home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Demon Gate Mega Collection
/
DemonGateMegaCollection.bin
/
text
/
forgex.txt
< prev
next >
Wrap
Text File
|
1995-03-14
|
4KB
|
97 lines
===========================================================================
Title : FORGEX.WAD
Author : John C. Lyons
Email Address : jlyons@haven.ios.com
J.LYONS-II@genie.geis.com
Misc. Author Info : This Pwad is brought to you by the fine
folks at Rat's Ass Software, a subsidary
of Sosumi Enterprises.
Description:
As usual, I tried to cram 9 levels of action into one Pwad<G>.
After its humiliating defeat at the hands of the lone Space Marine,
the evil Spider Boss has enslaved an outlying UAC base and is now attempting
to construct a new spider-vehicle out of an indestructible new alloy. A
previous mission failed when a Space Marine radioed in that he had found the
yellow keycard whose removal would stop the dreaded Forge of Doom, then
abruptly ceased transmissions. Your mission: Disable the Forge of Doom,
destroy the evil minions of the Spider Boss, and get out alive. Deep-radar
scans report that the metal mines are extremely deep in the planet's crust,
so you may have to go through Hell itself to get out.
USSMC budget cuts necessitate that you will be armed only with your
personal Mark 1 Mod 0 pistol.
Your initial transporter coordinates will place you in the area of the
least personnel activity, the civilian Art Museum. You must find your way
into the facility.
[NOTE: This is a repost of FORGE.WAD, which contained some
sound samples that may pe percieved as proprietary. This
wad has no rip-off sounds or graphics, so now you can
rip *me* off all you want. Go ahead, make some bucks.
Just put my name in REAL BIG LETTERS. ]
Additional Credits to : Kami (again), who plays DOOM with his feet,
thanks for the step-wall idea
: William (again), for all the Inet footwork that
makes this possible
: SPACKLE.LTD for unprintably evil ideas and
for saying "make it big"
: Yak Man, for spiritual guidance
Additional Notes: Some of the pits in this level are out-and-out
traps, with no exit. You die. There are beasts
in there to facilitate your passage. The upshot
of this is that you cannot get 100% kills. Don't
sweat it. Also, be sure to die at least once so
you can enjoy the death sound patch. [Removed in
FORGEX.WAD.]
Some areas have very dense topology and animation
and may be painfully slow on lesser machines.
Free Hint --
(hold up to mirror) .tfel eht no dracyek der eht teG
=========================================================================
* Play Information *
Episode and Level # : E1M1
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : No, it's too dang big but I put 'em in anyway
Difficulty Settings : Yes
New Sounds : Yes
New Graphics : Yes
Demos Replaced : DEMO1
Hall of Mirrors : Yes
* Construction *
Base : New level from scratch
Build Time : Several weeks, what a dumb question
Editor(s) used : All of them<G>
Known Bugs : Yes
* Copyright / Permissions *
Authors may use this level as a base to build additional levels.
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact and wear a pink tutu and bowling shoes.
* Where to get this WAD *
GEnie Information Service