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- on exitFrame
- global guserlist, gnowvoldaka, gvol
- set m to the vol of guserlist
- set s to integer(gnowvoldaka)
- put integer(s) into field "volF"
- set mojisu to length(field "volF")
- if mojisu = 2 then
- puppetSprite(31, 1)
- set ghitoketa to char 1 of field "volF"
- set the memberNum of sprite 31 to 720 + ghitoketa
- set the visible of sprite 31 to 1
- else
- if mojisu = 3 then
- puppetSprite(31, 1)
- puppetSprite(32, 1)
- set ghitoketa to char 1 of field "volF"
- set gfutaketa to char 2 of field "volF"
- set the memberNum of sprite 32 to 720 + ghitoketa
- set the memberNum of sprite 31 to 720 + gfutaketa
- set the visible of sprite 31 to 1
- set the visible of sprite 32 to 1
- else
- if mojisu = 4 then
- puppetSprite(31, 1)
- puppetSprite(32, 1)
- puppetSprite(33, 1)
- set ghitoketa to char 1 of field "volF"
- set gfutaketa to char 2 of field "volF"
- set gsanketa to char 3 of field "volF"
- set the memberNum of sprite 33 to 720 + ghitoketa
- set the memberNum of sprite 32 to 720 + gfutaketa
- set the memberNum of sprite 31 to 720 + gsanketa
- set the visible of sprite 31 to 1
- set the visible of sprite 32 to 1
- set the visible of sprite 33 to 1
- end if
- end if
- end if
- set gvol to s + m
- set the vol of guserlist to s + m
- set gnowvoldaka to 0
- end
-