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gkdm2a.txt
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1995-04-06
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2KB
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71 lines
================================================================
Filename : gkdm2a.zip
Author : Genesis Krzyzaniak
Email Address : Genesisk@Eden.Com
Original Date : 2/19/95
Revised Date : 4/6/95
Misc. Author Info : An avid doomer in the Austin Texas area (512)
Want to deathmatch me? Email!
Description : DOOM ][ DeathMatch only wad
All weapons are in interesting places,
the big weapons (BFG, plasma) are harder to
get than other weapons and some thought
actually went into the design, it was NOT
just thrown together.
There are NO monsters, if ya want 'em add your own...
New in revision A : - All acid pits are escapable
- Some Texture alignment
Additional Credits to : Robert Forsman - PFME
Robert Fenske, Jr - Warm
Colon Reed - BSP12x
id - DOOM
Linus Torvalds - Linux
God - the Earth
etc...
================================================================
* Play Information *
Game : DOOM ][
Level # : 1
Single Player : No (don't play single player much...)
Cooperative 2-4 Player : No (co-op sux (unless of course it's 2 on 2 DM...)
DeathMatch 2-4 Player : YES
Difficulty Settings : Not implemented
New Sounds : No
New Graphics : No
New Music : No
Demos Replaced : None
* Construction *
Base : New level from scratch
Editor(s) used : PfMe Alpha 4+12, BSP 12x/Warm 1.1
OS used : LiNuX!
Known Bugs : Some textures aren't aligned...
* Copyright / Permissions *
Authors MAY use this level as a base to build additional
levels.
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
* Where to get this WAD *
FTP Sites: ftp.cdrom.com/pub/idgames/ newstuff | levels/doom2/deathmatch
Web Sites: http://www.eden.com/~genesisk