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5 Star Games: Animations
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1992-03-17
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ANIMATE.EXE, the Animation player
ANIMATE.EXE is a player for PC Animate Plus and 3D WorkShop animations.
Although it is copyrighted by Bill Marsh, you may distribute it freely
with your animations. ANIMATE.EXE must be accompanied by ANIMATE.DOC
when it is distributed.
ANIMATE.EXE requires the DVR drivers to be in the same directory or a
sub-directory named DRIVERS. We recommend that you use the enclosed
compression program, LHA by Haruyasu Yoshizaki, to compress ANIMATE.EXE,
the drivers, and your animation into one file before distributing it to
people who do not own PC Animate Plus or 3D WorkShop. (LHA can be used
for compressing any and all software. Please read the files LHA213.DOC
and LHA.HLP for further information.)
Usage:
animate [-options] [path]animation file[.ani]
If no options are given, the first frame is displayed after the
animation finishes loading and ANIMATE. EXE waits for a keystroke before
playing the animation.
Options are:
-once Play animation through one time.
-loop [n] Loop animation n times. If no n, repeat endlessly.
-ping [n] Ping pong animation n times. If no n, repeat endlessly.
-speed [n] Adjust playback speed by n (n can be positive or
negative).
-hidefirst Hide the first frame until the animation begins.
-leavelast Leave last frame showing after quitting ANIMATE.EXE.
This leaves the screen in graphics mode and may cause
problems. The screen may be reset to text mode with the
DOS mode command.
-disk Force playback from disk. This is useful when you want
to reserve some computer memory for other programs.
Examples:
animate -loop 70 -leavelast myfile.ani
animate -ping -speed 4 d:\animate\myfile
Keyboard Commands
While running, ANIMATE.EXE accepts the following keyboard commands:
right-arrow Reverse direction of animation.
left-arrow Reverse direction of animation.
Up-arrow Speed up animation.
Down-arrow Slow down animation.
0-9 Set relative speed.
^up-arrow Return animation to original speed.
^down-arrow Return animation to original speed.
F1 Run animation once (also O).
F2 Loop animation continuously (also L and Enter).
F3 Run animation in ping pong mode (also P).
Spacebar Pause animation.
Mouse Click Pause animation.
Q Quit ANIMATE.EXE.
Esc Quit ANIMATE.EXE.
While paused, ANIMATE.EXE accepts the following keyboard commands:
Left-arrow Move to previous frame.
Right-arrow Move to next frame.
Spacebar Restart paused animation.
Mouse click Restart paused animation.