home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Demon Gate Mega Collection
/
DemonGateMegaCollection.bin
/
text
/
dwellr07.txt
< prev
next >
Wrap
Text File
|
1995-06-20
|
2KB
|
61 lines
================================================================
Title : DWELLR07.WAD for Doom II
Author : The Dweller in the Cellar
Email Address : Dweller@cis.cisnet.com
Misc. Author Info : I have WAY too much free time.
Description : Deathmatch only WAD. Small, fast paced, high
high level. There is an exit. Designed for
OLD DEATHMATCH (not 2.0) but play it however
you enjoy it. I would consider this level one
of the best I've ever made.
Additional Credits: The idGOD's, for their heavenly creation, DOOM.
The Danzig author(s).
Additional Thanks : To my deathmatch buddies:
-CHRISGOD
-My boss, "Bob The FragBooster"
-The Punisher
-Groovy
Please feel free to e-mail me with any comments you may have.
It's nice to hear that people enjoy playing my levels. And
it's a good way to insure that I'll keep 'em coming! If there's
stuff you don't like, let me know. I'm open to suggestions.
================================================================
* Play Information *
Episode and Level # : Map07
Single Player : No, but there is a start
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : YES! Total fragfest with 4 players!
Difficulty Settings : No
New Sounds : No
New Graphics : No
* Construction *
Base : New level from scratch
Build Time : 7 hrs. or so.
Editor(s) used : DoomEd 4.2
Known Bugs : Aside from my typical misaligned texture
here and there, I think it's bug free.
* Copyright / Permissions *
Authors MAY NOT use this level as a base to build additional levels,
nor alter this level in any way, shape or form.
You MAY distribute this PWAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
You MAY ALSO, if you deem the level good enough, include it in any
PWAD compilations you wish, so long as credit is given to me and
the level is not altered in any way, shape or form EXCEPT to change
the map number.
================================================================