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- on exitFrame
- cursor(0)
- set the visible of sprite 30 to 0
- set the visible of sprite 31 to 0
- set the visible of sprite 32 to 0
- set the visible of sprite 33 to 0
- set the visible of sprite 44 to 0
- updateStage()
- puppetSound(3, "WARP")
- puppetTransition(26, 4, 5, 1)
- go("mahoujin")
- end
-