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gkdm5a.txt
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1995-04-06
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3KB
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76 lines
================================================================
Filename : gkdm5a.zip
Author : Genesis Krzyzaniak
Email Address : Genesisk@Eden.Com
Original Date : 2/19/95
Revised Date : 4/6/95
Misc. Author Info : An avid doomer in the Austin Texas area (512)
Want to deathmatch me? Email!
Description : DOOM ][ DeathMatch only wad
designed for a fast paced Frag Fest!
Made primarily for DM 1.0 (skill 3)
but added some stuff for DM 2.0 (all other skills)
All weapons are in interesting places, all
deathmatch starts are by weapons (to avoid
looking for a weapon frags), the big weapons
(BFG, plasma) are harder to get than other weapons
and some thought actually went into the design,
it was NOT just thrown together.
There are NO monsters, if ya want 'em add your own...
New in revision A : - Supports both dm 1.0 and 2.0
- All acid pits are escapable
Additional Credits to : Robert Forsman - PFME
Robert Fenske, Jr - Warm
Colon Reed - BSP12x
id - DOOM
Linus Torvalds - Linux
God - the Earth
etc...
================================================================
* Play Information *
Game : DOOM ][
Level # : 1
Single Player : No (don't play single player much...)
Cooperative 2-4 Player : No (co-op sux (unless of course it's 2 on 2 DM...)
DeathMatch 2-4 Player : YES
Difficulty Settings : 3 (default) - DM 1.0, everything else - DM 2.0
New Sounds : No
New Graphics : No
New Music : No
Demos Replaced : None
* Construction *
Base : New level from scratch
Editor(s) used : PfMe Alpha 4+12, BSP 12x/Warm 1.1
OS used : LiNuX!
Known Bugs : No textures are aligned...
* Copyright / Permissions *
Authors MAY use this level as a base to build additional
levels.
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
* Where to get this WAD *
FTP sites: ftp.cdrom.com/pub/idgames/ newstuff | levels/doom2/deathmatch
Web Sites: http://www.eden.com/~genesisk