home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Demon Gate Mega Collection
/
DemonGateMegaCollection.bin
/
text
/
ar_dest2.txt
< prev
next >
Wrap
Text File
|
1995-07-21
|
6KB
|
110 lines
================================================================
Title : Arena Of Destruction 2
Filename : AR_DEST2.WAD
Author : Rainer "Magic Eye" K.
E-Mail Address : Fidonet: 2:2480/434.23
XCessNet: 213:315/8050.20
Internet: 100334.1660@compuserve.com
Compuserve: 100334,1660
Version : 2.00
This level was originally called "Arena 2", but a
lot of levels with the same name buzz around.
So I had to rename it...
Loading Instructions : Be sure you load -FILE AR_DEST2.WAD with
SERSETUP -ALTDEATH and -SKILL x from DOS.
Misc. Author Info : I am a student of Germany, and I did my "Abitur"
(important college test) last week, so NOW I got
plenty of time. Schorsch will finish today!
Description : My friend Schorsch complained that my first
level, AR_DEST1.WAD hadn't enough Arch-Viles (only 3!)
So I got the idea to make a level where you
won't run out of Arch-Viles and other Critters...
In Arena Of Destruction 2, YOU can decide how
many Arch-Viles, Cyber Demons and others appear...
Just press the right button!
A lot of other Deathmatch-levels are boring,
because they are too big, and once you have
played them, you get bored (I made one like
this, too! But it was my first one)
The storage can also be emptied at once, but I
don't recommend it... How? Find it out!
There is a second set of switches awaiting to be
discovered...
Additional Credits to : *Schorsch, for giving me the idea and for
"schwalling mich zu" with junk.
*Lutz, for having the best games-shop in Germany!
*Jack A. Vermeulen, for supporting me patiently
with information about DeeP.
================================================================
* Play Information *
Level # : MAP01
Single Player : Yes Even single and cooperative Players will
Cooperative 2-4 Player : Yes enjoy this !
Deathmatch 2-4 Player : YES, of course !!!!
Difficulty Settings : Yes It's not important which skill you choose.
The "Monster Storage" is always full!
Why don't you try -RESPAWN with
"I'm too young to die"?
Dead monsters will return to the
Storage, while the rest of the
level isn't too busy.
New Graphics : Yes "Surprise"
New Sounds : No
New Music : No
Demos Replaced : None "Why should I?"
* Construction *
Base : New level from scratch. For the maze, I first
drew a map.
Build Time : The centre place and the monster depot took me
one day, the surroundings another and on the
third day (today), I made everything all right.
Schorsch got a Beta-Version, but he just said
that the level is shit. So I released it without
beta-testing.
I rely on you: If you have any bug-reports, comments
or suggestions, send me a message! I will answer.
Editor(s) used : I used DEEP 6.11 and 7.01, the best editor in
the whole universe!
Known Bugs : -I spent much time to get all the bugs out. So I
hope there aren't any left. If you still spot one,
feel free to send me a message.
-The level won't crash any more because of too
many 2S-Linedefs. (This happened sometimes
in ARENA!) If it should happen although, put the
detail to low (F5)
-Don't beam up too many beasts. DOOM gets too slow.
Try a lower difficulty level.
* Copyright / Permissions *
Authors may NOT use this level as a base to build additional
levels.
And please don't just ignore this! YOU wouldn't want your levels
to be modified by me, so don't modify mine!
You MAY (and MUST) distribute this WAD, provided you include this
file, with no modifications. You may distribute this file in any
electronic format (BBS, Diskette, CD, etc) as long as you include
this file intact.
The above statement EXCLUDES distribution for payment except to cover
the expense of distribution media. I you want to do so, ask me first!
* Where to get this WAD from *
STASH-BBS: +49-89-7901033 FidoNet: 2:2480/434, Request possible
FTP-Sites: bear.montefiore.ulg.ac.be
ftp.cdrom.com
ftp.uwp.com
ftp.netcom.com
sbsys.seanet.com
oak.oakland.edu