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1994-03-18
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DOOM Audio Editor - version 1.1 March 1994
SUMMARY:
DMAUD sound_number [-s sound_file][-e sound_file][-l][-q][-x][-f pwad][-r][-c]
sound_number: 1-49 (1-61), select and play sound from DOOM WAD
-s : Store sound_file into DOOM WAD at position sound_number
Input files can be any sound format; they will automatically
be converted to 11025 samples/sec
-e : Extract sound from DOOM WAD at position sound_number
and store into sound_file in .WAV format. Will not
overwrite existing file
-l : List samples
-q : Quiet; no SoundBlaster output
-x : Allow length of sound in WAD to expand beyond current length
-f : Alternate WAD file (PWAD)
-r : Remove sound from alternate WAD
-c : List contents of WAD
DESCRIPTION:
DMAUD will store sounds into or extract sounds from DOOM WAD and
PWAD files. In addition, DMAUD will play the sound if a
SoundBlaster compatible sound card is present.
Patch WAD files (PWAD) can be edited the same as WAD files by using
the '-f pwad' option on the command line; the PWAD will be created
as needed. To remove a sound from the PWAD, use the '-r' option.
For the PWAD to work correctly, the filename must end with .WAD.
Please be sure that you have a backup copy of the original DOOM WAD
file available.
Input files can be any format (.AU, .VOC, .WAV, .SND, etc) and
any sample rate; they will be converted as necessary.
Some examples:
Play sound #1:
DMAUD 1
Replace sound #1:
DMAUD 1 -s foo.wav
Replace sound #1, and allow sound length to increase beyond current
sound length:
DMAUD 1 -s foo.wav -x
NOTE: Using the '-x' option can increase the size of the WAD.
Extract sound #1:
DMAUD 1 -e foo.raw
Replace sound quietly:
DMAUD 1 -s foo.wav -q
Create a PWAD and add a sound to it:
DMAUD -f bar.wad 1 -s foo.wav
Run DOOM using the new PWAD file:
DOOM -file bar.wad
COMMENTS/SUGGESTIONS:
Bill Neisius
bill@solaria.hac.com