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maze1.txt
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1994-12-06
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3KB
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50 lines
=============================================================================
Title :MAZE1.WAD
Author :Jeff Cochran
Email Address :jcochran@usacomputers.com
Misc. Author Info :Fidonet 1:371/26, CIS 71477,134
BBS: Margaritaville 1-813-939-3009
Description :This started out as an experiment in learning DEU,
and just grew into this .WAD file. It's got a
little of everything a new DEU user would need to
spend time figuring out, different doors, wall
textures, steps, lifts and more. It's meant to
replace Episode 1, Map 1, so there ain't no
Cacodemons, rocket launchers or instant death traps,
if you're into that stuff you'll need to wait for
my next effort... ;)
Additional Credits to :My wife, for putting up with me dragging into bed
at 3 a.m humming the Doom tune; Steve Bareman for
re-writing the DEU docs to where I could *almost*
understand them, and for netmailing me the rest of
what I couldn't figure out; Brendon Wyber and Raphal
Quintet for a decent Doom editor at an *extremely*
reasonable price; id Software for their twisted
outlook on life and the good sense to write it
into a program; and mostly, the helpful hands on
alt.games.doom who answered many newbie questions.
=============================================================================
* Play Information *
Single Player :Yes
Cooperative 2-4 Player :Yes
Deathmatch 2-4 Player :Yes
Difficulty Settings :Yes
* Construction *
Base :New Level
Build Time :35 Hours, four Pizzas and a couple liters of Coke.
Editors used :DEU v5 and BSP v1
Known Bugs :None
*Copyrights / Permissions *
Hey, the editor was free, I looked at just about every .WAD file out there
to figure out how to do things, and I had a ball doing it. If I were to
restrict or copyright this in any way the spirit would be lost. Besides,
if you claim this as your work I figure you'll eventually rot in your own
personal hell... (Me, I'll be hanging out in Hell on Earth...)