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weezul14.txt
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1995-02-23
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56 lines
Title : WEEZUL14.WAD
Author : James Gerbino
Email Address : RPG2@NVN.COM
Misc. Author Info : COMPGAMES sysop on NVN
Description : Just when you thought it was over...
================================================================
* Play Information *
Episode and Level # : E1M4
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Difficulty Settings : Yes
New Sounds : New music, T2 theme
New Graphics : No
Demos Replaced : None/1/2/3
* Construction *
Base : New level from scratch
Build Time : 16 hours
Editor(s) used : Geoff Allen's DoomEd 2.6, WadED.99, RGDMED1.1
Known Bugs : none
* Copyright / Permissions *
Authors may NOT use this level as a base to build additional
levels.
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
* Where to get this WAD *
FTP sites:
BBS numbers: Software Creations {numbers in DOOM readme}
Other: National Videotex Network Compgames forum lib
This is the fourth level in the INTO the WEEZUL'S LAIR trilogy.
Some trilogy eh? <G> If you all ready have WEEZUL.WAD just load
it and this with DOOM -FILE WEEZUL.WAD WEEZUL14.WAD and start
shootin'. If you don't have the first three levels, get'em the same
place you got this and play them first. They're better. And this
is much easier if you have a chainsaw from the start, or a decent
number of shells. If you want to play this by itself <sigh> it
is E1M4 so run doom with -warp 1 4 or idclev to it after starting.
BTW... many registered textures and items are use so don't bother
trying to use this with the shareware version of DOOM. Buy it
instead.