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randobjs.dat
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INI File
|
1999-04-20
|
2KB
|
113 lines
[STORM RANDOM OBJECT DATA FILE V1.0]
{ "CactusDeath"
ExplOnEnd="HumanTurretBurn"
MaxSpeedX = 20
MaxSpeedY = 25
MaxSpeedZ = 10
MinSpeedX = 10
MinSpeedY = 10
MinSpeedZ = 5
Debris ="Wreck_debris"
Debris ="Wreck_debris1"
Debris ="Wreck_debris"
Debris ="Wreck_debris1"
Debris ="Wreck_debris"
Debris ="Wreck_debris1"
Debris ="Wreck_debris"
Debris ="Wreck_debris1"
}
{ "CommonDeath"
ExplOnEnd="HumanTurretBurn"
MaxSpeedX = 20
MaxSpeedY = 25
MaxSpeedZ = 10
MinSpeedX = 10
MinSpeedY = 10
MinSpeedZ = 5
Debris ="Wreck_debris"
Debris ="Wreck_debris1"
}
{ "MakeWrecks"
MaxSpeedX = 20
MaxSpeedY = 25
MaxSpeedZ = 10
MinSpeedX = 10
MinSpeedY = 10
MinSpeedZ = 5
Debris ="Wreck_debris"
Debris ="Wreck_debris1"
}
{ "MakeSmokeWrecks"
MaxSpeedX = 150
MaxSpeedY = 150
MaxSpeedZ = 150
MinSpeedX = 100
MinSpeedY = 100
MinSpeedZ = 100
Debris ="Wreck_smoke_debris"
}
{ "MakeSmokeWrecks5"
MaxSpeedX = 150
MaxSpeedY = 150
MaxSpeedZ = 150
MinSpeedX = 100
MinSpeedY = 100
MinSpeedZ = 100
Debris ="Wreck_smoke_debris"
Debris ="Wreck_smoke_debris"
Debris ="Wreck_smoke_debris"
Debris ="Wreck_smoke_debris"
Debris ="Wreck_smoke_debris"
}
{ "StaticDeath"
ExplOnEnd="HumanGPlaneExpl1"
MaxSpeedX = 20
MaxSpeedY = 25
MaxSpeedZ = 10
MinSpeedX = 10
MinSpeedY = 10
MinSpeedZ = 5
Debris ="Wreck_debris"
Debris ="Wreck_debris1"
Debris ="Wreck_debris"
Debris ="Wreck_debris1"
Debris ="Wreck_debris"
Debris ="Wreck_debris1"
Debris ="Wreck_debris"
Debris ="Wreck_debris1"
}
{ "HumanTankDeath"
ExplOnEnd="UMExpl"
MaxSpeedX = 20
MaxSpeedY = 25
MaxSpeedZ = 10
MinSpeedX = 10
MinSpeedY = 10
MinSpeedZ = 5
Debris ="Wreck_debris"
Debris ="Wreck_debris1"
Debris ="Wreck_debris"
Debris ="Wreck_debris1"
Debris ="Wreck_debris"
Debris ="Wreck_debris1"
Debris ="Wreck_debris"
Debris ="Wreck_debris1"
}
{ "VelianTankDeath"
ExplOnEnd="UMExpl"
MaxSpeedX = 20
MaxSpeedY = 25
MaxSpeedZ = 10
MinSpeedX = 10
MinSpeedY = 10
MinSpeedZ = 5
Debris ="Wreck_debris"
Debris ="Wreck_debris1"
Debris ="Wreck_debris"
Debris ="Wreck_debris1"
Debris ="Wreck_debris"
Debris ="Wreck_debris1"
Debris ="Wreck_debris"
Debris ="Wreck_debris1"
}