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1994-09-18
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Readme file for CONQUEST.WAD September 18, 1994
DOOM level architect: Jim Hendrickson
DOOM level map #: E2M1
tools used: DOOMCad v4.2 on MS Windows 3.1
BSP Nodebuilder
DOOM v1.2
File size: 290844 bytes
Deathmatch and Network games supported (but not tested.)
Make your way through the building, facing a few different
challenges. Watch your step, you may end up in prison for
life!
This level is designed to be easy on level 1 and 2, manageable
on level 3, challenging on level 4, and completely impossible
on level 5.
There is enough ammo to score 100% kill ratio on all levels.
Questions/comments, email me: jhendric@acs.bu.edu