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ascent.txt
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1995-04-18
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2KB
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54 lines
=============================================================================
Title : The Ascent
Creation Date : April, 1995
Creator : Halleck de Montigny
For play with : DOOM (c)
EMAIL : I can be reached on INN/TSN at 43866 :)
(I can now be reached at Baalzevuv@Helenet.com and
futurely SavantFT@cris.com or Halleck@cris.com)
Description : My best PWAD yet. Textures are matched (mostly) and
the bugs are next to minimal.
Hints: : Think first and save your ammo.
Credits: : ID, of course. What a game :) :) Also the creators
of DEU (love that program), and the maker of BSP :)
How To Use this Level : doom -file ASCENT.WAD
=============================================================================
* Play Information *
Episode and Level # : E3M9
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Difficulty Settings : All set at level four. CAUTION * Not made for wimps.
New Sounds : No
New Graphics : No
* Construction *
Base : New level from scratch
Build Time : Four days. Easter was a bore.
Editor(s) used : DEU 5.21 for everything but nodes. BSP 1.2 to build
nodes.
Known Bugs : None that >I< could see...
* Copyright / Permissions *
You may do whatever you want with this file as long as you give Credit where
Credit is due, ie put my name in it or the Associated text files. That's all
I ask. Ie, "Original Map design by Halleck de Montigny"
*Limitations* For this level to be used in a profitable way, I ask that I
at least be notorized before so. I didn't do this for my health, ya know.
------------------------------------------------------------------------------
Last Note : This map kicks ass. Try it on deathmatch. (Without monsters)
It's a doozey, man.