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- on ahirudown
- set nowv to the locV of sprite 3
- set nowv5 to the locV of sprite 5
- set the locV of sprite 3 to nowv + 16
- set the locV of sprite 5 to nowv5 + 16
- updateStage()
- if (nowv + 16) > 319 then
- puppetSprite(3, 0)
- puppetSprite(5, 0)
- puppetSprite(8, 0)
- go("over")
- end if
- end
-
- on ahiruup
- set nowv to the locV of sprite 3
- set nowv5 to the locV of sprite 5
- if nowv > 240 then
- set the locV of sprite 3 to nowv - 16
- set the locV of sprite 5 to nowv5 - 16
- updateStage()
- end if
- end
-