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Excalibur 58
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Excalibur_58_cd.bin
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graal2b.lha
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5.room
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Text File
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1996-10-15
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2KB
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86 lines
/* This is a room file for GRAAL
/*
/* 5.room
/*
/* Travel map - Byzantium / Gurgan / Bagdad
/*
/* Room flags: 1=0 - first visit
/*
/* Special room showing only a map image - no Olaf!
SECTION: 3
UPDATE: 3;1
BG_IFF: 5BG.IFF
/* "Mock" starting positions, used to determine from where Olaf
/* is coming... There are a number of ways to checks this, and this
/* is one of them...
/*
/* 1 - Constantinople
START_POS: 1;$800D;21;108;L;1
/* 2 - Gurgan
START_POS: 2;$800D;183;52;L;1
/* 3 - Baghdad
START_POS: 3;$800D;176;116;R;1
FLOOR: 1;148;116;194;119;1-1
EXIT: 1;19;103;23;108;21;106;Constantinople
EXIT: 2;179;47;185;52;183;50;Gurgan
EXIT: 3;171;111;177;117;174;114;Baghdad
CLPART: 5FG.IFF
ROOMBOBS: 1;1;1;1;5;5;0;0
/* Olaf not displayed in this scene!
DACT: CHAR OFF
/*
DACT: LIGHTS ON
/* First visit?
DACT: IFRF 1=0;CUTSCENE 16,S;SETRF 1=1;GOTO 6,1
/*
DACT: EXIT
/* Action 0 - Exit
/* ===============
/*
/* Constantinople
ACTION: 0;IFOBJ 1;TEXT 160,60,9,Please, no - I REALLY don't want to go back there!!
/* Gurgan is still blocked for us
ACTION: 0;IFOBJ 2;IFNOTCARR 1;IFSPOS 3;CUTSCENE 31,S;GOTO 6,1
ACTION: 0;IFOBJ 2;IFNOTCARR 1;IFSPOS 2;GOTO 6,1
/* Gurgan OK
ACTION: 0;IFOBJ 2;IFCARR 1;IFSPOS 3;CUTSCENE 26,S;GOTO 6,1
/* Baghdad
ACTION: 0;IFOBJ 3;IFSPOS 2;CUTSCENE 30,S;GOTO 7,1
/*
/* EXIT on all commands below to stop object manipulation of any kind.
/* Consider doing this whenever you main character is not present in
/* the room...
/*
/* Action 1 - Give
ACTION: 1;EXIT
/* Action 2 - Pick up
ACTION: 2;EXIT
/* Action 3 - Use
ACTION: 3;EXIT
/* Action 4 - Open
ACTION: 4;EXIT
/* Action 5 - Talk to
ACTION: 5;EXIT
/* Action 6 - Push
ACTION: 6;EXIT
/* Action 7 - Close
ACTION: 7;EXIT
/* Action 8 - Look at
ACTION: 8;EXIT
/* Action 9 - Pull
ACTION: 9;EXIT
/* End of room file.