home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Hacker 18
/
HACKER18.ISO
/
Games
/
stormdemo.exe
/
Missions
/
tanks.dat
< prev
next >
Wrap
INI File
|
1999-04-20
|
18KB
|
738 lines
[STORM TANKS DATA FILE V1.0]
; heavy tanks
{ "H_HEAVY_1"
Text0 ="H_HEAVY_1"
Text1 ="Γ∩ªÑ½δ⌐ Γᡬ »αáó¿Γѽ∞ßΓóÑ¡¡δσ ó«⌐߬"
Text2 ="«í«απñ«óá¡ Γ∩ªÑ½«⌐ ßñó«Ñ¡«⌐ ΦΓπମó«⌐ »πΦ¬«⌐ ñ½∩ »«αáªÑ¡¿∩ ¡áºÑ¼¡δσ µÑ½Ñ⌐"
Text3 ="¿ ½Ñú¬¿¼ í½áßΓÑα«¼ ÅéÄ"
Side =HUMANS
Sound ="HTankSound"
MaxSpeed =60
Accel =20
AngleSpeed =25
MaxAngle =30
DustOnOne ="HumanTankDust1"
DustOnTwo ="HumanTankDust2"
DustOnThree ="HumanTankDust3"
Root { "Main"
FileName ="h-heavy1"
Armor = 800
DestroyInfo = "HumanTankDeath"
Debris ="TankHull_debris"
Turret { "Turret"
DestroyInfo = "HumanTankDeath"
CanBeDeleted = 0
Armor = 300
Gun ="GunA"
Gun ="GunB"
Weapon ="HPC"
FirePeriod=2
AABias =-1000
SpeedY =20
SpeedX =20
MinY =-5
MaxY =30
MinX =-120
MaxX =120
Debris ="TankTurret_debris"
}
Turret { "TurretA"
DestroyInfo = "HumanTankDeath"
CanBeDeleted = 1
Gun ="GunA"
Gun ="GunB"
Armor = 200
Weapon ="AAG"
Armor = 200
FirePeriod=0.2
AABias =1000
SpeedY =40
SpeedX =90
MinX =-179
MaxX =179
MinY =-5
MaxY =89
Debris ="TankTurret_debris"
}
}
}
{ "H_HEAVY_2"
Text0 ="H_HEAVY_2"
Text1 ="Γ∩ªÑ½δ⌐ Γᡬ »αáó¿Γѽ∞ßΓóÑ¡¡δσ ó«⌐߬"
Text2 ="«í«απñ«óá¡ Γ∩ªÑ½«⌐ ßñó«Ñ¡«⌐ ΦΓπମó«⌐ »πΦ¬«⌐ ñ½∩ »«αáªÑ¡¿∩ ¡áºÑ¼¡δσ µÑ½Ñ⌐"
Text3 ="¿ ½Ñú¬¿¼ í½áßΓÑα«¼ ÅéÄ"
Side =HUMANS
Sound ="HTankSound"
MaxSpeed =60
Accel =20
AngleSpeed =25
Root { "Main"
FileName ="h-heavy2"
DestroyInfo = "HumanTankDeath"
Debris ="TankHull_debris"
Turret { "Turret"
DestroyInfo = "HumanTankDeath"
Gun ="Gun"
Weapon ="HC"
FirePeriod=2
AABias =-1000
SpeedY =20
SpeedX =20
MinX =-5
MaxX =25
Debris ="TankTurret_debris"
}
Turret { "TurretA"
DestroyInfo = "HumanTankDeath"
Gun ="GunC"
Gun ="GunD"
Weapon ="AALL"
FirePeriod=0.25
AABias =1000
SpeedY =90
SpeedX =90
MinX =-5
MaxX =85
Debris ="TankTurret_debris"
}
Turret { "TurretB"
DestroyInfo = "HumanTankDeath"
Gun ="Gun"
Weapon ="LPL"
FirePeriod=0.5
AABias =-1000
SpeedY =15
SpeedX =15
MinX =-5
MaxX =30
MinY =-30
MaxY =30
Debris ="TankTurret_debris"
}
}
}
{ "H_AAT_H"
Text0 ="H_AAT_H"
Text1 ="Γ∩ªÑ½δ⌐ Γᡬ ÅéÄ »αáó¿Γѽ∞ßΓóÑ¡¡δσ ó«⌐߬"
Text2 ="«í«απñ«óá¡ τÑΓδα∞¼∩ ߬«α«ßΓαѽ∞¡δ¼¿ í½áßΓÑαἿ"
Text3 ="ñ½∩ »«αáªÑ¡¿∩ ó«ºñπΦ¡δσ µÑ½Ñ⌐"
Side =HUMANS
MaxSpeed =80
Accel =30
AngleSpeed =25
Root { "Main"
FileName ="h-aat-h"
DestroyInfo = "HumanTankDeath"
Debris ="TankHull_debris"
Turret { "Bashnya"
Gun ="Gun1"
Gun ="Gun2"
Gun ="Gun1a"
Gun ="Gun2a"
Weapon ="AAML"
FirePeriod=.25
AABias =500
SpeedY =60
SpeedX =45
Debris ="TankTurret_debris"
}
}
}
; medium tanks
{ "H_MEDIUM_1"
Text0 ="H_MEDIUM_1"
Text1 ="ßαÑñ¡¿⌐ Γᡬ »αáó¿Γѽ∞ßΓóÑ¡¡δσ ó«⌐߬"
Text2 ="«í«απñ«óá¡ Γ∩ªÑ½«⌐ ΦΓπମó«⌐ »πΦ¬«⌐ ñ½∩ »«αáªÑ¡¿∩ ¡áºÑ¼¡δσ µÑ½Ñ⌐"
Text3 ="¿ ½Ñú¬¿¼ í½áßΓÑα«¼ ÅéÄ"
Side =HUMANS
Sound ="HTankSound"
MaxSpeed =75
Accel =20
AngleSpeed =30
DustOnOne ="HumanTankDust1"
DustOnTwo ="HumanTankDust2"
DustOnThree ="HumanTankDust3"
MaxAngle =45
Root { "Main"
FileName ="h-med1"
Armor = 1500
DestroyInfo = "HumanTankDeath"
Debris ="TankHull_debris"
Turret { "Turret"
DestroyInfo = "HumanTankDeath"
Armor = 600
Gun ="Gun"
Weapon ="HPC"
FirePeriod=4
AABias =-1000
SpeedY =25
SpeedX =25
MinX =-50
MaxX =50
MinY =-10
MaxY =10
Debris ="TankTurret_debris"
}
Turret { "TurretA"
DestroyInfo = "HumanTankDeath"
Armor = 300
Gun ="Gun"
Weapon ="BC"
FirePeriod=2.0
AABias =-1000
SpeedY =35
SpeedX =35
MinX =-30
MaxX =30
MinY =-10
MaxY =80
Debris ="TankTurret_debris"
}
Turret { "TurretB"
Armor = 300
DestroyInfo = "HumanTankDeath"
Gun ="Gun"
Weapon ="BC"
FirePeriod=2.0
AABias =-1000
SpeedY =35
SpeedX =35
MinX =-30
MaxX =30
MinY =-10
MaxY =80
Debris ="TankTurret_debris"
}
}
}
{ "H_MEDIUM_2"
Text0 ="H_MEDIUM_2"
Text1 ="ßαÑñ¡¿⌐ Γᡬ »αáó¿Γѽ∞ßΓóÑ¡¡δσ ó«⌐߬"
Text2 ="«í«απñ«óá¡ ßαÑñ¡Ñ⌐ ΦΓπମó«⌐ »πΦ¬«⌐ ñ½∩ »«αáªÑ¡¿∩ ¡áºÑ¼¡δσ µÑ½Ñ⌐"
Text3 ="¿ ½Ñú¬¿¼ í½áßΓÑα«¼ ÅéÄ"
Side =HUMANS
Sound ="HTankSound"
MaxSpeed =75
Accel =20
AngleSpeed =30
MaxAngle =45
Root { "Main"
FileName ="h-med2"
DestroyInfo = "HumanTankDeath"
Debris ="TankHull_debris"
Turret { "Turret"
Gun ="Gun"
Weapon ="HC"
FirePeriod=4.0
AABias =-1000
SpeedY =25
SpeedX =25
MinX =-5
MaxX =30
Debris ="TankTurret_debris"
}
Turret { "TurretA"
Gun ="Gun"
Weapon ="MPL"
FirePeriod=1.0
AABias =-1000
SpeedY =35
SpeedX =35
MinX =-5
MaxX =30
Debris ="TankTurret_debris"
}
}
}
{ "H_AAT_M"
Text0 ="H_AAT_M"
Text1 ="ßαÑñ¡¿⌐ Γᡬ ÅéÄ »αáó¿Γѽ∞ßΓóÑ¡¡δσ ó«⌐߬"
Text2 ="«í«απñ«óá¡ ßñó«Ñ¡¡δ¼ ߬«α«ßΓαѽ∞¡δ¼ í½áßΓÑα«¼ ñ½∩ »«αáªÑ¡¿∩ ó«ºñπΦ¡δσ µÑ½Ñ⌐"
Text3 ="¿ ½Ñú¬¿¼ »π½Ñ¼ÑΓ«¼"
Side =HUMANS
Sound ="HTankSound"
MaxSpeed =85
Accel =25
AngleSpeed =35
Root { "Main"
FileName ="H-AAT-M"
DestroyInfo = "HumanTankDeath"
Debris ="TankHull_debris"
Turret { "Bachnya"
Gun ="Gun1"
Gun ="Gun2"
Weapon ="AAC"
FirePeriod=.5
AABias =1000
SpeedY =75
SpeedX =55
Debris ="TankTurret_debris"
}
}
}
; light tanks
{ "H_LIGHT"
Text0 ="H_LIGHT"
Text1 ="½Ñú¬¿⌐ Γᡬ »αáó¿Γѽ∞ßΓóÑ¡¡δσ ó«⌐߬"
Text2 ="«í«απñ«óá¡"
Text3 ="."
Side =HUMANS
MaxSpeed =110
Accel =45
AngleSpeed =45
MaxAngle =45
Root { "Main"
FileName ="h-light"
DestroyInfo = "HumanTankDeath"
Debris ="TankHull_debris"
Turret { "Bashnya"
DestroyInfo = "HumanTankDeath"
Gun ="Gun"
Weapon ="PPC"
FirePeriod=.5
AABias =-500
SpeedY =25
SpeedX =25
MinX =-5
MaxX =35
Debris ="TankTurret_debris"
}
Turret { "BashnyaL"
DestroyInfo = "HumanTankDeath"
Gun ="GunL"
Weapon ="HG"
FirePeriod=0.5
AABias =-500
SpeedY =25
SpeedX =25
MinX =-5
MaxX =35
MinY =-30
MaxY =30
Debris ="TankTurret_debris"
}
}
}
{ "H_AAT_L"
Text0 ="H_AAT_L"
Text1 ="½Ñú¬¿⌐ Γᡬ ÅéÄ »αáó¿Γѽ∞ßΓóÑ¡¡δσ ó«⌐߬"
Text2 ="«í«απñ«óá¡ ßñó«Ñ¡¡δ¼ ߬«α«ßΓαѽ∞¡δ¼ í½áßΓÑα«¼ ñ½∩ »«αáªÑ¡¿∩ ó«ºñπΦ¡δσ µÑ½Ñ⌐"
Text3 ="¿ ½Ñú¬¿¼ »π½Ñ¼ÑΓ«¼"
Side =HUMANS
Sound ="HTankSound"
MaxSpeed =110
Accel =45
AngleSpeed =45
Root { "Main"
FileName ="H-AAT-L"
DestroyInfo = "HumanTankDeath"
Debris ="TankHull_debris"
Turret { "Bachnya"
Gun ="GunA"
Gun ="GunB"
Weapon ="AALL"
FirePeriod=.25
AABias =1000
SpeedY =90
SpeedX =90
Debris ="TankTurret_debris"
}
}
}
; c&c tanks
{ "H_C&C"
Text0 ="H_C&C"
Text1 ="½Ñú¬¿⌐ Γᡬ C&C »αáó¿Γѽ∞ßΓóÑ¡¡δσ ó«⌐߬"
Text2 ="«í«απñ«óá¡ "
Text3 ="."
Side =HUMANS
Sound ="HTankSound"
MaxSpeed =80
Accel =20
AngleSpeed =30
Root { "Main"
FileName ="H-C&C"
DestroyInfo = "HumanTankDeath"
Debris ="TankHull_debris"
}
}
; velians
; heavy tanks
{ "V_HEAVY1"
Side =VELIANS
Text0 ="V_HEAVY1"
Text1 ="óѽ¿á¡ß¬¿⌐ Γ∩ªÑ½δ⌐ Γᡬ (?)"
Text2 ="«í«απñ«óá¡ Γ∩ªÑ½«⌐ ΦΓπମó«⌐ »πΦ¬«⌐ ¿ τÑΓδα∞¼∩ í½áßΓÑαἿ"
Text3 ="¿¼ÑÑΓ º½«í¡δ⌐ ¿ áúαÑßß¿ó¡δ⌐ σáαá¬ΓÑα, ñ«ó«½∞¡« ¼Ññ½¿Γѽѡ"
Sound ="ATankSound1"
MaxSpeed =40
Accel =10
AngleSpeed =15
MaxAngle =45
DustOnOne ="HumanTankDust1"
DustOnTwo ="HumanTankDust2"
DustOnThree ="HumanTankDust3"
Root { "Main"
FileName ="v-heavy1"
Armor = 2000
DestroyInfo = "VelianTankDeath"
Debris ="TankHull_debris"
Turret { "Turret"
DestroyInfo = "VelianTankDeath"
Armor = 700
Gun ="Gun"
Weapon ="HPC"
FirePeriod=4
AABias =-5000
SpeedY =15
SpeedX =10
MinY =-5
MaxY =25
MinX =-45
MaxX =45
Debris ="TankTurret_debris"
}
Turret { "TurretA"
DestroyInfo = "VelianTankDeath"
Gun ="Gun"
Armor = 300
Weapon ="AALL"
AABias =1500
FirePeriod=0.5
SpeedY =60
SpeedX =60
MinX =-60
MaxX =60
MinY =0
MaxY =80
Debris ="TankTurret_debris"
}
Turret { "TurretB"
DestroyInfo = "VelianTankDeath"
Gun ="Gun"
Armor = 300
Weapon ="LPL"
AABias =-1500
FirePeriod=1
SpeedY =15
SpeedX =30
MinX =-30
MaxX =30
MinY =0
MaxY =80
Debris ="TankTurret_debris"
}
}
}
{ "V_HEAVY2"
Side =VELIANS
Text0 ="V_HEAVY2"
Text1 ="óѽ¿á¡ß¬¿⌐ Γ∩ªÑ½δ⌐ Γᡬ (?)"
Text2 ="«í«απñ«óá¡ Γ∩ªÑ½«⌐ ΦΓπମó«⌐ »πΦ¬«⌐ ¿ τÑΓδα∞¼∩ í½áßΓÑαἿ"
Text3 ="¿¼ÑÑΓ º½«í¡δ⌐ ¿ áúαÑßß¿ó¡δ⌐ σáαá¬ΓÑα, ñ«ó«½∞¡« ¼Ññ½¿Γѽѡ"
Sound ="ATankSound1"
MaxSpeed =40
Accel =10
AngleSpeed =15
DustOnOne ="HumanTankDust1"
DustOnTwo ="HumanTankDust2"
DustOnThree ="HumanTankDust3"
MaxAngle =45
Root { "Main"
FileName ="v-heavy2"
Armor =800
DestroyInfo = "VelianTankDeath"
Debris ="TankHull_debris"
Turret { "TurretA"
DestroyInfo = "VelianTankDeath"
Armor =240
Gun ="GunA1"
Gun ="GunA2"
Weapon ="AALL"
FirePeriod=0.5
AABias =5000
SpeedY =60
SpeedX =60
MinX =-85
MaxX =85
MinY =-20
MaxY =70
Debris ="TankTurret_debris"
}
Turret { "Turret"
DestroyInfo = "VelianTankDeath"
Gun ="Gun1"
Gun ="Gun2"
Weapon ="HPC"
AABias =-5000
Armor =140
FirePeriod=2
SpeedY =25
SpeedX =30
MinX =-45
MaxX =45
MinY =-5
MaxY =25
Debris ="TankTurret_debris"
}
}
}
{ "V_AAT_H"
Text0 ="V_AAT_H"
Text1 ="óѽ¿á¡ß¬¿⌐ Γ∩ªÑ½δ⌐ Γᡬ ÅéÄ"
Text2 ="«í«απñ«óá¡ τÑΓδα∞¼∩ í½áßΓÑαἿ ñ½∩ ó«ºñπΦ¡δσ µÑ½Ñ⌐"
Text3 ="."
Side =VELIANS
Sound ="ATankSound1"
Root { "Main"
FileName ="v-aat-h"
DestroyInfo = "VelianTankDeath"
Debris ="TankHull_debris"
Turret { "Turret"
Gun ="GunA"
Gun ="GunB"
Gun ="GunC"
Gun ="GunD"
Weapon ="AAML"
FirePeriod=0.25
AABias =5000
SpeedY =60
SpeedX =45
Debris ="TankTurret_debris"
}
}
}
; medium tanks
{ "V_MED1"
Text0 ="V_MED"
Text1 ="óѽ¿á¡ß¬¿⌐ ßαÑñ¡¿⌐ Γᡬ"
Text2 ="«í«απñ«óá¡ ñóπ¼∩ ΦΓπମó묨 »½áº¼Ñ¡¡δ¼¿ »πΦ¬á¼¿"
Text3 ="."
Side =VELIANS
Sound ="ATankSound1"
MaxSpeed =40
Accel =10
AngleSpeed =15
MaxAngle =45
Root { "Main"
FileName ="v-med1"
DestroyInfo = "VelianTankDeath"
Debris ="TankHull_debris"
Turret { "Turret"
Gun ="Gun"
Weapon ="HPC"
FirePeriod=4
AABias =-5000
SpeedY =25
SpeedX =15
MinX =-5
MaxX =25
Debris ="TankTurret_debris"
}
Turret { "TurretA"
Gun ="Gun"
Weapon ="HG"
AABias =-2000
FirePeriod=0.5
SpeedY =15
SpeedX =30
MinX =-5
MaxX =30
MinY =-20
MaxY =179
Debris ="TankTurret_debris"
}
}
}
{ "V_MED2"
Text0 ="V_MED2"
Text1 ="óѽ¿á¡ß¬¿⌐ ßαÑñ¡¿⌐ Γᡬ"
Text2 ="«í«απñ«óá¡ ñóπ¼∩ ΦΓπମó묨 »½áº¼Ñ¡¡δ¼¿ »πΦ¬á¼¿"
Text3 ="."
Side =VELIANS
Sound ="ATankSound1"
MaxSpeed =40
Accel =10
AngleSpeed =15
MaxAngle =45
Root { "Main"
FileName ="v-med2"
DestroyInfo = "VelianTankDeath"
Debris ="TankHull_debris"
Turret { "Turret"
Gun ="GunA"
Gun ="GunB"
Weapon ="HPC"
FirePeriod=4
AABias =-5000
SpeedY =25
SpeedX =15
MinX =-5
MaxX =25
Debris ="TankTurret_debris"
}
Turret { "TurretB"
Gun ="Gun"
Weapon ="HG"
AABias =-2000
FirePeriod=0.5
SpeedY =15
SpeedX =30
MinX =-5
MaxX =30
Debris ="TankTurret_debris"
}
}
}
{ "V_AAT_M"
Text0 ="V_AAT_M"
Text1 ="óѽ¿á¡ß¬¿⌐ ßαÑñ¡¿⌐ Γᡬ ÅéÄ"
Text2 ="«í«απñ«óá¡ ñóπ¼∩ í½áßΓÑαἿ ñ½∩ ó«ºñπΦ¡δσ µÑ½Ñ⌐"
Text3 ="."
Side =VELIANS
Sound ="ATankSound1"
Root { "Main"
FileName ="v-aat-m"
DestroyInfo = "VelianTankDeath"
Debris ="TankHull_debris"
Turret { "Turret"
Gun ="GunL"
Gun ="GunR"
Weapon ="AAML"
FirePeriod=0.5
AABias =2000
SpeedY =75
SpeedX =60
Debris ="TankTurret_debris"
}
}
}
;light tanks
{ "V_LIGHT"
Text0 ="V_LIGHT"
Text1 ="óѽ¿á¡ß¬¿⌐ ½Ñú¬¿⌐ Γᡬ"
Text2 ="«í«απñ«óá¡ ñóπ¼∩ αáºα∩ñ¡¿¬á¼¿"
Side =VELIANS
Sound ="ATankSound1"
Root { "Main"
FileName ="v-light"
DestroyInfo = "VelianTankDeath"
Debris ="TankHull_debris"
Turret { "Turret"
Gun ="Gun"
Weapon ="PPC"
FirePeriod=0.5
AABias =-1000
SpeedY =25
SpeedX =25
MinX =-5
MaxX =30
Debris ="TankTurret_debris"
}
Turret { "TurretA"
Gun ="Gun"
Weapon ="LPL"
FirePeriod=0.5
AABias =-1000
SpeedY =25
SpeedX =25
MinX =-5
MaxX =35
Debris ="TankTurret_debris"
}
}
}
{ "V_AAT_L"
Text0 ="V_AAT_L"
Text1 ="óѽ¿á¡ß¬¿⌐ ½Ñú¬¿⌐ Γᡬ ÅéÄ"
Text2 ="«í«απñ«óá¡ í½áßΓÑα«¼ ñ½∩ ó«ºñπΦ¡δσ µÑ½Ñ⌐"
Text3 ="."
Side =VELIANS
Sound ="ATankSound1"
Root { "Main"
FileName ="v-aat-l"
DestroyInfo = "VelianTankDeath"
Debris ="TankHull_debris"
Turret { "Turret"
Gun ="Gun"
Weapon ="AALL"
FirePeriod=0.5
AABias =2000
SpeedY =90
SpeedX =90
Debris ="TankTurret_debris"
}
}
}
; C&C tanks
{ "V_C&C"
Text0 ="V_C&C"
Text1 ="óѽ¿á¡ß¬¿⌐ Γᡬ C&C,"
Text2 ="«í«απñ«óá¡ αáñáα«¼"
Side =VELIANS
Sound ="ATankSound1"
Root { "Main"
FileName ="v-c&c"
DestroyInfo = "VelianTankDeath"
Debris ="TankHull_debris"
}
}
; training targets
{ "H_TRAIN'FireSpirit'"
Text0 ="H_TRAIN 'FireSpirit'"
Text1 ="«ß¡«ó¡«⌐ Γᡬ »αáó¿Γѽ∞ßΓóÑ¡¡δσ ó«⌐߬ ó »αÑñδñπΘѼ ßΓ«½ÑΓ¿¿"
Text2 ="ó ¡áßΓ«∩ΘÑÑ óαѼ∩ ¿ß»«½∞ºπÑΓß∩ ¬á¬ πτÑí¡á∩ µÑ½∞"
Text3 ="¿ ñ½∩ »α«»«úá¡ñ¿ßΓ߬¿σ ᬵ¿⌐"
Side =HUMANS
Sound ="HTankSound"
MaxSpeed =60
Accel =10
AngleSpeed =15
DustOnOne ="HumanTankDust1"
DustOnTwo ="HumanTankDust2"
DustOnThree ="HumanTankDust3"
MaxAngle = 45
Root { "Main"
FileName ="h-train"
DestroyInfo = "VelianTankDeath"
Debris ="TankHull_debris"
Turret { "Turret"
DestroyInfo = "HumanTankDeath"
Gun ="Gun"
Weapon ="HC"
FirePeriod=4.0
AABias =-5000
SpeedY =20
SpeedX =20
MinX =2
MaxX =-2
MaxY = 35
MinY = -10
Debris ="TankTurret_debris"
}
Turret { "TurretA"
DestroyInfo = "HumanTankDeath"
Gun ="Gun"
Weapon ="HG"
FirePeriod=0.5
AABias =500
SpeedY =90
SpeedX =90
MinY =-5
MaxY =70
MinX =-50
MaxX =50
Debris ="TankTurret_debris"
}
}
}