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- on mouseUp
- global gqzitemlist
- puppetSound(3, "ItemB")
- repeat with n = 20 to 43
- set the visible of sprite n to 0
- end repeat
- repeat with n = 15 to 24
- if getAt(gqzitemlist, n) = 1 then
- set the visible of sprite (n + 17) to 1
- end if
- end repeat
- repeat with n = 25 to 26
- if getAt(gqzitemlist, n) = 1 then
- set the visible of sprite (n + 17) to 1
- end if
- end repeat
- set the visible of sprite 31 to 1
- end
-