit Part : Only the units (FootMan, Farm, Walls).
Upgrade Part: Only the upgrade properties (costs).
Player Part : [not done yet]
== TIPS ==
1-Starting Unit with all their magic:
All Spells:
Go into the 'Edit upgrade properties' Windows.
Highlight 'Train Ogre-Mage/Paladin'. And then click in the box 'give all spell'.
what it does is simple it add all flag when the upgrade is done)
2-Adding an hidden Demolish icon for any unit:
Go into the 'Edit Unit' Section.
Highlight any moving unit.
Put the move flag to Demolish.
Now the 2nd mouse buttons will be the default action on enemy units.
Note: do not put the Harvest flag on any other unit, it crash)
3-Unlimited flame shield:
Go into the 'Edit Unit' Section.
Pick any unit that will throw the flame shield.
Set his Basic and Piercing damage to 0.
Set his projectile to 'flame shield'.
Now if you attack something, it will throw a flame shield at every attack,
so it can be very useful to attack your own unit using these settings.
Note: are projectile with a * before the name are useless)
Note: you can also do this for the whirlwind spell)
== War2unit History ==
v1.3W +Fixed some bugs.
+Overall faster.
+Fixed Keyboard bug in MDI.
[12-21-96]
v1.2W +Fixed some bugs.
+Added a faster loading time.
+Added Player part.
+Modified some layout.
[11-12-96]
v1.1W +Fixed some bugs.
+Added a small help file.
+Added the support for ESC to quit secondary windows.
+Not released.
[10-28-96]
v1.0W +Windows version.
[10-27-96]
v1.90 +Added support for v1.33 PUDS.
+You can convert between normal PUDS and 1.33.
+New map section supported 'ERAX'.
[10-23-96]
v1.80 +Added change directory option in File listing.
[10-22-96]
v1.76 +Corrected the names of some flags
[10-03-96]
v1.75 +Added the file manager listing.
+Corrected some bugs.
+Added dos shell session.
[09-25-96]
v1.7 +Some data limits were too restricted.
+The increment/decrement routine is now flawless.
+Fixed some bugs.
+Improved some display.
+Added Save as option.
+Fixed the map specs.
+Restore only 1 unit/upgrade option.
[09-19-96]
v1.6 +Fixed major bug mouse in Unit edit mode.
+Fixed the default unit data (now they come from the game files).
+Fixed some bugs.
+Added more puds data checking.
+Included the original unit file (see default.zip).
[09-13-96]
v1.5 +Added mouse support everywhere.
+Added Load/Save Pud option.
+Improved main menu.
+Fixed some mouse bugs.
+Fixed some bugs.
[09-09-96]
v1.3 +Added mouse support
+Fixed the input routine.
+Improved edit players option.
+Fixed some other bugs.
[09-05-96]
v1.2 +Added the support for built-in scenario loading.
+Some new specs supported.
+More flexibility in the Unit format.
+More security. (Double Escape to quit & save)
+Updated/corrected default unit data.
+Improved map info option.
+Fixed some bugs.
[09-04-96]
v1.1 +Full release (all options are implemented).
+Added edit upgrade and edit player option.
+Copy paste option.
+All strings moved to INI file.
+Fixed some bugs.
[08-23-96]
v1.0 +First version.
[08-12-96]