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circle2.txt
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1995-03-13
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2KB
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47 lines
------------------------------------------------------------------------
DOOM(c) & DOOM II(c) Add-on Level,
CIRCLE1.WAD & CIRCLE2.WAD
------------------------------------------------------------------------
CIRCLE1.WAD - DOOM1(c) Level
CIRCLE2.WAD - DOOM II(c) version of the above level
including special features
DESCRIPTION: Designed to allow easy escape and ambushes, four
main rooms connected by passages to each other surround
a central room. Around this is a loop of dim tunnels
dug into the earth. Secret doors and teleports.
FEATURES: Specifically designed for Deathmatch but can be
played in single and Co-operative modes as well.
- Many entrances and exits allow for quick kills,
easy escapes or ambushes
- Teleporters to many locations throughout the
level
- Secret weapons and powerups
- Doors are recessed to make sure you can get
through them quickly when in trouble
- Linedef triggered doors stop other players from
determining your location by which doors are open
- Came 7th in the top Deathmatch levels guide
[X] Deatmatch [X] Co-op [X] Single player
[X] Extra Graphics
STATISTICS: Built with DEU4.3-5.21gcc, node built with BSP1.1.
Took over 12 Hours to build plus a further 10 hours
of playtesting in deathmatch to make it perfect.
This level can be used in any electronic medium (eg. Disk, CD-ROM)
as long as this text file is included and the Author contacted about
such uses. This level can also be used as a base for other levels.
AUTHOR'S
ADDRESS: alphatek@yoyo.cc.monash.edu.au {Prefered address}
dgri4@mfs01.cc.monash.edu.au
dgri4@eng3.cc.monash.edu.au
------------------------------------------------------------------------