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Doom 1 & 2 Add-On Levels (Alt)
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Doom_I_and_II_add-ons_levels.iso
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launch
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ulinst.cs
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HISTORY.DOC
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1995-02-19
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┌──────────────────────────────────────────────────────────────────────────────┐
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└──────────────────────────────────────────────────────────────────────────────┘
v1.04 - (02/19/95)
Enhancements:
- Removed Memory Swapping Routines. They Were Causing
Too Many Problems With Too Many Machines.
- UL Now Allows You To Warp To A Level Even If That Level
Isn't In The Currently Selected WAD. (This Ability Had
Mistakenly Been Removed When Code Optimizations Were
Done.)
Bugs Fixed:
- UL Would Not Correctly Add WADs If You Had The "Use
ZIPed WADs" Option Turned OFF.
Known Bugs:
- Map Viewer Shows Scrambled Maps On All Original HERETIC
Levels EXCEPT E1M1. Also Works Fine On All External
WADs. WHY!?!?!? (Working On This!)
-------------------------------------------------------------------------------
v1.03 - (02/16/95)
Enhancements:
- Internet address has changed.
New address: conquest@mercury.interpath.net
- Added Support For Super-Secret-Level In HERETIC.
(Episode 4, Mission 1)
- When Selecting A DataBase, UL Now Shows Its Path, And
The Status Of The "Use ZIPed WADs" Option.
- UL Now Allows You To ADD WADs Into Its DataBase Even If
You Are Using The Unregistered Version(s) Of DOOM Or
HERETIC. However, It Still Will Not Allow You To PLAY
External WADs Until You Have The Registered Version(s).
- Updates To HERETIC Item List. (ITEMLIST.UL3)
Bugs Fixed:
- If You Exited UL In Any DataBase Except <MAIN>, The Next
Time You Started UL It Would Report An Unregistered Copy
Of The Game. Fixed.
Known Bugs:
- Map Viewer Shows Scrambled Maps On All Original HERETIC
Levels EXCEPT E1M1. Also Works Fine On All External
WADs. WHY!?!?!? (Working On This!)
-------------------------------------------------------------------------------
v1.02 - (01/25/95)
Enhancements:
- "Detailed Information" (<D> From "WAD Information"
Screen) Has Been Changed To "Item Count" (<I> From "WAD
Information" Screen)
- "Item Count" For WADs Has Been Expanded. (Now Based On
The ITEMLIST.??? Files)
- "Map Viewing" Has Been Updated/Enhanced. (Now Based On
The ITEMLIST.??? Files)
Bugs Fixed:
- Finally Solved Problem Of UL Not Recognizing Registered
Versions Of HERETIC.
- Fixed Two Bugs With "Additional Parameters" Section:
1) Not Saving "Main Program's" Additional Parameters
2) No Longer Requires A Space As The First Character
-------------------------------------------------------------------------------
v1.01 - (01/16/95)
Enhancements:
- Slight DataBase Structure Changes. Run 100TO101.EXE
Before Running UL.
- UL Now Allows You To Have Different Settings For "Use
ZIPed WADs" For Each DataBase.
Bugs Fixed:
- Fixed Stupid Bug That Kept UL From Detecting A
Registered Version Of DOOM Or HERETIC.
===============================================================================
Program Changed From DOOMLaunch To ULTRALaunch, Version Reset To v1.00
===============================================================================
v1.00 - (01/12/95)
Enhancements:
- Includes Installation Program. Installation Will Detect,
And Allow You To Import, Existing DOOMLaunch Data.
(Including WAD Information, Notes, And Saved Games)
- Added Support For New Game: HERETIC.
- Added <CTRL-G> "Change Game Mode". Allows You To Switch
Between The Three Supported Games: DOOM, DOOM II, &
HERETIC.
- ULTRALaunch Is Ran From Its Own Directory.
- All Input Prompts Have Been Re-Written Into The
"Standard" Format, Allowing Editing, Etc.
- Each DataBase Can Now Have Its Own WAD Directory.
- MANY, MANY, Smaller Updates/Changes.
Bugs Fixed:
- Fixed Some "Logging" Procedures That Were Not
Working Correctly.
- Added New "Output Suppression" Routine That Should
Correct Problem With PKZIP/PKUNZIP's Output Being Shown
On Some Systems.
===============================================================================
v1.02 - (12/22/94)
Enhancements:
- Added <CTRL-D> "Select DataBase". DL Now Allows You To
Have Up To 10 "Extra" DataBases Of WADs, Increasing Its
Capacity To More Than 8000 WADs. The Current DataBase
Will Be Shown On The Third Line Of Your Screen.
- NOTICE: Our InterNet Address Has Changed To:
raven@mercury.interpath.net
- Added "Use ZIPed WADs" Option To General Options
(Part 1) Screen. If This Option Is OFF, DL Won't ZIP
The WADs When They Are Added, Nor Will It Look Inside
ZIPs For New WADs. With ZIPing OFF, The "Z" Flag Will
Be Replaced By A "W" If The WAD Exists In Your WAD
Directory. The Second "W" Flag Still Means That There
Is A "Working" Copy Of The WAD In Your Current
Directory. Everything Else Should Function Basically
The Same. This Was Added To, Hopefully, Support DOOM
WAD CD-ROMs.
- DOOMLaunch Will Now Keep A Very Detailed Log Of Your
Activities. This Log Can Get Large Quickly, So Keep
An Eye On It. The Log FileName Is "UL.LOG".
- Added <CTRL-V> "View DOOMLaunch Log" Command.
- Removed <ALT-Y> "Toggle Information Displayed" Command.
Now You Can Use The Left And Right Arrow Keys To Scroll
Through The Extended Information.
- You No Longer Have To Exit And Re-Run DOOMLaunch When
Switching Between 25-Line And 50-Line Modes.
- Added "Beeps/Bells" ON/OFF Option.
(General Options (Part 2) Screen)
- Added "Response File" ON/OFF Option. If You Are Not
Using DOOM v1.666 Or Later, Turn This Option OFF.
(This Also Seemed To Have An Effect On Serial & Modem
Games. If You Can't Get DL To Work Correctly With
A Modem Or Serial Game, Try Turning This Option OFF.)
(General Options (Part 2) Screen)
Bugs Fixed:
- Fixed Problem With Reading Description Of Some Saved
Games.
-------------------------------------------------------------------------------
v1.01 - (11/04/94)
Enhancements:
- Rewrote <ALT-E> "Edit WAD's DataBase Entry". It Should
Be A Little Easier To Use Now.
- Separated "Modem/Serial Driver" Into Separate Items.
(Programs/Paths Configuration Screen)
- Added Configurable Path To .IN/.OUT Batch Files, But
They Are Still Executed From The DOOM(II) Directory.
- Added <CTRL-B> "Edit .IN/.OUT Batch Files". Allows You
To Edit .IN/.OUT Batch Files For Current WAD &
ALL.IN/ALL.OUT.
- Added VERY Limited Saved Game Editor. Currently Only
Allows Editing Of Saved Game Description. If Anyone Has
The Structure Of The .DSG File, Please Send It To Me!
- DL No Longer Resets Turbo Scale, Fast Monsters, &
Deathmatch Timer To Default After Every Game.
- Added Small Crash Recovery Function That Will Allow You
To Keep Your Saved Games If DOOM Locks Up Your System.
- Added <CTRL-E> "Edit Text File" Command. Allows You To
Specify Any FileName To Edit.
- Moved "Highlighted Group" And "Highlighted Flag" From
"General Options (Part 1) Screen" To <ALT-H> From Main
Screen.
Bugs Fixed:
- When Using 50-Line Mode, Only Half Of Screen Would Be
Redrawn When Returning From DOOM Play.
- When Using Auto-Sync(tm), The Wrong WAD's Statistics
Could Be Updated And Saved Games Could Be Assigned To
The Wrong WAD. Sorry!
-------------------------------------------------------------------------------
v1.00 - (10/25/94) - First "Release" Version
Enhancements:
- If You Are Upgrading From BETA 6, Run B6TO100.EXE From
Your DOOM Directory BEFORE Running DOOMLaunch! You May
Then Delete B6TO100.EXE.
- DOOMLaunch No Longer Stays In Memory When Running DOOM.
This Is Accomplished (As Messy As It May Sound) By Using
A Batch File (DL.BAT). You Will Notice NO DIFFERENCE In
The Way That DL Works. Be Sure To Delete DL.EXE.
- DL.OVR No Longer Included. You Only Need DOOMLNCH.EXE &
DL.BAT In Your DOOM Directory. (First Time Installers
Also Need ITEMLIST.DL(2), Which Will Be Moved The First
Time You Run DOOMLaunch)
- DOOMLaunch Now Supports DOOM II! UnZIP Into Your
DOOM II Directory, And Run "DL /2"!
- DOOMLaunch No Longer Supports DOOM v1.2. The Upgrade
To v1.666 Is FREE, And Everyone Has Had Time To Obtain
It By Now.
- Auto-Sync(tm) Now Passes DEMO Mode, DEMO FileName, And
DEMO Buffer Parameters To All Workstations.
- Added Support For WAD Sub-Dirs. Any Sub-Dirs Of The WAD
Path (As Defined In Configuration Section) Will Also Be
Scanned For WADs.
- Added Third Display Screen Showing WAD's Path.
- Added New Sort Field: Path.
- Changed The Way WADs Are Added. DL Will Will Prompt
You For A Choice At Each WAD. You Have Four Options:
Y: Yes, OK To Add This WAD.
N: No, Skip This WAD.
A: Add ALL (No Prompting From Now On).
Q: Quit Adding.
- Turbo Scale Is Now Reset To Default (100%) After Every
Play.
- Changed Command To Launch DOOM On "Game Options
Screen" From <ENTER> To <F10>. You Can Now Use
<ENTER> Or <SPACE> To Select Options On
Sub-Menus.
- Added Development Mode ON/OFF Option. (General
Configuration Screen)
- If Found, DL Will Now Execute A Batch File Named
"[WADname].IN" Before Running DOOM, And "[WADname].OUT"
After Exiting DOOM, For A Particular WAD. "ALL.IN" And
"ALL.OUT" Work The Same Way, Only They Are Executed For
ALL WADs.
Example:
For KECE1M1.WAD, You Want To Run A Patch. You Create
A Batch File In Your DOOM Directory Called
"KECE1M1.IN" That Does The Patch. Then, Create
"KECE1M1.OUT" That Removes The Patch.
- Added Configurable Date Format, Time Format, Date
Separator, & Time Separator Options. (General
Configuration Screen)
- Updated Registration Form. (DL.REG)
Bugs Fixed:
- None.
-------------------------------------------------------------------------------
v1.00 - (10/07/94) - Sixth Beta Release
Enhancements:
- Unless There Is A MAJOR Problem Found, This Will Be
The Last Release Of DOOMLaunch For A While. Emphasis
Will Now Be Placed On "Cleaning Up" What's Already
There For The "Release" Of Version 1.00. (Which Should
Be In Approx. 1 Month)
- NOTICE!!!: The Structure Of WADDATA.DL Has Changed!
BE SURE TO RUN B5TOB6.EXE (From Your DOOM Directory)
BEFORE RUNNING THIS NEW DL. You Can Delete B5TOB6.EXE
After Running.
- Added <CTRL-U> Update To Beta 6. It Will Allow You To
Update The Current WAD, All WADs, Or All WADs Starting
From Current WAD. It Isn't REQUIRED That You Run This
On All Of Your Old WADs, But If You Want The "T" Flag,
& The "Episode/Mission" Displays To Work, You Must.
- Added "T" Flag: "Text File Exists".
(Must Use <CTRL-U> To Update WADs Already In DL's
DataBase For This Feature To Work. Will Be Automatic
For All New WADs Added)
- DL Now Shows The WAD's Episode/Mission On The Second
Screen Of Information.
(Must Use <CTRL-U> To Update WADs Already In DL's
DataBase For This Feature To Work. Will Be Automatic
For All New WADs Added)
- Swapping Out Now Gives About 20k MORE Free Base RAM.
- Added <CTRL-C> Clear Tags.
- Added Configurable # Of Minutes For Screen Blanker.
(General Options (Part 1) Screen)
- Added Ability To Enter Full Path To PKZIP/PKUNZIP.
(Paths/Programs Configuration Screen)
- Added "Number Of WADs Tagged" At Bottom Of Display.
- Added "Dialing Prefix".
(General Options (Part 1) Screen)
- Added "Clean-Up Mode". (General Options (Part 1)
Screen) You Have Three Choices:
After Every Play: The UnZIPed WADs Are Deleted After
Every Play.
When Exiting DL: The UnZIPed WADs Are Deleted When
You Exit DL.
<NONE>: The UnZIPed WADs Are Never
Deleted. (Use <CTRL-Z> To Clean-
Up)
- Changed Flags. "W" Now Means That The UnZIPed WAD
File Is Present. "Z" Means That The WAD's ZIP File Is
Present.
- Added "Auto-Select Last Saved Game" Option.
(General Options (Part 1) Screen)
- Adjusted Display To Allow For WADs Over 9,999k.
Bugs Fixed:
- DL Now Opens DOOM.WAD In Read-Only Mode Instead Of
Read/Write Mode.
-------------------------------------------------------------------------------
v1.00 - (09/30/94) - Fifth Beta Release
Enhancements:
- Added Configuration Section "Additional Parameters".
Allows You To Enter Any Additional Parameters You Want
Passed, For Each Of The Game Types.
- Added <ALT-U>. Allows You To Update (Change) The
Episode/Mission A WAD Modifies.
- DL Now Sends The <ENTER> Key To DOOM To Bypass The
"Modified Game" Message.
- PKZIPing/PKUNZIPing Is Now Done "Behind The Scenes".
- Swapping Out Now Gives About 10k More Free Base RAM.
- Added "N" Flag. Signifies That Notes Are Present.
(If You Are Upgrading From A Previous Version Of DL,
This Feature Will Be Functional After You Press
<ALT-N> On Any WAD.)
- DL Now Creates And Uses A Directory Called DL.DAT Off
Your DOOM Directory. All Data Files, Notes, Saved
Games, And The Configuration File Are Now Stored
There. (If You Are Upgrading From A Previous Version,
All Updating Will Be Done Automatically The First Time
You Run DL.) The Only File Required To Be In Your
DOOM Directory Is DL.EXE.
- All Yes/No Questions Now Have A Default Answer. The
Default Answer Will Have Brackets Around It At The
Bottom Of The Question "Window". Press <ENTER> For
The Default Answer.
- When Selecting A Saved Game To Load, DL Now Displays
Its Date & Time.
- Added Random IPX Port Generator. <F2> At IPX Port
Prompt On Net Game Options Screen.
Bugs Fixed:
- "Music ON/OFF" Option Was Reversed.
- Screen Saver While Viewing A Map Showed A White Screen.
- Some People May Have Experienced Problems In Adding
Notes To WADs. <ALT-N>
-------------------------------------------------------------------------------
v1.00 - (09/23/94) - Fourth Beta Release
Enhancements:
- Rewrote Paging Code So There Is Less "Flash" When
Scrolling Through WADs.
- Moved "Turbo Scale" Option From Configuration Screen
To Game Options Screen.
- Rewrote Configuration Section. Added Ability To
Specify How DOOMLaunch Swaps Out. (Gives Up To 175k
More Free Base RAM)
- Added "Additional Parameters" To General
Configuration Screen. Used To Pass Any Additional
Parameters To DOOM.
- Increased Maximum Number Of WADs To 750. This Will
Increase Even More In The Future.
- Added Option To Turn Music ON & OFF On Game Settings
Screen.
- Editor & Viewer FileNames Have Been Expanded To 30
Character Fields So You Can Now Enter Their Full Path.
- You Can Now Exit DOOMLaunch With <ESC> or <ALT-X>.
Bugs Fixed:
- DL Would Crash Out After Exiting DOOM, If No External
WADs Had Been Installed.
------------------------------------------------------------------------------
v1.00 - (09/16/94) - Third Beta Release
Enhancements:
- Added Support For TCP/IP Network Games. (This Has Not
Been Tested But, In Theory, Should Work.) Thanks To
Grant D. Visser (grant@lonnet.co.za) For Help In This
Area.
- Changed The Way Deleting A WAD Works. When You Press
<DEL> On A WAD, You Will Now Be Asked If You Want To
Delete It's Saved Games, Then You Will Be Asked If You
Want To Delete The Actual .ZIP File Containing The WAD,
Finally You Will Be Asked If You Want To Mark That
Record For Deletion. This Is So You Can Remove The
Saved Games And .ZIP File To Save Disk Space, While
Retaining The WAD's Record In DL For Statistical
Purposes. If You Mark A WAD For Deletion Through The
"Group Functions Menu" Or The "Tagged WAD Functions"
The Records Will Be Marked For Deletion, But The Saved
Games And .ZIP Files Will Not Be Removed Until The
DataBase Is Packed (<ALT-P). If The WAD Is Already
Marked For Deletion, You Will Be Asked If You Wish To
Restore It. This Will Not, Of Course, Restore The
Saved Games And/Or .ZIP File If They Were Removed.
- Added W & S Flags: W = WAD Exists
G = Saved Game(s) Exists
Moved "Times Played" To Second Screen Of Information.
- DL Will Now Load All WADs That Are Tagged. (Along With
Any WADs That Are In Group #255, If Auto-Load Is ON)
- Added Ability To Change Serial, IPX, & TCP/IP Driver
FileNames On Configuration Screen.
- When Using Auto-Sync, DL Will Now Keep Looking For
AUTOSYNC.DL Until It Is Found, Or <ESC> Is Pressed.
Bugs Fixed:
- None.
-------------------------------------------------------------------------------
v1.00 - (09/12/94) - Second Beta Release
Enhancements:
- After 1 Minute Of Inactivity, DL Will Blank The Screen
Until A Key Is Pressed.
- For Modem Play, Added PhoneBook To Store Up To 18
Phone Numbers With Descriptions. (<F2> At Phone
Number Prompt)
- Added Ability To Sort By Tagged Flag & Deleted Flag.
Bugs Fixed:
- When Initially Installing DL, It Would Not Save Your
Current Saved Games.
-------------------------------------------------------------------------------
v1.00 - (09/09/94) - First Beta Release.