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imesh_painter_gl.h
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2008-11-07
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#ifndef K3DSDK_IMESH_PAINTER_GL_H
#define K3DSDK_IMESH_PAINTER_GL_H
// K-3D
// Copyright (c) 1995-2006, Timothy M. Shead
//
// Contact: tshead@k-3d.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public
// License along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
/** \file
\author Tim Shead (tshead@k-3d.com)
*/
#include "iunknown.h"
namespace k3d
{
class ihint;
class mesh;
namespace gl
{
class painter_render_state;
class painter_selection_state;
/// Abstract interface implemented by painter objects that can render a mesh using OpenGL
class imesh_painter :
public virtual iunknown
{
public:
/// Called to render a mesh for on-screen display
virtual void paint_mesh(const mesh& Mesh, const painter_render_state& RenderState) = 0;
/// Called to render a mesh for interactive selection
virtual void select_mesh(const mesh& Mesh, const painter_render_state& RenderState, const painter_selection_state& SelectionState) = 0;
/// Called when a mesh changes to allow painters to clear any cached data
virtual void mesh_changed(const mesh& Mesh, ihint* Hint) = 0;
};
} // namespace gl
} // namespace k3d
#endif // !K3DSDK_IMESH_PAINTER_GL_H