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- Bleat
- Bleat
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- Main Menu Info
-
- The main menu allows the user to select what he or she wants to do next
- in the game. To choose a selection from the main menu, use the arrow
- keys (\\) to highlight the selection you want, and press \<\C\R\>. A
- quicker way is to press the highlighted letter corresponding to the
- desired selection.
-
- The \("\Missions"\) selection allows the user to choose between a
- training course and various battle scenarios, or Theaters-of-Operation.
- This leads to a great deal of variety in the type and quality of
- opponents. A pilot must prove his or her proficiency in all missions to win
- the game.
-
- To change pilots, activate or deactivate a pilot, create or delete a
- pilot, or view pilot records, choose the \("\Duty Roster"\) selection.
-
- The \("keyboard/\Joystick setup"\) selection allows the user to choose
- how the plane will be controled. The current choices are shown at the
- bottom of the main-menu screen.
-
- The \("\Music toggle"\) selection allows the user to turn the music on
- and off. The music only plays during the title credits and menus. If
- you want to switch to the next song, just turn the sound off and then on
- again.
-
- When you have finished playing \(F4U Secret Sortie\), you may exit by
- choosing \("e\Xit to dos"\). You may also type \<\E\S\C\>. Note that
- this selection does NOT ask for user confirmation.
-
- Duty Roster Menu Info
-
- On the left is a list of selections you can choose. Use
- the arrow keys (\\) to highlight the selection you want, and press
- \<\C\R\>. On the right is a list of the currently known pilots. Many
- of the selections require the user to choose a pilot from the list on
- the right. Choose the desired pilot with the arrow keys and select with
- \<\C\R\>. While choosing a pilot, the menu on the left will be replaced
- by a box summarizing that pilot's career.
-
- You create a pilot with the \("\Create Pilot"\) selection. When you
- choose this, a box will pop up prompting you for a pilot's name. After
- you type in the name, the program will ask you if you want to activate
- the pilot. The \(active\) pilot is the pilot used when a
- mission is flown. Press \<\C\R\>
- for yes.
-
- You can change the active pilot with the \("\Activate Pilot"\)
- selection. This allows you to set the currently active pilot who will
- fly on the next F4U Secret Sortie mission.
-
- If your pilot is killed or captured during a combat mission, he will be
- deactivated, and cannot be reactivated. You can override this, and bring
- a pilot back to life with the \("r\Esurrect Pilot"\) selection. Beware
- though, the program keeps track of the number of resurrections, and dis-
- plays this information prominently in the pilot's record. It is hard to
- brag about what a great career your pilot has when he has been resurrec-
- ted several times!
-
- If you want a detailed view of your pilot's record, choose the
- \("\View\) \(Pilot Records"\) selection. Move the highlight to the to
- the desired pilot, and press \<\C\R\>. This will bring up a full screen
- display of that pilot's record. You can then move through the list of
- pilots with the arrow keys, or return to the menu with \<\C\R\>.
-
- Missions Info
-
- This menu is where you select your flying mission. There is one
- training mission and five actual missions.
-
- You must complete the training mission before you are allowed to fly
- actual missions in enemy territory. To fly the training mission,
- choose the \("\Training mission"\) selection from the menu.
-
- In the training mission, you must take off and weave between some tall
- rotating markers like a slalom skier. Start at the marker closest to
- your airstrip, and fly past on the left side. As you do, you will
- see the '1' in your training instrument light up. Then switch to the
- right side as you pass the second marker. The '2' will then light up.
- Continue weaving through markers until your whole training instrument is
- lit up, and the complete light on your dash goes on.
-
- If you miss a marker, or go past the markers out of order, you will
- have to start over. If your wheels touch the ground before you complete
- the slalom, you will have to start over.
-
- You can fly a real mission in one of the theaters-of-operation by
- choosing the \("\Fly mission"\) selection.
-
- Most Theaters-of-Operation consist of several airfields. Surrounding
- these airfields are enemy buildings and equipment. You must stay away
- from these to avoid detection by the enemy. If you get too close, your
- radar warning light will go on, and you will hear the warble alarm. The
- alarm has four stages. When the light is grey, you are far enough
- away from the enemy structures that you are in no danger. When it is
- blue, you are getting dangerously close, but you are not close enough to
- be detected. When the light is yellow, you are very close to being
- detected. When the alarm warning light turns red, you will be sighted
- in a matter of seconds!
-
- There are three types of enemy structure that can detect you.
-
- 1.) Red buildings
- All the red buildings have enemy personnel inside. If they hear a
- plane go overhead, they will run out and try to identify it. These
- structures have the smallest detection range, and are therefore the
- least threatening to your mission.
- Your altitude affects the ability of the building personnel to detect
- you as hostile. The higher you are, the less likely that they will spot
- you.
- These buildings will show up as dark blue dots on your radar display.
-
- 2.) Enemy planes
- Since you are behind the lines, all aircraft are hostile. They can
- detect you when get within a certain range. You are most likely to be
- spotted when you are at the same altitude as the enemy plane.
- Since enemy pilots are always observant, the range of detection for
- planes is twice that of buildings. Enemy planes show up as light blue
- on your radar.
-
- 3.) Radar installations
- Radar buildings have maximum range. Most of the time you cannot see
- the radar before it detects your presence. Keep a careful eye on the
- your radar detection instrument. The green dots are radar units.
- No matter how high your altitude, the radar installations can still
- detect you.
- Low flying, however, is a different story. The radar installations
- are not capable of detecting planes that are flying very low.
- There is no fixed lower ceiling for radar. The closer you get to the
- radar, the lower you must be to pass under its detection field. By the
- same token, at the maximum range of the radar you can be over 1000 feet
- high and still avoid detection.
- Radar has twice the range of enemy aircraft.
-
- Airstrips
- ---------
-
- There are both friendly and unfriendly airstrips in the game.
- Friendly airstrips always have a tall grey tower next to them. When you
- land at a friendly airstrip, your fuel tanks are refilled after you come
- to a complete stop ( By lowering the throttle to zero, and applying
- brakes ), and then raising the throttle again.
-
- You can land on the roads, or the grass if you like, but grass landings
- are much trickier!
-
- You may choose to play with an invulnerable plane with the \("toggle\)
- \(invulnerable \Plane"\) selection. When flying with an invulnerable
- plane, you will not be detected by any enemy forces, or by any damaged
- by collision. Flights taken with an invulnerable plane are never
- counted toward a pilots record.
-
- While you are inflight, F4U Secret Sortie can put text messages up to
- guide the new user until he/she becomes familiar with the game. After
- the user learns that you must fly back to the airstrip to get points and
- so on, these messages become an annoyance. Also, some non-IBM-
- compatible VGA cards may cause this text to come up with '*' characters
- replacing every letter in the message. If this happens, be sure and
- turn off inflight comments!
-
- Use \(Inflight \Comments\) menu selection to turn off these inflight
- messages.
-
- New pilots who just start playing F4U Secret Sortie tend to fly into
- the ground frequently, and have much trouble learning to turn.
- Therefore, the game contains two aerodynamic flight models. The
- beginner flight model gently pushes the nose to the correct attitude
- for level flight. This helps prevent crashes, and also causes the plane
- to turn without the player having coordinate the use of the elevators.
-
- The advanced flight model is much preferred for real combat. Loops,
- flying upsidedown, and dives are much easier with this flight model.
- Choose between these two flight models with the \(Flight \Model\) menu
- item.
-
-
- OLD SHAREWARE VERSION Registration Menu Info
-
- Keyboard/Joystick Setup Menu Info
-
- This menu allows the user to choose between keyboard control and
- joystick control. If you do not have a joystick, then you must choose
- keyboard control.
-
- To choose keyboard control, use the \("choose \Keyboard control"\) selection.
- To choose joystick control, use the \("choose \Joystick control"\) selection.
-
- Note: Keyboard players should view the Keyboard
- Play chapter in the view documentation
- section of the main menu for helpful info.
-
- Normally, \(F4U Secret Sortie\) only asks to re-center the joystick when
- it detects a significant amount of drift since the last time this was
- done. You may override this and force the program to re-center the
- joystick only when you want by choosing the \("choose \Manual joystick\)
- \(centering"\) selection. The program will then only attempt joystick
- re-centering when you choose the \("\Force joystick re-centering next\)
- \(flight"\) selection. Of course, this selection is ignored if you have
- chosen keyboard control.
-
- In order to return to the default automatic centering, choose the
- \("choose \Automatic joystick centering"\) selection.
-
- All of the current choices are displayed at the bottom of the menu.
-
- Training Missions Menu.
-
- Hiscore Menu
-
- Delete a high score list menu
-
- NEW SHAREWARE VERSION Registration Menu Info
- \(Important Information about the Corncob Other Worlds Campaign\)
- ────────────────────────────────────────────────────────────-
-
- If you want to experience the thrilling rush of attacking enemy
- installations with guns, bombs, and missiles, then please read this!
-
-
- Would like to take your Corsair into the heaviest air combat of
- any aircraft simulation? With AA shells bursting all around, you
- can dodge the enemy missiles and fight back with your own
- arsenal of destructive power.
-
-
- Nothing beats the thrill of outmaneuvering enemy who are right on
- your tail, or nursing a battered plane home despite incredible damage.
-
- All this can be yours! Please read on for more info....
-
-
- \(Press the PGDN key to see more important information.\)
-
- ──────────────────────────────────────────────────────
-
- MVP Software, who made F4U Secret Sortie for Knowledge Adventure,
- also produces CCOWC, the Corncob Other Worlds Campaign. There are
- more than 130 unique and action-packed missions including the destruction
- of enemy fuel supplies, doing battle with airborne foes and anti-aircraft
- guns, attacking fast moving ground vehicles, or even flying
- experimental hyper-fast planes!
-
-
- In CCOWC you can get out of your plane and run around on foot,
- and even get into other planes and fly them!
-
-
- But the thrilling combat action features aren't the only reason
- to order the CCOWC!
-
-
- \(Press the PGDN key to see more important information.\)
-
-
- \(Exciting Features of the Corncob Other Worlds Campaign\)
- ──────────────────────────────────────────────────────
-
- \(* Combat Sounds\): The excitement of combat is doubled when you hear the
- roar of approaching missiles, and the thundering of AA and your own bombs!
- \(* 130 NEW Missions\): Receive the Stellar Cluster, the highest honor.
- \(* See Strange New Worlds\) with bizarre special effects.
- \(* HUGE printed manual\) Get a 57 page manual filled with hints, advice
- and inside information from the author. The included material contains
- thousands of hints and tips that will make you an ace!
- \(* Mission Builder\): Create your own missions using the same software
- the developer used to design all the theaters in the game.
- \(* Inflight score reporting\) shows your current mission stats and score
- during flight. Very helpful in deciding when to return to base.
- \(* FREE Access\) to the exclusive Corncob support BBS\).
- \(* A FREE Bonus Game\).
-
- \(Press the PGDN key to see how to get CCOWC.\)
-
-
- \(To Order\)
- ────────
-
- In the US, simply call \((800)-968-9684\) toll-free 24 hours, or
- (616) 245-8376 and charge the $20 + $3 S&H to your \(MC/VISA\) account.
-
-
- Or print the file ORDER.FRM and fill it out, and send it with a
- check for $23.00 to: MVP Software
- 1035 Dallas SE
- Grand Rapids, MI 49507-1407
-
-
- \(Order today to receive the Corncob Other Worlds Campaign
- before you finish up with this F4U Secret Sortie game!\)
-
-
- \(Press ESC to return to the main menu.\)
-
- \(Sound Editor Help\)
-
-
-
-