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corsair
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moag.inf
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1994-11-02
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301 lines
Bleat
Bleat
Bleat
Main Menu Info
The main menu allows the user to select what he or she wants to do next
in the game. To choose a selection from the main menu, use the arrow
keys (\\) to highlight the selection you want, and press \<\C\R\>. A
quicker way is to press the highlighted letter corresponding to the
desired selection.
The \("\Missions"\) selection allows the user to choose between a
training course and various battle scenarios, or Theaters-of-Operation.
This leads to a great deal of variety in the type and quality of
opponents. A pilot must prove his or her proficiency in all missions to win
the game.
To change pilots, activate or deactivate a pilot, create or delete a
pilot, or view pilot records, choose the \("\Duty Roster"\) selection.
The \("keyboard/\Joystick setup"\) selection allows the user to choose
how the plane will be controled. The current choices are shown at the
bottom of the main-menu screen.
The \("\Music toggle"\) selection allows the user to turn the music on
and off. The music only plays during the title credits and menus. If
you want to switch to the next song, just turn the sound off and then on
again.
When you have finished playing \(F4U Secret Sortie\), you may exit by
choosing \("e\Xit to dos"\). You may also type \<\E\S\C\>. Note that
this selection does NOT ask for user confirmation.
Duty Roster Menu Info
On the left is a list of selections you can choose. Use
the arrow keys (\\) to highlight the selection you want, and press
\<\C\R\>. On the right is a list of the currently known pilots. Many
of the selections require the user to choose a pilot from the list on
the right. Choose the desired pilot with the arrow keys and select with
\<\C\R\>. While choosing a pilot, the menu on the left will be replaced
by a box summarizing that pilot's career.
You create a pilot with the \("\Create Pilot"\) selection. When you
choose this, a box will pop up prompting you for a pilot's name. After
you type in the name, the program will ask you if you want to activate
the pilot. The \(active\) pilot is the pilot used when a
mission is flown. Press \<\C\R\>
for yes.
You can change the active pilot with the \("\Activate Pilot"\)
selection. This allows you to set the currently active pilot who will
fly on the next F4U Secret Sortie mission.
If your pilot is killed or captured during a combat mission, he will be
deactivated, and cannot be reactivated. You can override this, and bring
a pilot back to life with the \("r\Esurrect Pilot"\) selection. Beware
though, the program keeps track of the number of resurrections, and dis-
plays this information prominently in the pilot's record. It is hard to
brag about what a great career your pilot has when he has been resurrec-
ted several times!
If you want a detailed view of your pilot's record, choose the
\("\View\) \(Pilot Records"\) selection. Move the highlight to the to
the desired pilot, and press \<\C\R\>. This will bring up a full screen
display of that pilot's record. You can then move through the list of
pilots with the arrow keys, or return to the menu with \<\C\R\>.
Missions Info
This menu is where you select your flying mission. There is one
training mission and five actual missions.
You must complete the training mission before you are allowed to fly
actual missions in enemy territory. To fly the training mission,
choose the \("\Training mission"\) selection from the menu.
In the training mission, you must take off and weave between some tall
rotating markers like a slalom skier. Start at the marker closest to
your airstrip, and fly past on the left side. As you do, you will
see the '1' in your training instrument light up. Then switch to the
right side as you pass the second marker. The '2' will then light up.
Continue weaving through markers until your whole training instrument is
lit up, and the complete light on your dash goes on.
If you miss a marker, or go past the markers out of order, you will
have to start over. If your wheels touch the ground before you complete
the slalom, you will have to start over.
You can fly a real mission in one of the theaters-of-operation by
choosing the \("\Fly mission"\) selection.
Most Theaters-of-Operation consist of several airfields. Surrounding
these airfields are enemy buildings and equipment. You must stay away
from these to avoid detection by the enemy. If you get too close, your
radar warning light will go on, and you will hear the warble alarm. The
alarm has four stages. When the light is grey, you are far enough
away from the enemy structures that you are in no danger. When it is
blue, you are getting dangerously close, but you are not close enough to
be detected. When the light is yellow, you are very close to being
detected. When the alarm warning light turns red, you will be sighted
in a matter of seconds!
There are three types of enemy structure that can detect you.
1.) Red buildings
All the red buildings have enemy personnel inside. If they hear a
plane go overhead, they will run out and try to identify it. These
structures have the smallest detection range, and are therefore the
least threatening to your mission.
Your altitude affects the ability of the building personnel to detect
you as hostile. The higher you are, the less likely that they will spot
you.
These buildings will show up as dark blue dots on your radar display.
2.) Enemy planes
Since you are behind the lines, all aircraft are hostile. They can
detect you when get within a certain range. You are most likely to be
spotted when you are at the same altitude as the enemy plane.
Since enemy pilots are always observant, the range of detection for
planes is twice that of buildings. Enemy planes show up as light blue
on your radar.
3.) Radar installations
Radar buildings have maximum range. Most of the time you cannot see
the radar before it detects your presence. Keep a careful eye on the
your radar detection instrument. The green dots are radar units.
No matter how high your altitude, the radar installations can still
detect you.
Low flying, however, is a different story. The radar installations
are not capable of detecting planes that are flying very low.
There is no fixed lower ceiling for radar. The closer you get to the
radar, the lower you must be to pass under its detection field. By the
same token, at the maximum range of the radar you can be over 1000 feet
high and still avoid detection.
Radar has twice the range of enemy aircraft.
Airstrips
---------
There are both friendly and unfriendly airstrips in the game.
Friendly airstrips always have a tall grey tower next to them. When you
land at a friendly airstrip, your fuel tanks are refilled after you come
to a complete stop ( By lowering the throttle to zero, and applying
brakes ), and then raising the throttle again.
You can land on the roads, or the grass if you like, but grass landings
are much trickier!
You may choose to play with an invulnerable plane with the \("toggle\)
\(invulnerable \Plane"\) selection. When flying with an invulnerable
plane, you will not be detected by any enemy forces, or by any damaged
by collision. Flights taken with an invulnerable plane are never
counted toward a pilots record.
While you are inflight, F4U Secret Sortie can put text messages up to
guide the new user until he/she becomes familiar with the game. After
the user learns that you must fly back to the airstrip to get points and
so on, these messages become an annoyance. Also, some non-IBM-
compatible VGA cards may cause this text to come up with '*' characters
replacing every letter in the message. If this happens, be sure and
turn off inflight comments!
Use \(Inflight \Comments\) menu selection to turn off these inflight
messages.
New pilots who just start playing F4U Secret Sortie tend to fly into
the ground frequently, and have much trouble learning to turn.
Therefore, the game contains two aerodynamic flight models. The
beginner flight model gently pushes the nose to the correct attitude
for level flight. This helps prevent crashes, and also causes the plane
to turn without the player having coordinate the use of the elevators.
The advanced flight model is much preferred for real combat. Loops,
flying upsidedown, and dives are much easier with this flight model.
Choose between these two flight models with the \(Flight \Model\) menu
item.
OLD SHAREWARE VERSION Registration Menu Info
Keyboard/Joystick Setup Menu Info
This menu allows the user to choose between keyboard control and
joystick control. If you do not have a joystick, then you must choose
keyboard control.
To choose keyboard control, use the \("choose \Keyboard control"\) selection.
To choose joystick control, use the \("choose \Joystick control"\) selection.
Note: Keyboard players should view the Keyboard
Play chapter in the view documentation
section of the main menu for helpful info.
Normally, \(F4U Secret Sortie\) only asks to re-center the joystick when
it detects a significant amount of drift since the last time this was
done. You may override this and force the program to re-center the
joystick only when you want by choosing the \("choose \Manual joystick\)
\(centering"\) selection. The program will then only attempt joystick
re-centering when you choose the \("\Force joystick re-centering next\)
\(flight"\) selection. Of course, this selection is ignored if you have
chosen keyboard control.
In order to return to the default automatic centering, choose the
\("choose \Automatic joystick centering"\) selection.
All of the current choices are displayed at the bottom of the menu.
Training Missions Menu.
Hiscore Menu
Delete a high score list menu
NEW SHAREWARE VERSION Registration Menu Info
\(Important Information about the Corncob Other Worlds Campaign\)
────────────────────────────────────────────────────────────-
If you want to experience the thrilling rush of attacking enemy
installations with guns, bombs, and missiles, then please read this!
Would like to take your Corsair into the heaviest air combat of
any aircraft simulation? With AA shells bursting all around, you
can dodge the enemy missiles and fight back with your own
arsenal of destructive power.
Nothing beats the thrill of outmaneuvering enemy who are right on
your tail, or nursing a battered plane home despite incredible damage.
All this can be yours! Please read on for more info....
\(Press the PGDN key to see more important information.\)
──────────────────────────────────────────────────────
MVP Software, who made F4U Secret Sortie for Knowledge Adventure,
also produces CCOWC, the Corncob Other Worlds Campaign. There are
more than 130 unique and action-packed missions including the destruction
of enemy fuel supplies, doing battle with airborne foes and anti-aircraft
guns, attacking fast moving ground vehicles, or even flying
experimental hyper-fast planes!
In CCOWC you can get out of your plane and run around on foot,
and even get into other planes and fly them!
But the thrilling combat action features aren't the only reason
to order the CCOWC!
\(Press the PGDN key to see more important information.\)
\(Exciting Features of the Corncob Other Worlds Campaign\)
──────────────────────────────────────────────────────
\(* Combat Sounds\): The excitement of combat is doubled when you hear the
roar of approaching missiles, and the thundering of AA and your own bombs!
\(* 130 NEW Missions\): Receive the Stellar Cluster, the highest honor.
\(* See Strange New Worlds\) with bizarre special effects.
\(* HUGE printed manual\) Get a 57 page manual filled with hints, advice
and inside information from the author. The included material contains
thousands of hints and tips that will make you an ace!
\(* Mission Builder\): Create your own missions using the same software
the developer used to design all the theaters in the game.
\(* Inflight score reporting\) shows your current mission stats and score
during flight. Very helpful in deciding when to return to base.
\(* FREE Access\) to the exclusive Corncob support BBS\).
\(* A FREE Bonus Game\).
\(Press the PGDN key to see how to get CCOWC.\)
\(To Order\)
────────
In the US, simply call \((800)-968-9684\) toll-free 24 hours, or
(616) 245-8376 and charge the $20 + $3 S&H to your \(MC/VISA\) account.
Or print the file ORDER.FRM and fill it out, and send it with a
check for $23.00 to: MVP Software
1035 Dallas SE
Grand Rapids, MI 49507-1407
\(Order today to receive the Corncob Other Worlds Campaign
before you finish up with this F4U Secret Sortie game!\)
\(Press ESC to return to the main menu.\)
\(Sound Editor Help\)